libMesh
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unstructured_mesh.h
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1// The libMesh Finite Element Library.
2// Copyright (C) 2002-2026 Benjamin S. Kirk, John W. Peterson, Roy H. Stogner
3
4// This library is free software; you can redistribute it and/or
5// modify it under the terms of the GNU Lesser General Public
6// License as published by the Free Software Foundation; either
7// version 2.1 of the License, or (at your option) any later version.
8
9// This library is distributed in the hope that it will be useful,
10// but WITHOUT ANY WARRANTY; without even the implied warranty of
11// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12// Lesser General Public License for more details.
13
14// You should have received a copy of the GNU Lesser General Public
15// License along with this library; if not, write to the Free Software
16// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
17
18
19
20#ifndef LIBMESH_UNSTRUCTURED_MESH_H
21#define LIBMESH_UNSTRUCTURED_MESH_H
22
23// Local Includes
24#include "libmesh/mesh_base.h"
25
26// C++ Includes
27#include <cstddef>
28
29namespace libMesh
30{
31
49{
50public:
51
57 explicit
59 unsigned char dim=1);
60
65
71
76
81
86 UnstructuredMesh & operator= (UnstructuredMesh && other_mesh) = default;
87
88 virtual MeshBase & assign(MeshBase && other_mesh) override = 0;
89
93 virtual ~UnstructuredMesh();
94
109 virtual void read (const std::string & name,
110 void * mesh_data=nullptr,
111 bool skip_renumber_nodes_and_elements=false,
112 bool skip_find_neighbors=false,
113 bool skip_detect_interior_parents=false) override;
118 virtual void write (const std::string & name) const override;
119
124 void write (const std::string & name,
125 const std::vector<Number> & values,
126 const std::vector<std::string> & variable_names) const;
127
134 virtual void all_first_order () override;
135
147 virtual void all_second_order_range (const SimpleRange<element_iterator> & range,
148 const bool full_ordered=true) override;
149
157 virtual void all_complete_order_range (const SimpleRange<element_iterator> & range) override;
158
165 void create_pid_mesh (UnstructuredMesh & pid_mesh,
166 const processor_id_type pid) const;
167
173 void create_submesh (UnstructuredMesh & new_mesh,
174 const const_element_iterator & it,
175 const const_element_iterator & it_end) const;
176
229 std::size_t stitch_meshes (const MeshBase & other_mesh,
230 boundary_id_type this_mesh_boundary,
231 boundary_id_type other_mesh_boundary,
232 Real tol=TOLERANCE,
233 bool clear_stitched_boundary_ids=false,
234 bool verbose=true,
235 bool use_binary_search=true,
236 bool enforce_all_nodes_match_on_boundaries=false,
237 bool merge_boundary_nodes_all_or_nothing=false,
238 bool remap_subdomain_ids=false,
239 bool prepare_after_stitching=true);
240
244 std::size_t stitch_surfaces (boundary_id_type boundary_id_1,
245 boundary_id_type boundary_id_2,
246 Real tol=TOLERANCE,
247 bool clear_stitched_boundary_ids=false,
248 bool verbose=true,
249 bool use_binary_search=true,
250 bool enforce_all_nodes_match_on_boundaries=false,
251 bool merge_boundary_nodes_all_or_nothing=false,
252 bool prepare_after_stitching=true);
253
278 virtual void copy_nodes_and_elements (const MeshBase & other_mesh,
279 const bool skip_find_neighbors = false,
280 dof_id_type element_id_offset = 0,
281 dof_id_type node_id_offset = 0,
282 unique_id_type unique_id_offset = 0,
283 std::unordered_map<subdomain_id_type, subdomain_id_type> *
284 id_remapping = nullptr,
285 const bool skip_preparation = false);
286
290 virtual void move_nodes_and_elements(MeshBase && other_mesh) = 0;
291
292
296 virtual void find_neighbors (const bool reset_remote_elements = false,
297 const bool reset_current_list = true,
298 const bool assert_valid = true) override;
299
300#ifdef LIBMESH_ENABLE_AMR
306 virtual bool contract () override;
307#endif // #ifdef LIBMESH_ENABLE_AMR
308
309private:
310
315 std::size_t stitching_helper (const MeshBase * other_mesh,
316 boundary_id_type boundary_id_1,
317 boundary_id_type boundary_id_2,
318 Real tol,
319 bool clear_stitched_boundary_ids,
320 bool verbose,
321 bool use_binary_search,
322 bool enforce_all_nodes_match_on_boundaries,
323 bool skip_find_neighbors,
324 bool merge_boundary_nodes_all_or_nothing,
325 bool remap_subdomain_ids,
326 bool prepare_after_stitching);
327};
328
329
330} // namespace libMesh
331
332#endif // LIBMESH_UNSTRUCTURED_MESH_H
unsigned int dim
This is the MeshBase class.
