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MoveNodesToSphere.h
Go to the documentation of this file.
1//* This file is part of the MOOSE framework
2//* https://mooseframework.inl.gov
3//*
4//* All rights reserved, see COPYRIGHT for full restrictions
5//* https://github.com/idaholab/moose/blob/master/COPYRIGHT
6//*
7//* Licensed under LGPL 2.1, please see LICENSE for details
8//* https://www.gnu.org/licenses/lgpl-2.1.html
9
10#pragma once
11
13
18{
19public:
21
23
24protected:
25 virtual void snapNode(Node & node) override;
26
28 const Point _center;
30 const Real _radius;
31};
The main MOOSE class responsible for handling user-defined parameters in almost every MOOSE system.
const InputParameters & parameters() const
Get the parameters of the object.
Definition MooseBase.h:131
Base class for mesh modifiers that snap nodes to a defined geometry either when executed or when mesh...
Snaps the selected nodes to the surface of a sphere (or circular disk in 2D)
const Point _center
Center of the sphere.
const Real _radius
Radius of the sphere.
virtual void snapNode(Node &node) override
Override this method in derived classes to implement a specific geometry.
static InputParameters validParams()