NormalVectorsTRISO

Computes the normal vectors for TRISO layers.

Description

The material model NormalVectorsTRISO generates normal vectors at the quadrature points in a 2D mesh generated by TRISO2DMeshGenerator. These normal vectors are utilized by other material models such as PyCThermalExpansionEigenstrain, PyCCEGAIrradiationEigenstrain, etc. to rotate the strains computed in local coordinate system (spherical coordinate system) to global coordinate system (cartesian coordinate system). This material model is necessary for analyzing triso particles with aspherical geomerty.

Note that this model cannot supply normal vectors for the meshes that are not generated by TRISO2DMeshGenerator.

Example Input Syntax

[Materials<<<{"href": "../../syntax/Materials/index.html"}>>>]
  [normal_vectors_triso_mat]
    type = NormalVectorsTRISO<<<{"description": "Computes the normal vectors for TRISO layers.", "href": "NormalVectorsTRISO.html"}>>>
    block<<<{"description": "The list of blocks (ids or names) that this object will be applied"}>>> = 'buffer fuel IPyC SiC OPyC'
    outputs<<<{"description": "Vector of output names where you would like to restrict the output of variables(s) associated with this object"}>>> = all
  []
[]
(test/tests/triso/normal_vectors_triso/normal_vectors_spherical.i)

Input Parameters

  • blockThe list of blocks (ids or names) that this object will be applied

    C++ Type:std::vector<SubdomainName>

    Controllable:No

    Description:The list of blocks (ids or names) that this object will be applied

  • boundaryThe list of boundaries (ids or names) from the mesh where this object applies

    C++ Type:std::vector<BoundaryName>

    Controllable:No

    Description:The list of boundaries (ids or names) from the mesh where this object applies

  • computeTrueWhen false, MOOSE will not call compute methods on this material. The user must call computeProperties() after retrieving the MaterialBase via MaterialBasePropertyInterface::getMaterialBase(). Non-computed MaterialBases are not sorted for dependencies.

    Default:True

    C++ Type:bool

    Controllable:No

    Description:When false, MOOSE will not call compute methods on this material. The user must call computeProperties() after retrieving the MaterialBase via MaterialBasePropertyInterface::getMaterialBase(). Non-computed MaterialBases are not sorted for dependencies.

  • constant_onNONEWhen ELEMENT, MOOSE will only call computeQpProperties() for the 0th quadrature point, and then copy that value to the other qps.When SUBDOMAIN, MOOSE will only call computeQpProperties() for the 0th quadrature point, and then copy that value to the other qps. Evaluations on element qps will be skipped

    Default:NONE

    C++ Type:MooseEnum

    Options:NONE, ELEMENT, SUBDOMAIN

    Controllable:No

    Description:When ELEMENT, MOOSE will only call computeQpProperties() for the 0th quadrature point, and then copy that value to the other qps.When SUBDOMAIN, MOOSE will only call computeQpProperties() for the 0th quadrature point, and then copy that value to the other qps. Evaluations on element qps will be skipped

  • declare_suffixAn optional suffix parameter that can be appended to any declared properties. The suffix will be prepended with a '_' character.

    C++ Type:MaterialPropertyName

    Unit:(no unit assumed)

    Controllable:No

    Description:An optional suffix parameter that can be appended to any declared properties. The suffix will be prepended with a '_' character.

  • disp_ppX0The reporting postprocessor for particle displacement x-axis

    Default:0

    C++ Type:PostprocessorName

    Unit:(no unit assumed)

    Controllable:No

    Description:The reporting postprocessor for particle displacement x-axis

  • disp_ppY0The reporting postprocessor for particle displacement y-axis

    Default:0

    C++ Type:PostprocessorName

    Unit:(no unit assumed)

    Controllable:No

    Description:The reporting postprocessor for particle displacement y-axis

  • disp_ppZ0The reporting postprocessor for particle displacement z-axis

    Default:0

    C++ Type:PostprocessorName

    Unit:(no unit assumed)

    Controllable:No

    Description:The reporting postprocessor for particle displacement z-axis

  • normal_xFunction that gives the x component of the outward normal for PyC and SiC layers. Needed for axisymmetric meshes when "mesh_generator" is not available.