Definition mesh_base.h:81
The SimpleRange templated class is intended to make it easy to construct ranges from pairs of iterato...
The UnstructuredMesh class is derived from the MeshBase class.
UnstructuredMesh(UnstructuredMesh &&)=delete
Move-constructor deleted in MeshBase.
virtual void all_second_order_range(const SimpleRange< element_iterator > &range, const bool full_ordered=true) override
Converts a (conforming, non-refined) mesh with linear elements into a mesh with second-order elements...
virtual void all_first_order() override
Converts a mesh with higher-order elements into a mesh with linear elements.
void create_pid_mesh(UnstructuredMesh &pid_mesh, const processor_id_type pid) const
Generates a new mesh containing all the elements which are assigned to processor pid.
virtual void copy_nodes_and_elements(const MeshBase &other_mesh, const bool skip_find_neighbors=false, dof_id_type element_id_offset=0, dof_id_type node_id_offset=0, unique_id_type unique_id_offset=0, std::unordered_map< subdomain_id_type, subdomain_id_type > *id_remapping=nullptr, const bool skip_preparation=false)
Deep copy of nodes and elements from another mesh object (used by subclass copy constructors and by m...
virtual void write(const std::string &name) const override
Write the file specified by name.
std::size_t stitch_meshes(const MeshBase &other_mesh, boundary_id_type this_mesh_boundary, boundary_id_type other_mesh_boundary, Real tol=TOLERANCE, bool clear_stitched_boundary_ids=false, bool verbose=true, bool use_binary_search=true, bool enforce_all_nodes_match_on_boundaries=false, bool merge_boundary_nodes_all_or_nothing=false, bool remap_subdomain_ids=false, bool prepare_after_stitching=true)
Stitch other_mesh to this mesh so that this mesh is the union of the two meshes.
virtual void read(const std::string &name, void *mesh_data=nullptr, bool skip_renumber_nodes_and_elements=false, bool skip_find_neighbors=false, bool skip_detect_interior_parents=false) override
Reads the file specified by name.
virtual void all_complete_order_range(const SimpleRange< element_iterator > &range) override
Converts a (conforming, non-refined) mesh with linear elements into a mesh with "complete" order elem...
UnstructuredMesh & operator=(const UnstructuredMesh &)=delete
Copy assignment is not allowed.
virtual bool contract() override
Delete subactive (i.e.
virtual void find_neighbors(const bool reset_remote_elements=false, const bool reset_current_list=true, const bool assert_valid=true) override
Other functions from MeshBase requiring re-definition.
virtual MeshBase & assign(MeshBase &&other_mesh) override=0
Shim to allow operator = (&&) to behave like a virtual function without having to be one.
std::size_t stitching_helper(const MeshBase *other_mesh, boundary_id_type boundary_id_1, boundary_id_type boundary_id_2, Real tol, bool clear_stitched_boundary_ids, bool verbose, bool use_binary_search, bool enforce_all_nodes_match_on_boundaries, bool skip_find_neighbors, bool merge_boundary_nodes_all_or_nothing, bool remap_subdomain_ids, bool prepare_after_stitching)
Helper function for stitch_meshes and stitch_surfaces that does the mesh stitching.
void create_submesh(UnstructuredMesh &new_mesh, const const_element_iterator &it, const const_element_iterator &it_end) const
Constructs a mesh called "new_mesh" from the current mesh by iterating over the elements between it a...
UnstructuredMesh(const UnstructuredMesh &)=default
UnstructuredMesh uses a defaulted copy constructor.
virtual ~UnstructuredMesh()
Destructor.
std::size_t stitch_surfaces(boundary_id_type boundary_id_1, boundary_id_type boundary_id_2, Real tol=TOLERANCE, bool clear_stitched_boundary_ids=false, bool verbose=true, bool use_binary_search=true, bool enforce_all_nodes_match_on_boundaries=false, bool merge_boundary_nodes_all_or_nothing=false, bool prepare_after_stitching=true)
Similar to stitch_meshes, except that we stitch two adjacent surfaces within this mesh.
virtual void move_nodes_and_elements(MeshBase &&other_mesh)=0
Move node and elements from other_mesh to this mesh.
The libMesh namespace provides an interface to certain functionality in the library.
uint8_t unique_id_type
Definition id_types.h:86
int8_t boundary_id_type
Definition id_types.h:51
static constexpr Real TOLERANCE
uint8_t dof_id_type
Definition id_types.h:67
DIE A HORRIBLE DEATH HERE typedef LIBMESH_DEFAULT_SCALAR_TYPE Real
uint8_t processor_id_type
Definition id_types.h:104
The definition of the const_element_iterator struct.
Definition mesh_base.h:2556