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MoveNodesToSphere.h
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3 //*
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7 //* Licensed under LGPL 2.1, please see LICENSE for details
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9 
10 #pragma once
11 
13 
18 {
19 public:
21 
23 
24 protected:
25  virtual void snapNode(Node & node) override;
26 
28  const Point _center;
30  const Real _radius;
31 };
const Real _radius
Radius of the sphere.
The main MOOSE class responsible for handling user-defined parameters in almost every MOOSE system...
const Point _center
Center of the sphere.
Snaps the selected nodes to the surface of a sphere (or circular disk in 2D)
virtual void snapNode(Node &node) override
Override this method in derived classes to implement a specific geometry.
MoveNodesToSphere(const InputParameters &parameters)
DIE A HORRIBLE DEATH HERE typedef LIBMESH_DEFAULT_SCALAR_TYPE Real
static InputParameters validParams()
const InputParameters & parameters() const
Get the parameters of the object.
Base class for mesh modifiers that snap nodes to a defined geometry either when executed or when mesh...