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miscellaneous_ex1.C
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1// The libMesh Finite Element Library.
2// Copyright (C) 2002-2026 Benjamin S. Kirk, John W. Peterson, Roy H. Stogner
3
4// This library is free software; you can redistribute it and/or
5// modify it under the terms of the GNU Lesser General Public
6// License as published by the Free Software Foundation; either
7// version 2.1 of the License, or (at your option) any later version.
8
9// This library is distributed in the hope that it will be useful,
10// but WITHOUT ANY WARRANTY; without even the implied warranty of
11// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12// Lesser General Public License for more details.
13
14// You should have received a copy of the GNU Lesser General Public
15// License along with this library; if not, write to the Free Software
16// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
17
18
19
20// <h1>Miscellaneous Example 1 - Infinite Elements for the Wave Equation</h1>
21// \author Daniel Dreyer
22// \date 2003
23//
24// This is the sixth example program. It builds on
25// the previous examples, and introduces the Infinite
26// Element class. Note that the library must be compiled
27// with Infinite Elements enabled. Otherwise, this
28// example will abort.
29// This example intends to demonstrate the similarities
30// between the FE and the InfFE classes in libMesh.
31// The matrices are assembled according to the wave equation.
32// However, for practical applications a time integration
33// scheme (as introduced in subsequent examples) should be
34// used.
35
36// C++ include files that we need
37#include <iostream>
38#include <algorithm>
39#include <math.h>
40
41// Basic include files needed for the mesh functionality.
42#include "libmesh/exodusII_io.h"
43#include "libmesh/libmesh.h"
44#include "libmesh/mesh.h"
45#include "libmesh/mesh_generation.h"
46#include "libmesh/linear_implicit_system.h"
47#include "libmesh/equation_systems.h"
48#include "libmesh/enum_xdr_mode.h"
49#include "libmesh/getpot.h"
50#include "libmesh/mesh_refinement.h"
51
52// Define the Finite and Infinite Element object.
53#include "libmesh/fe.h"
54#include "libmesh/inf_fe.h"
55#include "libmesh/inf_elem_builder.h"
56
57// Define Gauss quadrature rules.
58#include "libmesh/quadrature_gauss.h"
59
60// Define useful datatypes for finite element
61// matrix and vector components.
62#include "libmesh/sparse_matrix.h"
63#include "libmesh/numeric_vector.h"
64#include "libmesh/dense_matrix.h"
65#include "libmesh/dense_vector.h"
66
67// Define the DofMap, which handles degree of freedom
68// indexing.
69#include "libmesh/dof_map.h"
70
71// The definition of a vertex associated with a Mesh.
72#include "libmesh/node.h"
73
74// The definition of a geometric element
75#include "libmesh/elem.h"
76
77// Bring in everything from the libMesh namespace
78using namespace libMesh;
79
80// Function prototype. This is similar to the Poisson
81// assemble function of example 4.
83 const std::string & system_name);
84
85// Begin the main program.
86int main (int argc, char ** argv)
87{
88 // Initialize libMesh, like in example 2.
89 LibMeshInit init (argc, argv);
90
91 // This example requires Infinite Elements
92#ifndef LIBMESH_ENABLE_INFINITE_ELEMENTS
93 libmesh_example_requires(false, "--enable-ifem");
94#else
95
96 // Skip this 3D example if libMesh was compiled as 1D/2D-only.
97 libmesh_example_requires(3 <= LIBMESH_DIM, "3D support");
98
99 // Create a serialized mesh, distributed across the default MPI
100 // communicator.
101 Mesh mesh(init.comm());
102
103 // Get command line arguments for mesh size
104 GetPot input(argc, argv);
105
106 const unsigned int nx = input("nx", 4),
107 ny = input("ny", 4),
108 nz = input("nz", 4);
109
110 // Use the internal mesh generator to create elements
111 // on the square [-1,1]^3, of type Hex8.
113 nx, ny, nz,
114 -1., 1.,
115 -1., 1.,
116 -1., 1.,
117 HEX8);
118
119 // Print information about the mesh to the screen.
