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20 #ifndef LIBMESH_POINT_H
21 #define LIBMESH_POINT_H
24 #include "libmesh/type_vector.h"
96 #endif // LIBMESH_POINT_H
The libMesh namespace provides an interface to certain functionality in the library.
A Point defines a location in LIBMESH_DIM dimensional Real space.
A Node is like a Point, but with more information.
Point & operator=(const Point &p)=default
Copy-assignment operator.
Point(const Point &p)
Copy-constructor.
Point(const TypeVector< Real > &p)
Copy-constructor.
This class defines a vector in LIBMESH_DIM dimensional space of type T.
DIE A HORRIBLE DEATH HERE typedef LIBMESH_DEFAULT_SCALAR_TYPE Real
Point(const T x)
Disambiguate constructing from non-Real scalars.
Point(const Real x=0., const Real y=0., const Real z=0.)
Constructor.