libMesh
triangulator_interface.C
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1 // The libMesh Finite Element Library.
2 // Copyright (C) 2002-2025 Benjamin S. Kirk, John W. Peterson, Roy H. Stogner
3 
4 // This library is free software; you can redistribute it and/or
5 // modify it under the terms of the GNU Lesser General Public
6 // License as published by the Free Software Foundation; either
7 // version 2.1 of the License, or (at your option) any later version.
8 
9 // This library is distributed in the hope that it will be useful,
10 // but WITHOUT ANY WARRANTY; without even the implied warranty of
11 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 // Lesser General Public License for more details.
13 
14 // You should have received a copy of the GNU Lesser General Public
15 // License along with this library; if not, write to the Free Software
16 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
17 
18 
19 #include "libmesh/libmesh_config.h"
20 
21 // libmesh includes
22 #include "libmesh/mesh_triangle_interface.h"
23 #include "libmesh/unstructured_mesh.h"
24 #include "libmesh/face_tri3.h"
25 #include "libmesh/face_tri6.h"
26 #include "libmesh/mesh_generation.h"
27 #include "libmesh/mesh_smoother_laplace.h"
28 #include "libmesh/boundary_info.h"
29 #include "libmesh/mesh_triangle_holes.h"
30 #include "libmesh/mesh_triangle_wrapper.h"
31 #include "libmesh/enum_elem_type.h"
32 #include "libmesh/enum_order.h"
33 #include "libmesh/enum_to_string.h"
34 #include "libmesh/utility.h"
35 
36 #include "libmesh/meshfree_interpolation.h"
37 
38 // C/C++ includes
39 #include <sstream>
40 
41 
42 namespace libMesh
43 {
44 //
45 // Function definitions for the AutoAreaFunction class
46 //
47 
48 // Constructor
50  const unsigned int num_nearest_pts,
51  const unsigned int power,
52  const Real background_value,
53  const Real background_eff_dist):
54  _comm(comm),
55  _num_nearest_pts(num_nearest_pts),
56  _power(power),
57  _background_value(background_value),
58  _background_eff_dist(background_eff_dist),
59  _auto_area_mfi(std::make_unique<InverseDistanceInterpolation<3>>(_comm, _num_nearest_pts, _power, _background_value, _background_eff_dist))
60 {
61  this->_initialized = false;
62  this->_is_time_dependent = false;
63 }
64 
65 // Destructor
67 
68 void AutoAreaFunction::init_mfi (const std::vector<Point> & input_pts,
69  const std::vector<Real> & input_vals)
70 {
71  std::vector<std::string> field_vars{"f"};
72  _auto_area_mfi->set_field_variables(field_vars);
73  _auto_area_mfi->get_source_points() = input_pts;
74 #ifdef LIBMESH_USE_COMPLEX_NUMBERS
75  std::vector<Number> input_complex_vals;
76  for (const auto & input_val : input_vals)
77  input_complex_vals.push_back(Complex (input_val, 0.0));
78  _auto_area_mfi->get_source_vals() = input_complex_vals;
79 #else
80  _auto_area_mfi->get_source_vals() = input_vals;
81 #endif
82  _auto_area_mfi->prepare_for_use();
83  this->_initialized = true;
84 }
85 
87  const Real /*time*/)
88 {
90 
91  std::vector<Point> target_pts;
92  std::vector<Number> target_vals;
93 
94  target_pts.push_back(p);
95  target_vals.resize(1);
96 
97  _auto_area_mfi->interpolate_field_data(_auto_area_mfi->field_variables(), target_pts, target_vals);
98 
99  return libmesh_real(target_vals.front());
100 }
101 
102 //
103 // Function definitions for the TriangulatorInterface class
104 //
105 
106 // Constructor
108  : _mesh(mesh),
109  _holes(nullptr),
110  _markers(nullptr),
111  _regions(nullptr),
112  _elem_type(TRI3),
113  _desired_area(0.1),
114  _minimum_angle(20.0),
115  _triangulation_type(GENERATE_CONVEX_HULL),
116  _insert_extra_points(false),
117  _smooth_after_generating(true),
118  _quiet(true),
119  _auto_area_function(nullptr)
120 {}
121 
122 
124 {
125  // Maybe we'll reserve a meaning for negatives later?