121
122 // Write the mesh before the infinite elements are added
123#ifdef LIBMESH_HAVE_EXODUS_API
124 ExodusII_IO(mesh).write ("orig_mesh.e");
125#endif
126
127 // Normally, when a mesh is imported or created in
128 // libMesh, only conventional elements exist. The infinite
129 // elements used here, however, require prescribed
130 // nodal locations (with specified distances from an imaginary
131 // origin) and configurations that a conventional mesh creator
132 // in general does not offer. Therefore, an efficient method
133 // for building infinite elements is offered. It can account
134 // for symmetry planes and creates infinite elements in a fully
135 // automatic way.
136 //
137 // Right now, the simplified interface is used, automatically
138 // determining the origin. Check MeshBase for a generalized
139 // method that can even return the element faces of interior
140 // vibrating surfaces. The bool determines whether to be
141 // verbose.
142 InfElemBuilder builder(mesh);
143 builder.build_inf_elem(true);
144
145 // Reassign subdomain_id() of all infinite elements.
146 // Otherwise, the exodus-api will fail on the mesh.
147 for (auto & elem : mesh.element_ptr_range())
148 if (elem->infinite())
149 elem->subdomain_id() = 1;
150
151 // Print information about the mesh to the screen.
153
154 // Write the mesh with the infinite elements added.
155 // Compare this to the original mesh.
156#ifdef LIBMESH_HAVE_EXODUS_API
157 ExodusII_IO(mesh).write ("ifems_added.e");
158#endif
159
160 // After building infinite elements, we have to let
161 // the elements find their neighbors again.
163
164 // Create an equation systems object, where ThinSystem
165 // offers only the crucial functionality for solving a
166 // system. Use ThinSystem when you want the sleekest
167 // system possible.
168 EquationSystems equation_systems (mesh);
169
170 // Declare the system and its variables.
171 // Create a system named "Wave". This can
172 // be a simple, steady system
173 equation_systems.add_system<LinearImplicitSystem> ("Wave");
174
175 // Create an FEType describing the approximation
176 // characteristics of the InfFE object. Note that
177 // the constructor automatically defaults to some
178 // sensible values. But use FIRST order
179 // approximation.
180 FEType fe_type(FIRST);
181
182 // Add the variable "p" to "Wave". Note that there exist
183 // various approaches in adding variables. In example 3,
184 // add_variable took the order of approximation and used
185 // default values for the FEFamily, while here the FEType
186 // is used.
187 equation_systems.get_system("Wave").add_variable("p", fe_type);
188
189 // Give the system a pointer to the matrix assembly
190 // function.
191 equation_systems.get_system("Wave").attach_assemble_function (assemble_wave);
192
193 // Set the speed of sound and fluid density
194 // as EquationSystems parameter,
195 // so that assemble_wave() can access it.
196 equation_systems.parameters.set<Real>("speed") = 1.;
197 equation_systems.parameters.set<Real>("fluid density") = 1.;
198
199 // Initialize the data structures for the equation system.
200 equation_systems.init();
201
202#ifdef LIBMESH_ENABLE_AMR
203 // Do uniform refinement if requested
204 const unsigned int nr = input("nr", 0);
205 if (nr)
206 {
207 MeshRefinement mesh_refinement(mesh);
208 mesh_refinement.uniformly_refine(nr);
209 equation_systems.reinit();
210 equation_systems.print_info();
211 }
212#endif
213
214 // Print and solve the refined sysem
215 equation_systems.get_system("Wave").solve();
216
217 libMesh::out << "Wave system solved" << std::endl;
218
219 // Write the whole EquationSystems object to file.
220 // For infinite elements, the concept of nodal_soln()
221 // is not applicable. Therefore, writing the mesh in
222 // some format @e always gives all-zero results at
223 // the nodes of the infinite elements. Instead,
224 // use the FEInterface::compute_data() methods to
225 // determine physically correct results within an
226 // infinite element.
227 equation_systems.write ("eqn_sys.dat", WRITE);
228
229 libMesh::out << "eqn_sys.dat written" << std::endl;
230
231 // All done.