    C++ Type:FunctionName

    Unit:(no unit assumed)

    Controllable:No

    Description:Function that gives the x component of the outward normal for PyC and SiC layers. Needed for axisymmetric meshes when "mesh_generator" is not available.

  • normal_yFunction that gives the y component of the outward normal for PyC and SiC layers. Needed for axisymmetric meshes when "mesh_generator" is not available.

    C++ Type:FunctionName

    Unit:(no unit assumed)

    Controllable:No

    Description:Function that gives the y component of the outward normal for PyC and SiC layers. Needed for axisymmetric meshes when "mesh_generator" is not available.

  • normal_zFunction that gives the z component of the outward normal for PyC and SiC layers. Needed for 3D meshes.

    C++ Type:FunctionName

    Unit:(no unit assumed)

    Controllable:No

    Description:Function that gives the z component of the outward normal for PyC and SiC layers. Needed for 3D meshes.

  • particle_center0 0 0Center of particle

    Default:0 0 0

    C++ Type:libMesh::Point

    Controllable:No

    Description:Center of particle

  • triso_geometryTRISOGeometry user object name

    C++ Type:UserObjectName

    Controllable:No

    Description:TRISOGeometry user object name

Optional Parameters

  • control_tagsAdds user-defined labels for accessing object parameters via control logic.

    C++ Type:std::vector<std::string>

    Controllable:No

    Description:Adds user-defined labels for accessing object parameters via control logic.

  • enableTrueSet the enabled status of the MooseObject.

    Default:True

    C++ Type:bool

    Controllable:Yes

    Description:Set the enabled status of the MooseObject.

  • implicitTrueDetermines whether this object is calculated using an implicit or explicit form

    Default:True

    C++ Type:bool

    Controllable:No

    Description:Determines whether this object is calculated using an implicit or explicit form

  • seed0The seed for the master random number generator

    Default:0

    C++ Type:unsigned int

    Controllable:No

    Description:The seed for the master random number generator

  • use_displaced_meshFalseWhether or not this object should use the displaced mesh for computation. Note that in the case this is true but no displacements are provided in the Mesh block the undisplaced mesh will still be used.

    Default:False

    C++ Type:bool

    Controllable:No

    Description:Whether or not this object should use the displaced mesh for computation. Note that in the case this is true but no displacements are provided in the Mesh block the undisplaced mesh will still be used.

Advanced Parameters

  • output_propertiesList of material properties, from this material, to output (outputs must also be defined to an output type)

    C++ Type:std::vector<std::string>

    Controllable:No

    Description:List of material properties, from this material, to output (outputs must also be defined to an output type)

  • outputsnone Vector of output names where you would like to restrict the output of variables(s) associated with this object

    Default:none

    C++ Type:std::vector<OutputName>

    Controllable:No

    Description:Vector of output names where you would like to restrict the output of variables(s) associated with this object

Outputs Parameters

  • prop_getter_suffixAn optional suffix parameter that can be appended to any attempt to retrieve/get material properties. The suffix will be prepended with a '_' character.

    C++ Type:MaterialPropertyName

    Unit:(no unit assumed)

    Controllable:No

    Description:An optional suffix parameter that can be appended to any attempt to retrieve/get material properties. The suffix will be prepended with a '_' character.

  • use_interpolated_stateFalseFor the old and older state use projected material properties interpolated at the quadrature points. To set up projection use the ProjectedStatefulMaterialStorageAction.

    Default:False

    C++ Type:bool

    Controllable:No

    Description:For the old and older state use projected material properties interpolated at the quadrature points. To set up projection use the ProjectedStatefulMaterialStorageAction.

Material Property Retrieval Parameters

Input Files

References

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