126  libmesh_assert(n_points >= 0);
127 
128  _interpolate_boundary_points = n_points;
129 
130  // backwards compatibility - someone (including us) might want to
131  // query this via the old API.
132  _insert_extra_points = n_points;
133 }
134 
135 
136 
138 {
139  // backwards compatibility - someone might have turned this off via
140  // the old API
142  return 0;
143 
145 }
146 
147 
148 
150 {
151  // Don't try to override manually specified segments
152  if (!this->segments.empty())
153  return;
154 
155  // If we have edges, they should form the polyline with the ordering
156  // we want. Let's turn them into segments for later use, because
157  // we're going to delete the original elements to replace with our
158  // triangulation.
159  if (_mesh.n_elem())
160  {
161  // Mapping from points to node ids, to back those out from
162  // MeshedHole results later
163  std::map<Point, dof_id_type> point_id_map;
164 
165  for (Node * node : _mesh.node_ptr_range())
166  {
167  // We're not going to support overlapping nodes on the boundary
168  libmesh_error_msg_if
169  (point_id_map.count(*node),
170  "TriangulatorInterface does not support overlapping nodes found at "
171  << static_cast<Point&>(*node));
172 
173  point_id_map.emplace(*node, node->id());
174  }
175 
176  // We don't support directly generating Tri6, so for
177  // compatibility with future stitching we need to be working
178  // with first-order elements. Let's get rid of any non-vertex
179  // nodes we just added.
180  for (Elem * elem : _mesh.element_ptr_range())
181  for (auto n : make_range(elem->n_vertices(), elem->n_nodes()))
182  point_id_map.erase(elem->point(n));
183 
184  // We'll steal the ordering calculation from
185  // the MeshedHole code
187 
188  // If we've specified only a subset of the mesh as our outer
189  // boundary, then we may have nodes that don't actually fall
190  // inside that boundary. Triangulator code doesn't like Steiner
191  // points that aren't inside the triangulation domain, so we
192  // need to get rid of them.
193  //
194  // Also, if we're using Edge3 elements to define our outer
195  // boundary, we're only dealing with their 2 end nodes and we'll
196  // need to get rid of their central nodes.
197  std::unordered_set<Node *> nodes_to_delete;
198 
199  for (Elem * elem : _mesh.element_ptr_range())
200  for (auto n : make_range(elem->n_vertices(), elem->n_nodes()))
201  nodes_to_delete.insert(elem->node_ptr(n));
202 
203  if (!this->_bdy_ids.empty())
204  {
205  for (auto & node : _mesh.node_ptr_range())
206  if (!mh.contains(*node))
207  nodes_to_delete.insert(node);
208  }
209 
210  // And now we're done with elements. Delete them lest they have
211  // dangling pointers to nodes we'll be deleting.
212  _mesh.clear_elems();
213 
214  // Make segments from boundary nodes; also make sure we don't
215  // delete them.