232 return 0;
233
234#endif // else part of ifndef LIBMESH_ENABLE_INFINITE_ELEMENTS
235}
236
237// This function assembles the system matrix and right-hand-side
238// for the discrete form of our wave equation.
240 const std::string & libmesh_dbg_var(system_name))
241{
242 // It is a good idea to make sure we are assembling
243 // the proper system.
244 libmesh_assert_equal_to (system_name, "Wave");
245
246 // Avoid unused variable warnings when compiling without infinite
247 // elements enabled.
248 libmesh_ignore(es);
249
250#ifdef LIBMESH_ENABLE_INFINITE_ELEMENTS
251
252 // Get a constant reference to the mesh object.
253 const MeshBase & mesh = es.get_mesh();
254
255 // Get a reference to the system we are solving.
257
258 // A reference to the DofMap object for this system. The DofMap
259 // object handles the index translation from node and element numbers
260 // to degree of freedom numbers.
261 const DofMap & dof_map = system.get_dof_map();
262
263 // The dimension that we are running.
264 const unsigned int dim = mesh.mesh_dimension();
265
266 // Copy the speed of sound to a local variable.
267 const Real speed = es.parameters.get<Real>("speed");
268
269 // Get a constant reference to the Finite Element type
270 // for the first (and only) variable in the system.
271 const FEType & fe_type = dof_map.variable_type(0);
272
273 // Build a Finite Element object of the specified type. Since the
274 // FEBase::build() member dynamically creates memory we will
275 // store the object as a std::unique_ptr<FEBase>.
276 std::unique_ptr<FEBase> fe (FEBase::build(dim, fe_type));
277
278 // Do the same for an infinite element.
279 std::unique_ptr<FEBase> inf_fe (FEBase::build_InfFE(dim, fe_type));
280
281 // A 2nd order Gauss quadrature rule for numerical integration.
282 QGauss qrule (dim, SECOND);
283
284 // Tell the finite element object to use our quadrature rule.
285 fe->attach_quadrature_rule (&qrule);
286
287 // Due to its internal structure, the infinite element handles
288 // quadrature rules differently. It takes the quadrature
289 // rule which has been initialized for the FE object, but
290 // creates suitable quadrature rules by @e itself. The user
291 // need not worry about this.
292 inf_fe->attach_quadrature_rule (&qrule);
293
294 // Define data structures to contain the element matrix
295 // and right-hand-side vector contribution. Following
296 // basic finite element terminology we will denote these
297 // "Ke", "Ce", "Me", and "Fe" for the stiffness, damping
298 // and mass matrices, and the load vector. Note that in
299 // Acoustics, these descriptors though do @e not match the
300 // true physical meaning of the projectors. The final
301 // overall system, however, resembles the conventional
302 // notation again.
307
308 // This vector will hold the degree of freedom indices for
309 // the element. These define where in the global system
310 // the element degrees of freedom get mapped.
311 std::vector<dof_id_type> dof_indices;
312
313 // The global system matrix
314 SparseMatrix<Number> & matrix = system.get_system_matrix();
315
316 // Now we will loop over all the elements in the mesh.
317 // We will compute the element matrix and right-hand-side
318 // contribution.
319 for (const auto & elem : mesh.active_local_element_ptr_range())
320 {
321 // Get the degree of freedom indices for the
322 // current element. These define where in the global
323 // matrix and right-hand-side this element will
324 // contribute to.
325 dof_map.dof_indices (elem, dof_indices);
326
327 const unsigned int n_dofs =
328 cast_int<unsigned int>(dof_indices.size());
329
330 // The mesh contains both finite and infinite elements. These
331 // elements are handled through different classes, namely
332 // FE and InfFE, respectively. However, since both
333 // are derived from FEBase, they share the same interface,
334 // and overall burden of coding is @e greatly reduced through
335 // using a pointer, which is adjusted appropriately to the
336 // current element type.
337 FEBase * cfe = nullptr;
338
339 // This here is almost the only place where we need to
340 // distinguish between finite and infinite elements.
341 // For faster computation, however, different approaches
342 // may be feasible.
