libMesh
face_tri3.h
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1 // The libMesh Finite Element Library.
2 // Copyright (C) 2002-2019 Benjamin S. Kirk, John W. Peterson, Roy H. Stogner
3 
4 // This library is free software; you can redistribute it and/or
5 // modify it under the terms of the GNU Lesser General Public
6 // License as published by the Free Software Foundation; either
7 // version 2.1 of the License, or (at your option) any later version.
8 
9 // This library is distributed in the hope that it will be useful,
10 // but WITHOUT ANY WARRANTY; without even the implied warranty of
11 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 // Lesser General Public License for more details.
13 
14 // You should have received a copy of the GNU Lesser General Public
15 // License along with this library; if not, write to the Free Software
16 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
17 
18 
19 
20 #ifndef LIBMESH_FACE_TRI3_H
21 #define LIBMESH_FACE_TRI3_H
22 
23 
24 // Local includes
25 #include "libmesh/libmesh_common.h"
26 #include "libmesh/face_tri.h"
27 
28 // C++ includes
29 #include <cstddef>
30 
31 namespace libMesh
32 {
33 
56 class Tri3 : public Tri
57 {
58 public:
59 
63  explicit
64  Tri3 (Elem * p=nullptr) :
65  Tri(Tri3::n_nodes(), p, _nodelinks_data) {}
66 
67  Tri3 (Tri3 &&) = delete;
68  Tri3 (const Tri3 &) = delete;
69  Tri3 & operator= (const Tri3 &) = delete;
70  Tri3 & operator= (Tri3 &&) = delete;
71  virtual ~Tri3() = default;
72 
76  virtual ElemType type () const override { return TRI3; }
77 
81  virtual unsigned int n_sub_elem() const override { return 1; }
82 
86  virtual bool is_vertex(const unsigned int i) const override;
87 
91  virtual bool is_edge(const unsigned int i) const override;
92 
96  virtual bool is_face(const unsigned int i) const override;
97 
102  virtual bool is_node_on_side(const unsigned int n,
103  const unsigned int s) const override;
104 
105  virtual std::vector<unsigned int> nodes_on_side(const unsigned int s) const override;
106 
111  virtual bool is_node_on_edge(const unsigned int n,
112  const unsigned int e) const override
113  { return this->is_node_on_side(n,e); }
114 
119  virtual bool has_affine_map () const override { return true; }
120 
125  virtual bool is_linear () const override { return true; }
126 
130  virtual Order default_order() const override;
131 
132  virtual std::unique_ptr<Elem> build_side_ptr (const unsigned int i,
133  bool proxy=true) override;
134 
138  virtual void build_side_ptr (std::unique_ptr<Elem> & elem,
139  const unsigned int i) override;
140 
141  virtual void connectivity(const unsigned int sf,
142  const IOPackage iop,
143  std::vector<dof_id_type> & conn) const override;
144 
148  static const int num_nodes = 3;
149  static const int num_sides = 3;
150  static const int num_children = 4;
151  static const int nodes_per_side = 2;
152 
157  static const unsigned int side_nodes_map[num_sides][nodes_per_side];
158 
162  virtual Real volume () const override;
163 
169  std::pair<Real, Real> min_and_max_angle() const;
170 
175  virtual bool contains_point (const Point & p, Real tol) const override;
176 
180  virtual BoundingBox loose_bounding_box () const override;
181 
182 protected:
183 
188 
189 
190 
191 #ifdef LIBMESH_ENABLE_AMR
192 
196  virtual float embedding_matrix (const unsigned int i,
197  const unsigned int j,
198  const unsigned int k) const override
199  { return _embedding_matrix[i][j][k]; }
200 
206 
208 
209 #endif // LIBMESH_ENABLE_AMR
210 
211 };
212 
213 } // namespace libMesh
214 
215 #endif // LIBMESH_FACE_TRI3_H
libMesh::Tri3::volume
virtual Real volume() const override
An optimized method for computing the area of a 3-node triangle.
Definition: face_tri3.C:194
libMesh::Tri3::operator=
Tri3 & operator=(const Tri3 &)=delete
libMesh::Tri3::LIBMESH_ENABLE_TOPOLOGY_CACHES
LIBMESH_ENABLE_TOPOLOGY_CACHES
Definition: face_tri3.h:207
libMesh::Tri3::nodes_per_side
static const int nodes_per_side
Definition: face_tri3.h:151
libMesh::Tri3::is_face
virtual bool is_face(const unsigned int i) const override
Definition: face_tri3.C:99
libMesh::IOPackage
IOPackage
libMesh interfaces with several different software packages for the purposes of creating,...