216  const std::size_t np = mh.n_points();
217  for (auto i : make_range(np))
218  {
219  const Point pt = mh.point(i);
220  const dof_id_type id0 = libmesh_map_find(point_id_map, pt);
221  nodes_to_delete.erase(_mesh.node_ptr(id0));
222  const Point next_pt = mh.point((np+i+1)%np);
223  const dof_id_type id1 = libmesh_map_find(point_id_map, next_pt);
224  this->segments.emplace_back(id0, id1);
225  for (auto m : make_range(mh.n_midpoints()))
226  this->segment_midpoints.emplace_back(mh.midpoint(m, i));
227  }
228 
229  for (Node * node : nodes_to_delete)
230  _mesh.delete_node(node);
231 
232  if (this->_verify_hole_boundaries && _holes)
233  this->verify_holes(mh);
234  }
235 }
236 
237 
238 
240 {
241  // Don't try to override manually specified segments, or try to add
242  // segments if we're doing a convex hull
243  if (!this->segments.empty() || _triangulation_type != PSLG)
244  return;
245 
246  for (auto node_it = _mesh.nodes_begin(),
247  node_end = _mesh.nodes_end();
248  node_it != node_end;)
249  {
250  Node * node = *node_it;
251 
252  // If we're out of boundary nodes, the rest are going to be
253  // Steiner points or hole points
254  if (node->id() >= max_node_id)
255  break;
256 
257  ++node_it;
258 
259  Node * next_node = (node_it == node_end) ?
260  *_mesh.nodes_begin() : *node_it;
261 
262  this->segments.emplace_back(node->id(), next_node->id());
263  }
264 
265  if (this->_verify_hole_boundaries && _holes)
266  {
267  std::vector<Point> outer_pts;
268  for (auto segment : this->segments)
269  outer_pts.push_back(_mesh.point(segment.first));
270 
271  ArbitraryHole ah(outer_pts);
272  this->verify_holes(ah);
273  }
274 }
275 
276 
277 
279 {
280  // If the initial PSLG is really simple, e.g. an L-shaped domain or
281  // a square/rectangle, the resulting triangulation may be very
282  // "structured" looking. Sometimes this is a problem if your
283  // intention is to work with an "unstructured" looking grid. We can
284  // attempt to work around this limitation by inserting midpoints
285  // into the original PSLG. Inserting additional points into a
286  // set of points meant to be a convex hull usually makes less sense.
287 
288  const int n_interpolated = this->get_interpolate_boundary_points();
289  if ((_triangulation_type==PSLG) && n_interpolated)
290  {
291  // If we were lucky enough to start with contiguous node ids,
292  // let's keep them that way.
294 
295  std::vector<std::pair<unsigned int, unsigned int>> old_segments =
296  std::move(this->segments);
297 
298  // We expect to have converted any elems and/or nodes into
299  // segments by now.
300  libmesh_assert(!old_segments.empty());
301 
302  this->segments.clear();
303 
304  // Insert a new point on each segment at evenly spaced locations
305  // between existing boundary points.
306  // np=index into new points vector
307  // n =index into original points vector
308  for (auto old_segment : old_segments)
309  {
310  Node * begin_node = _mesh.node_ptr(old_segment.first);
311  Node * end_node = _mesh.node_ptr(old_segment.second);
312  dof_id_type current_id = begin_node->id();
313  for (auto i : make_range(n_interpolated))
314  {
315  // new points are equispaced along the original segments
316  const Point new_point =
317  ((n_interpolated-i) * *(Point *)(begin_node) +
318  (i+1) * *(Point *)(end_node)) /
319  (n_interpolated + 1);
320  Node * next_node = _mesh.add_point(new_point, nn++);
321  this->segments.emplace_back(current_id,
322  next_node->id());
323  current_id = next_node->id();
324  }
325  this->segments.emplace_back(current_id,
326  end_node->id());
327  }
328  }
329 }
330 
331 
333 {
334  switch (_elem_type)
335  {
336  case TRI3:
337  // Nothing to do if we're not requested to increase order
338  return;
339  case TRI6:
341  break;
342  case TRI7:
344  break;
345  default:
346  libmesh_not_implemented();
347  }
348 
349  // If we have any midpoint location data, we'll want to look it up
350  // by point. all_midpoints[{p, m}] will be the mth midpoint
351  // location following after point p (when traversing a triangle
352  // counter-clockwise)
353  std::map<std::pair<Point, unsigned int>, Point> all_midpoints;
354  unsigned int n_midpoints =
355  this->segment_midpoints.size() / this->segments.size();
356  libmesh_assert_equal_to(this->segments.size() * n_midpoints,
357  this->segment_midpoints.size());
358  for (auto m : make_range(n_midpoints))
359  for (auto i : make_range(this->segments.size()))
360  {
361  const Point & p = _mesh.point(this->segments[i].first);
362  all_midpoints[{p,m}] =
363  this->segment_midpoints[i*n_midpoints+m];
364  }
365 
366  if (_holes)
367  for (const Hole * hole : *_holes)
368  {
369  if (!hole->n_midpoints())
370  continue;
371  if (!n_midpoints)
372  n_midpoints = hole->n_midpoints();
373  else if (hole->n_midpoints() != n_midpoints)
374  libmesh_not_implemented_msg
375  ("Differing boundary midpoint counts " <<
376  hole->n_midpoints() << " and " << n_midpoints);
377 
378  // Our inner holes are expected to have points in
379  // counter-clockwise order, which is backwards from how we
380  // want to traverse them when iterating in counter-clockwise
381  // order over a triangle, so we'll need to reverse our maps
382  // carefully here.