343 //
344 // Up to now, we do not know what kind of element we
345 // have. Aske the element of what type it is:
346 if (elem->infinite())
347 {
348 // We have an infinite element. Let cfe point
349 // to our InfFE object. This is handled through
350 // a std::unique_ptr. Through the std::unique_ptr::get() we "borrow"
351 // the pointer, while the std::unique_ptr inf_fe is
352 // still in charge of memory management.
353 cfe = inf_fe.get();
354 }
355 else
356 {
357 // This is a conventional finite element. Let fe handle it.
358 cfe = fe.get();
359
360 // Boundary conditions.
361 // Here we just zero the rhs-vector. For natural boundary
362 // conditions check e.g. previous examples.
363 {
364 // Zero the RHS for this element.
365 Fe.resize (n_dofs);
366
367 system.rhs->add_vector (Fe, dof_indices);
368 } // end boundary condition section
369 } // else if (elem->infinite())
370
371 // This is slightly different from the Poisson solver:
372 // Since the finite element object may change, we have to
373 // initialize the constant references to the data fields
374 // each time again, when a new element is processed.
375 //
376 // Due to infinite extent of the element, the 'pure' Jacobian is divergent
377 // and we must use a re-scaled one. As re-scaling, a 'decay'-function
378 // is used (in 3D this is \f$ r^{-2} \f$).
379 //
380 // To account for this extra weight, \p phi, \p dphi and \p weight are
381 // re-scaled as well:
382 // * J --> J x decay^2
383 // * phi --> phi/decay x r
384 // * dphi --> dphi/decay x r
385 // * weight --> weight / r^2
386 // With this, the product of Jacobian, test and trial functions (and their derivatives)
387 // can be used as normal since the extra weights cancel.
388 //
389 // The element Jacobian * quadrature weight at each integration point.
390 const std::vector<Real> & JxW = cfe->get_JxWxdecay_sq();
391
392 // The element shape functions evaluated at the quadrature points.
393 const std::vector<std::vector<Real>> & phi = cfe->get_phi_over_decayxR();
394 //const std::vector<std::vector<Real>> & phi = cfe->get_phi();
395
396 // The element shape function gradients evaluated at the quadrature
397 // points, divided by weight x rad
398 const std::vector<std::vector<RealGradient>> & dphi = cfe->get_dphi_over_decayxR();
399 //const std::vector<std::vector<RealGradient>> & dphi = cfe->get_dphi();
400
401 // The infinite elements need more data fields than conventional FE.
402 // These are the gradients of the phase term dphase, an additional
403 // radial weight for the test functions Sobolev_weight, and its
404 // gradient.
405 //
406 // Note that these data fields are also initialized appropriately by
407 // the FE method, so that the weak form (below) is valid for @e both
408 // finite and infinite elements.
409 const std::vector<RealGradient> & dphase = cfe->get_dphase();
410 const std::vector<Real> & weight = cfe->get_Sobolev_weightxR_sq();
411 const std::vector<RealGradient> & dweight = cfe->get_Sobolev_dweightxR_sq();
412
413 // Now this is all independent of whether we use an FE
414 // or an InfFE. Nice, hm? ;-)
415 //
416 // Compute the element-specific data, as described
417 // in previous examples.
418 cfe->reinit (elem);
419
420 // Zero the element matrices. Boundary conditions were already
421 // processed in the FE-only section, see above.
422 Ke.resize (n_dofs, n_dofs);
423 Ce.resize (n_dofs, n_dofs);
424 Me.resize (n_dofs, n_dofs);
425
426 // The total number of quadrature points for infinite elements
427 // @e has to be determined in a different way, compared to
428 // conventional finite elements. This type of access is also
429 // valid for finite elements, so this can safely be used
430 // anytime, instead of asking the quadrature rule, as
431 // seen in previous examples.
432 unsigned int max_qp = cfe->n_quadrature_points();
433
434 // Loop over the quadrature points.
435 for (unsigned int qp=0; qp<max_qp; qp++)
436 {
437 // Similar to the modified access to the number of quadrature
438 // points, the number of shape functions may also be obtained
439 // in a different manner. This offers the great advantage
440 // of being valid for both finite and infinite elements.
