MooseVariableFE< Real > MooseVariable
MooseVariableFE< VectorValue< Real > > VectorMooseVariable
Takes care of everything related to mesh adaptivity.
Keeps track of stuff related to assembling.
An interface that restricts an object to subdomains via the 'blocks' input parameter.
Interface for sorting dependent vectors of objects.
Specialization of SubProblem for solving nonlinear equations plus auxiliary equations.
virtual MarkerValue computeElementMarker()=0
static InputParameters validParams()
std::set< std::string > _supplied
const Elem *const & _current_elem
Pointer to the current element being considered in the marker element-based loop.
virtual const std::set< std::string > & getRequestedItems() override
Return a set containing the names of items requested by the object.
ErrorVector & getErrorVector(std::string indicator)
Get an ErrorVector that will be filled up with values corresponding to the indicator passed in.
MarkerValue
This mirrors the main refinement flag values in libMesh in Elem::RefinementState but adds "dont_mark"...
MooseVariable & _field_var
Reference to this marker as a variable.
MooseMesh & _mesh
Reference to the mesh, obtained from the subproblem.
std::set< std::string > _depend
Depend Markers.
const MooseArray< Real > & getMarkerValue(std::string name)
This is used to get the values of other Markers.
virtual const std::set< std::string > & getSuppliedItems() override
Return a set containing the names of items owned by the object.
static MooseEnum markerStates()
Helper function for getting the valid refinement flag states a marker can use as a MooseEnum.
virtual void computeMarker()
Computes and sets the value of the refinement flag.
virtual void markerSetup()
Is called before any element looping is started so any "global" computation can be done.
FEProblemBase & _fe_problem
Interface for notifications that the mesh has changed.
const InputParameters & parameters() const
Get the parameters of the object.
const std::string & name() const
Get the name of the class.
This is a "smart" enum class intended to replace many of the shortcomings in the C++ enum type It sho...
MooseMesh wraps a libMesh::Mesh object and enhances its capabilities by caching additional data and s...
Every object that can be built by the factory should be derived from this class.
Class for stuff related to variables.
A class to provide an common interface to objects requiring "outputs" option.
Interface class for classes which interact with Postprocessors.
A class for creating restricted objects.
Generic class for solving transient nonlinear problems.
Base class for a system (of equations)
Interface for objects that need to use UserObjects.
The following methods are specializations for using the libMesh::Parallel::packed_range_* routines fo...