383  const auto n_hole_points = hole->n_points();
384  libmesh_assert(n_hole_points);
385  for (auto m : make_range(n_midpoints))
386  {
387  for (auto i : make_range(n_hole_points-1))
388  {
389  const Point & p = hole->point(i+1);
390  all_midpoints[{p,m}] = hole->midpoint(n_midpoints-m-1, i);
391  }
392  const Point & p = hole->point(0);
393  all_midpoints[{p,m}] = hole->midpoint(n_midpoints-m-1, n_hole_points-1);
394  }
395  }
396 
397  // The n_midpoints > 1 case is for future proofing, but in the
398  // present we have EDGE4 and no TRI10 yet.
399  if (n_midpoints > 1)
400  libmesh_not_implemented_msg
401  ("Cannot construct triangles with more than 1 midpoint per edge");
402 
403  if (!n_midpoints)
404  return;
405 
406  for (Elem * elem : _mesh.element_ptr_range())
407  {
408  // This should only be called right after we've finished
409  // converting a triangulation to higher order
410  libmesh_assert_equal_to(elem->n_vertices(), 3);
411  libmesh_assert_not_equal_to(elem->default_order(), FIRST);
412 
413  for (auto n : make_range(3))
414  {
415  // Only hole/outer boundary segments need adjusted midpoints
416  if (elem->neighbor_ptr(n))
417  continue;
418 
419  const Point & p = elem->point(n);
420 
421  if (const auto it = all_midpoints.find({p,0});
422  it != all_midpoints.end())
423  elem->point(n+3) = it->second;
424  }
425  }
426 }
427 
428 
430 {
431  for (const Hole * hole : *_holes)
432  {
433  for (const Hole * hole2 : *_holes)
434  {
435  if (hole == hole2)
436  continue;
437 
438  for (auto i : make_range(hole2->n_points()))
439  if (hole->contains(hole2->point(i)))
440  libmesh_error_msg
441  ("Found point " << hole2->point(i) <<
442  " on one hole boundary and another's interior");
443  }
444 
445  for (auto i : make_range(hole->n_points()))
446  if (!outer_bdy.contains(hole->point(i)))
447  libmesh_error_msg
448  ("Found point " << hole->point(i) <<
449  " on hole boundary but outside outer boundary");
450  }
451 }
452 
453 
455 {
456  // If the holes vector is non-nullptr (and non-empty) we need to determine
457  // the number of additional points which the holes will add to the
458  // triangulation.
459  // Note that the number of points is always equal to the number of segments
460  // that form the holes.
461  unsigned int n_hole_points = 0;
462 
463  if (_holes)
464  for (const auto & hole : *_holes)
465  {
466  n_hole_points += hole->n_points();
467  // A hole at least has one enclosure.
468  // Points on enclosures are ordered so that we can add segments implicitly.
469  // Elements in segment_indices() indicates the starting points of all enclosures.