441 const unsigned int n_sf =
442 FEInterface::n_dofs(cfe->get_fe_type(), elem);
443
444 // Now we will build the element matrices. Since the infinite
445 // elements are based on a Petrov-Galerkin scheme, the
446 // resulting system matrices are non-symmetric. The additional
447 // weight, described before, is part of the trial space.
448 //
449 // For the finite elements, though, these matrices are symmetric
450 // just as we know them, since the additional fields dphase,
451 // weight, and dweight are initialized appropriately.
452 //
453 // test functions: weight[qp]*phi[i][qp]
454 // trial functions: phi[j][qp]
455 // phase term: phase[qp]
456 //
457 // derivatives are similar, but note that these are of type
458 // Point, not of type Real.
459 for (unsigned int i=0; i<n_sf; i++)
460 for (unsigned int j=0; j<n_sf; j++)
461 {
462 // (ndt*Ht + nHt*d) * nH
463 Ke(i,j) +=
464 (
465 (dweight[qp] * phi[i][qp] // Point * Real = Point
466 + // +
467 dphi[i][qp] * weight[qp] // Point * Real = Point
468 ) * dphi[j][qp]
469 ) * JxW[qp];
470
471 // (d*Ht*nmut*nH - ndt*nmu*Ht*H - d*nHt*nmu*H)
472 Ce(i,j) +=
473 (
474 (dphase[qp] * dphi[j][qp]) // (Point * Point) = Real
475 * weight[qp] * phi[i][qp] // * Real * Real = Real
476 - // -
477 (dweight[qp] * dphase[qp]) // (Point * Point) = Real
478 * phi[i][qp] * phi[j][qp] // * Real * Real = Real
479 - // -
480 (dphi[i][qp] * dphase[qp]) // (Point * Point) = Real
481 * weight[qp] * phi[j][qp] // * Real * Real = Real
482 ) * JxW[qp];
483
484 // (d*Ht*H * (1 - nmut*nmu))
485 Me(i,j) +=
486 (
487 (1. - (dphase[qp] * dphase[qp])) // (Real - (Point * Point)) = Real
488 * phi[i][qp] * phi[j][qp] * weight[qp] // * Real * Real * Real = Real
489 ) * JxW[qp];
490
491 } // end of the matrix summation loop
492 } // end of quadrature point loop
493
494 // The element matrices are now built for this element.
495 // Collect them in Ke, and then add them to the global matrix.
496 // The SparseMatrix::add_matrix() member does this for us.
497 Ke.add(1./speed , Ce);
498 Ke.add(1./(speed*speed), Me);
499
500 // If this assembly program were to be used on an adaptive mesh,
501 // we would have to apply any hanging node constraint equations
502 dof_map.constrain_element_matrix(Ke, dof_indices);
503
504 matrix.add_matrix (Ke, dof_indices);
505 } // end of element loop
506
507 // Note that we have not applied any boundary conditions so far.
508 // Here we apply a unit load at the node located at (0,0,0).
509 for (const auto & node : mesh.local_node_ptr_range())
510 if (std::abs((*node)(0)) < TOLERANCE &&
511 std::abs((*node)(1)) < TOLERANCE &&
512 std::abs((*node)(2)) < TOLERANCE)
513 {
514 // The global number of the respective degree of freedom.
515 unsigned int dn = node->dof_number(0,0,0);
516
517 system.rhs->add (dn, 1.);
518 }
519
520#else
521
522 // dummy assert
523 libmesh_assert_not_equal_to (es.get_mesh().mesh_dimension(), 1);
524
525#endif //ifdef LIBMESH_ENABLE_INFINITE_ELEMENTS
526}
unsigned int dim
Defines a dense matrix for use in Finite Element-type computations.
void resize(const unsigned int new_m, const unsigned int new_n)
Resizes the matrix to the specified size and calls zero().
std::enable_if< ScalarTraits< T2 >::value, void >::type add(const T2 factor, const DenseMatrix< T3 > &mat)
Adds factor times mat to this matrix.
