25 virtual void snapNode(Node & node)
override;
const Real _radius
Radius of the sphere.
const Point _center
Center of the sphere.
Snaps the selected nodes to the surface of a sphere (or circular disk in 2D)
virtual void snapNode(Node &node) override
Override this method in derived classes to implement a specific geometry.
MoveNodesToSphere(const InputParameters ¶meters)
DIE A HORRIBLE DEATH HERE typedef LIBMESH_DEFAULT_SCALAR_TYPE Real
static InputParameters validParams()
const InputParameters & parameters() const
Get the parameters of the object.
Base class for mesh modifiers that snap nodes to a defined geometry either when executed or when mesh...