470  // The last element in segment_indices() is the number of total points.
471  libmesh_assert_greater(hole->segment_indices().size(), 1);
472  libmesh_assert_equal_to(hole->segment_indices().back(), hole->n_points());
473  }
474 
475  return n_hole_points;
476 }
477 
479  const unsigned int num_nearest_pts,
480  const unsigned int power,
481  const Real background_value,
482  const Real background_eff_dist)
483 {
484  _auto_area_function = std::make_unique<AutoAreaFunction>(comm, num_nearest_pts, power, background_value, background_eff_dist);
485 }
486 
488 {
489  if (!_auto_area_function->initialized())
490  {
491  // Points and target element sizes for the interpolation
492  std::vector<Point> function_points;
493  std::vector<Real> function_sizes;
494  calculate_auto_desired_area_samples(function_points, function_sizes);
495  _auto_area_function->init_mfi(function_points, function_sizes);
496  }
497  return _auto_area_function.get();
498 }
499 
500 void TriangulatorInterface::calculate_auto_desired_area_samples(std::vector<Point> & function_points,
501  std::vector<Real> & function_sizes,
502  const Real & area_factor)
503 {
504  // Get the hole mesh of the outer boundary
505  // Holes should already be attached if applicable when this function is called
506  const TriangulatorInterface::MeshedHole bdry_mh { _mesh, this->_bdy_ids };
507  // Collect all the centroid points of the outer boundary segments
508  // and the corresponding element sizes
509  for (unsigned int i = 0; i < bdry_mh.n_points(); i++)
510  {
511  function_points.push_back((bdry_mh.point(i) + bdry_mh.point((i + 1) % bdry_mh.n_points())) /
512  Real(2.0));
513  function_sizes.push_back(
514  (bdry_mh.point(i) - bdry_mh.point((i + 1) % bdry_mh.n_points())).norm());
515  }
516  // If holes are present, do the same for the hole boundaries
517  if(_holes)
518  for (const Hole * hole : *_holes)
519  {
520  for (unsigned int i = 0; i < hole->n_points(); i++)
521  {
522  function_points.push_back(
523  (hole->point(i) + hole->point((i + 1) % hole->n_points())) / Real(2.0));
524  function_sizes.push_back(
525  (hole->point(i) - hole->point((i + 1) % hole->n_points())).norm());
526  }
527  }
528 
529  std::for_each(
530  function_sizes.begin(), function_sizes.end(), [&area_factor](Real & a) { a = a * a * area_factor * std::sqrt(3.0) / 4.0; });
531 
532 }
533 } // namespace libMesh
534 
T libmesh_real(T a)
FunctionBase< Real > * get_auto_area_function()
Get the auto area function.
bool _verify_hole_boundaries
Flag which tells if we want to check hole geometry.
void init_mfi(const std::vector< Point > &input_pts, const std::vector< Real > &input_vals)
Inverse distance interpolation.
bool _insert_extra_points
Flag which tells whether or not to insert additional nodes before triangulation.
A Node is like a Point, but with more information.
Definition: node.h:52
std::set< std::size_t > _bdy_ids
A set of ids to allow on the outer boundary loop.
void insert_any_extra_boundary_points()
Helper function to add extra points (midpoints of initial segments) to a PSLG triangulation.
An abstract class for defining a 2-dimensional hole.
virtual Real operator()(const Point &p, const Real) override
This is the base class from which all geometric element types are derived.
Definition: elem.h:94
MeshBase & mesh
bool _initialized
When init() was called so that everything is ready for calls to operator() (...), then this bool is t...
void set_interpolate_boundary_points(int n_points)
Complicated setter, for compatibility with insert_extra_points()
int _interpolate_boundary_points
Flag which tells how many additional nodes should be inserted between each pair of original mesh poin...
UnstructuredMesh & _mesh
Reference to the mesh which is to be created by triangle.
