Go to the documentation of this file.
19 #include "libmesh/side.h"
20 #include "libmesh/edge_edge2.h"
21 #include "libmesh/face_tri3.h"
22 #include "libmesh/enum_io_package.h"
23 #include "libmesh/enum_order.h"
45 #ifdef LIBMESH_ENABLE_AMR
105 const unsigned int s)
const
107 libmesh_assert_less (s,
n_sides());
113 std::vector<unsigned>
116 libmesh_assert_less(s,
n_sides());
128 libmesh_assert_less (i, this->
n_sides());
131 return libmesh_make_unique<Side<Edge2,Tri3>>(
this,i);
135 std::unique_ptr<Elem> edge = libmesh_make_unique<Edge2>();
139 for (
auto n : edge->node_index_range())
140 edge->set_node(n) = this->
node_ptr(Tri3::side_nodes_map[i][n]);
149 const unsigned int i)
151 this->simple_build_side_ptr<Tri3>(side, i,
EDGE2);
158 std::vector<dof_id_type> & conn)
const
185 libmesh_error_msg(
"Unsupported IO package " << iop);
215 theta0=std::acos(( v10*v20)/len_10/len_20),
216 theta1=std::acos((-v10*v21)/len_10/len_21),
220 libmesh_assert_greater (theta0, 0.);
221 libmesh_assert_greater (theta1, 0.);
222 libmesh_assert_greater (theta2, 0.);
224 return std::make_pair(std::min(theta0, std::min(theta1,theta2)),
225 std::max(theta0, std::max(theta1,theta2)));
239 Real dot00 = v0 * v0;
240 Real dot01 = v0 * v1;
241 Real dot02 = v0 * v2;
242 Real dot11 = v1 * v1;
243 Real dot12 = v1 * v2;
250 Real invDenom = 1 / (dot00 * dot11 - dot01 * dot01);
251 Real u = (dot11 * dot02 - dot01 * dot12) * invDenom;
252 Real v = (dot00 * dot12 - dot01 * dot02) * invDenom;
255 return (u > -tol) && (v > -tol) && (u + v < 1 + tol);
virtual Real volume() const override
An optimized method for computing the area of a 3-node triangle.
static const int nodes_per_side
virtual bool is_face(const unsigned int i) const override
IOPackage
libMesh interfaces with several different software packages for the purposes of creating,...
Defines a Cartesian bounding box by the two corner extremum.
static const int num_nodes
Geometric constants for Tri3.
The libMesh namespace provides an interface to certain functionality in the library.
IterBase * end
Also have a polymorphic pointer to the end object, this prevents iterating past the end.
virtual std::unique_ptr< Elem > build_side_ptr(const unsigned int i, bool proxy=true) override
virtual bool is_node_on_side(const unsigned int n, const unsigned int s) const override
T triple_product(const TypeVector< T > &a, const TypeVector< T > &b, const TypeVector< T > &c)
virtual bool contains_point(const Point &p, Real tol) const override
Specialization for tri3 elements.
virtual bool is_edge(const unsigned int i) const override
const Point & point(const unsigned int i) const
T cross_norm(const TypeVector< T > &b, const TypeVector< T > &c)
Calls cross_norm_sq() and takes the square root of the result.
MetaPhysicL::DualNumber< T, D > abs(const MetaPhysicL::DualNumber< T, D > &in)
virtual Order default_order() const override
A Point defines a location in LIBMESH_DIM dimensional Real space.
virtual void connectivity(const unsigned int sf, const IOPackage iop, std::vector< dof_id_type > &conn) const override
static const int num_children
virtual BoundingBox loose_bounding_box() const
virtual bool is_vertex(const unsigned int i) const override
static const float _embedding_matrix[num_children][num_nodes][num_nodes]
Matrix that computes new nodal locations/solution values from current nodes/solution.
static const int num_sides
subdomain_id_type subdomain_id() const
virtual std::vector< unsigned int > nodes_on_side(const unsigned int s) const override
virtual BoundingBox loose_bounding_box() const override
Builds a bounding box out of the nodal positions.
static const unsigned int side_nodes_map[num_sides][nodes_per_side]
This maps the node of the side to element node numbers.
virtual unsigned int n_sub_elem() const override
dof_id_type node_id(const unsigned int i) const
DIE A HORRIBLE DEATH HERE typedef LIBMESH_DEFAULT_SCALAR_TYPE Real
virtual unsigned int n_sides() const override final
auto norm() const -> decltype(std::norm(T()))
const Node * node_ptr(const unsigned int i) const
std::pair< Real, Real > min_and_max_angle() const