Definition: enum_io_package.h:37
libMesh::Tri3::~Tri3
virtual ~Tri3()=default
libMesh::BoundingBox
Defines a Cartesian bounding box by the two corner extremum.
Definition: bounding_box.h:40
libMesh::Tri3::num_nodes
static const int num_nodes
Geometric constants for Tri3.
Definition: face_tri3.h:148
libMesh
The libMesh namespace provides an interface to certain functionality in the library.
Definition: factoryfunction.C:55
libMesh::Tri3::type
virtual ElemType type() const override
Definition: face_tri3.h:76
libMesh::Order
Order
Definition: enum_order.h:40
libMesh::Tri3::build_side_ptr
virtual std::unique_ptr< Elem > build_side_ptr(const unsigned int i, bool proxy=true) override
Definition: face_tri3.C:125
libMesh::Tri3::is_node_on_side
virtual bool is_node_on_side(const unsigned int n, const unsigned int s) const override
Definition: face_tri3.C:104
libMesh::Tri3::contains_point
virtual bool contains_point(const Point &p, Real tol) const override
Specialization for tri3 elements.
Definition: face_tri3.C:228
libMesh::Tri3::is_edge
virtual bool is_edge(const unsigned int i) const override
Definition: face_tri3.C:94
libMesh::Tri3::_nodelinks_data
Node * _nodelinks_data[num_nodes]
Data for links to nodes.
Definition: face_tri3.h:187
libMesh::Tri3::embedding_matrix
virtual float embedding_matrix(const unsigned int i, const unsigned int j, const unsigned int k) const override
Matrix used to create the elements children.
Definition: face_tri3.h:196
libMesh::Tri3::Tri3
Tri3(Elem *p=nullptr)
Constructor.
Definition: face_tri3.h:64
libMesh::Tri3::default_order
virtual Order default_order() const override
Definition: face_tri3.C:120
libMesh::Point
A Point defines a location in LIBMESH_DIM dimensional Real space.
Definition: point.h:38
libMesh::TRI3
Definition: enum_elem_type.h:39
libMesh::Tri3::has_affine_map
virtual bool has_affine_map() const override
Definition: face_tri3.h:119
libMesh::Node
A Node is like a Point, but with more information.
Definition: node.h:52
libMesh::Tri3::connectivity
virtual void connectivity(const unsigned int sf, const IOPackage iop, std::vector< dof_id_type > &conn) const override
Definition: face_tri3.C:156
libMesh::Tri3::num_children
static const int num_children
Definition: face_tri3.h:150
libMesh::Tri::n_nodes
virtual unsigned int n_nodes() const override
Definition: face_tri.h:87
libMesh::Tri3::is_vertex
virtual bool is_vertex(const unsigned int i) const override
Definition: face_tri3.C:89
libMesh::Tri3::_embedding_matrix
static const float _embedding_matrix[num_children][num_nodes][num_nodes]
Matrix that computes new nodal locations/solution values from current nodes/solution.
Definition: face_tri3.h:205
libMesh::Tri3::num_sides
static const int num_sides
Definition: face_tri3.h:149
libMesh::Tri
The Tri is an element in 2D composed of 3 sides.
Definition: face_tri.h:47
libMesh::Tri3::is_node_on_edge
virtual bool is_node_on_edge(const unsigned int n, const unsigned int e) const override
Definition: face_tri3.h:111
libMesh::Tri3::nodes_on_side
virtual std::vector< unsigned int > nodes_on_side(const unsigned int s) const override
Definition: face_tri3.C:114
libMesh::Tri3
The Tri3 is an element in 2D composed of 3 nodes.
Definition: face_tri3.h:56
libMesh::Tri3::loose_bounding_box
virtual BoundingBox loose_bounding_box() const override
Builds a bounding box out of the nodal positions.
Definition: face_tri3.C:259
libMesh::Elem
This is the base class from which all geometric element types are derived.
Definition: elem.h:100
libMesh::Tri3::side_nodes_map
static const unsigned int side_nodes_map[num_sides][nodes_per_side]
This maps the node of the side to element node numbers.
Definition: face_tri3.h:157
libMesh::Tri3::n_sub_elem
virtual unsigned int n_sub_elem() const override
Definition: face_tri3.h:81
libMesh::Real
DIE A HORRIBLE DEATH HERE typedef LIBMESH_DEFAULT_SCALAR_TYPE Real
Definition: libmesh_common.h:121
libMesh::Tri3::is_linear
virtual bool is_linear() const override
Definition: face_tri3.h:125
libMesh::ElemType
ElemType
Defines an enum for geometric element types.
Definition: enum_elem_type.h:33
libMesh::Tri3::min_and_max_angle
std::pair< Real, Real > min_and_max_angle() const
Definition: face_tri3.C:203