The libMesh namespace provides an interface to certain functionality in the library.
virtual Node * add_point(const Point &p, const dof_id_type id=DofObject::invalid_id, const processor_id_type proc_id=DofObject::invalid_processor_id)=0
Add a new Node at Point p to the end of the vertex array, with processor_id procid.
void elems_to_segments()
Helper function to create PSLG segments from our other boundary-defining options (1D mesh edges...
ElemType _elem_type
The type of elements to generate.
void calculate_auto_desired_area_samples(std::vector< Point > &function_points, std::vector< Real > &function_sizes, const Real &area_factor=1.5)
The external boundary and all hole boundaries are collected.
dof_id_type id() const
Definition: dof_object.h:828
The UnstructuredMesh class is derived from the MeshBase class.
const std::vector< Hole * > * _holes
A pointer to a vector of Hole*s.
libmesh_assert(ctx)
virtual void delete_node(Node *n)=0
Removes the Node n from the mesh.
std::unique_ptr< InverseDistanceInterpolation< 3 > > _auto_area_mfi
void increase_triangle_order()
Helper function to upconvert Tri3 to any higher order triangle type if requested via _elem_type...
bool _is_time_dependent
Cache whether or not this function is actually time-dependent.
unsigned int total_hole_points()
Helper function to count points in and verify holes.
std::vector< Point > segment_midpoints
When constructing a second-order triangulation from a second-order boundary, we may do the triangulat...
TriangulatorInterface(UnstructuredMesh &mesh)
The constructor.
virtual void clear_elems()=0
Deletes all the element data that is currently stored.
Triangulate the interior of a Planar Straight Line Graph, which is defined implicitly by the order of...
std::complex< Real > Complex
bool contains(Point p) const
Return true iff p lies inside the hole.
DIE A HORRIBLE DEATH HERE typedef LIBMESH_DEFAULT_SCALAR_TYPE Real
std::vector< std::pair< unsigned int, unsigned int > > segments
When constructing a PSLG, if the node numbers do not define the desired boundary segments implicitly ...
void nodes_to_segments(dof_id_type max_node_id)
Helper function to create PSLG segments from our node ordering, up to the maximum node id...
virtual void all_complete_order()
Calls the range-based version of this function with a range consisting of all elements in the mesh...
Definition: mesh_base.C:1613
Another concrete instantiation of the hole, as general as ArbitraryHole, but based on an existing 1D ...
int get_interpolate_boundary_points() const
Complicated getter, for compatibility with insert_extra_points()
IntRange< T > make_range(T beg, T end)
The 2-parameter make_range() helper function returns an IntRange<T> when both input parameters are of...
Definition: int_range.h:140
void all_second_order(const bool full_ordered=true)
Calls the range-based version of this function with a range consisting of all elements in the mesh...
Definition: mesh_base.C:1608
std::unique_ptr< AutoAreaFunction > _auto_area_function
The auto area function based on the spacing of boundary points.
AutoAreaFunction(const Parallel::Communicator &comm, const unsigned int num_nearest_pts, const unsigned int power, const Real background_value, const Real background_eff_dist)
Another concrete instantiation of the hole, this one should be sufficiently general for most non-poly...
virtual const Point & point(const dof_id_type i) const =0
void verify_holes(const Hole &outer_bdy)
Helper function to check holes for intersections if requested.
virtual dof_id_type max_node_id() const =0
virtual dof_id_type n_elem() const =0
void set_auto_area_function(const Parallel::Communicator &comm, const unsigned int num_nearest_pts, const unsigned int power, const Real background_value, const Real background_eff_dist)
Generate an auto area function based on spacing of boundary points.
virtual const Node * node_ptr(const dof_id_type i) const =0
TriangulationType _triangulation_type
The type of triangulation to perform: choices are: convex hull PSLG.
A Point defines a location in LIBMESH_DIM dimensional Real space.
Definition: point.h:39
uint8_t dof_id_type
Definition: id_types.h:67