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MoveNodesToSphere.C
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1//* This file is part of the MOOSE framework
2//* https://mooseframework.inl.gov
3//*
4//* All rights reserved, see COPYRIGHT for full restrictions
5//* https://github.com/idaholab/moose/blob/master/COPYRIGHT
6//*
7//* Licensed under LGPL 2.1, please see LICENSE for details
8//* https://www.gnu.org/licenses/lgpl-2.1.html
9
10#include "MoveNodesToSphere.h"
11
13registerMooseObjectRenamed("MooseApp", GeometrySphere, "06/30/2025 24:00", MoveNodesToSphere);
14
17{
20 "Snap nodes to the surface of a sphere either during adaptivity or on execution");
21 params.addParam<Point>("center", "Sphere center");
22 params.addParam<Real>("radius", "Sphere radius");
23 return params;
24}
25
28 _center(getParam<Point>("center")),
29 _radius(getParam<Real>("radius"))
30{
31}
32
33void
35{
36 const Point o = node - _center;
37 const Real r = o.norm();
38 node = o * _radius / r + _center;
39}
registerMooseObjectRenamed("MooseApp", GeometrySphere, "06/30/2025 24:00", MoveNodesToSphere)
registerMooseObject("MooseApp", MoveNodesToSphere)
The main MOOSE class responsible for handling user-defined parameters in almost every MOOSE system.
void addParam(const std::string &name, const S &value, const std::string &doc_string)
These methods add an optional parameter and a documentation string to the InputParameters object.
void addClassDescription(const std::string &doc_string)
This method adds a description of the class that will be displayed in the input file syntax dump.
Base class for mesh modifiers that snap nodes to a defined geometry either when executed or when mesh...
Snaps the selected nodes to the surface of a sphere (or circular disk in 2D)
const Point _center
Center of the sphere.
const Real _radius
Radius of the sphere.
MoveNodesToSphere(const InputParameters &parameters)
virtual void snapNode(Node &node) override
Override this method in derived classes to implement a specific geometry.
static InputParameters validParams()