Defines a dense vector for use in Finite Element-type computations.
void resize(const unsigned int n)
Resize the vector.
This class handles the numbering of degrees of freedom on a mesh.
Definition dof_map.h:181
This is the EquationSystems class.
virtual void reinit()
Handle any mesh changes and reinitialize all the systems on the updated mesh.
void print_info(std::ostream &os=libMesh::out) const
Prints information about the equation systems, by default to libMesh::out.
void write(std::string_view name, const XdrMODE, const unsigned int write_flags=(WRITE_DATA), bool partition_agnostic=true) const
Write the systems to disk using the XDR data format.
const MeshBase & get_mesh() const
Parameters parameters
Data structure holding arbitrary parameters.
virtual void init()
Initialize all the systems.
virtual System & add_system(std::string_view system_type, std::string_view name)
Add the system of type system_type named name to the systems array.
const T_sys & get_system(std::string_view name) const
The ExodusII_IO class implements reading meshes in the ExodusII file format from Sandia National Labs...
Definition exodusII_io.h:53
virtual void write(const std::string &fname) override
This method implements writing a mesh to a specified file.
NumericVector< Number > * rhs
The system matrix.
virtual unsigned int n_quadrature_points() const
virtual void reinit(const Elem *elem, const std::vector< Point > *const pts=nullptr, const std::vector< Real > *const weights=nullptr)=0
This is at the core of this class.
FEType get_fe_type() const
virtual const std::vector< Real > & get_JxWxdecay_sq() const
This function is the variant of get_JxW() for InfFE.
This class forms the foundation from which generic finite elements may be derived.
Definition fe_base.h:86
static std::unique_ptr< FEGenericBase > build(const unsigned int dim, const FEType &type)
Builds a specific finite element type.
static std::unique_ptr< FEGenericBase > build_InfFE(const unsigned int dim, const FEType &type)
Builds a specific infinite element type.
const std::vector< OutputGradient > & get_dphase() const
Definition fe_base.h:437
virtual const std::vector< Real > & get_Sobolev_weightxR_sq() const
Definition fe_base.h:470
virtual const std::vector< std::vector< OutputGradient > > & get_dphi_over_decayxR() const
Definition fe_base.h:501
virtual const std::vector< std::vector< OutputShape > > & get_phi_over_decayxR() const
Definition fe_base.h:493
virtual const std::vector< RealGradient > & get_Sobolev_dweightxR_sq() const
Definition fe_base.h:480
static unsigned int n_dofs(const unsigned int dim, const FEType &fe_t, const ElemType t)
class FEType hides (possibly multiple) FEFamily and approximation orders, thereby enabling specialize...
Definition fe_type.h:197
const SparseMatrix< Number > & get_system_matrix() const
This class is used to build infinite elements on top of an existing mesh.
const Point build_inf_elem(const bool be_verbose=false)
Build infinite elements atop a volume-based mesh, determine origin automatically.
The LibMeshInit class, when constructed, initializes the dependent libraries (e.g.
Definition libmesh.h:92
Manages consistently variables, degrees of freedom, coefficient vectors, matrices and linear solvers ...
This is the MeshBase class.
Definition mesh_base.h:81
unsigned int mesh_dimension() const
Definition mesh_base.C:430
void print_info(std::ostream &os=libMesh::out, const unsigned int verbosity=0, const bool global=true) const
Prints relevant information about the mesh.
Definition mesh_base.C:1755
virtual void find_neighbors(const bool reset_remote_elements=false, const bool reset_current_list=true, const bool assert_valid=true)=0
Locate element face (edge in 2D) neighbors.
Implements (adaptive) mesh refinement algorithms for a MeshBase.
void uniformly_refine(unsigned int n=1)
Uniformly refines the mesh n times.
The Mesh class is a thin wrapper, around the ReplicatedMesh class by default.
Definition mesh.h:51
virtual void add_vector(const T *v, const std::vector< numeric_index_type > &dof_indices)
Computes , where v is a pointer and each dof_indices[i] specifies where to add value v[i].
virtual void add(const numeric_index_type i, const T value)=0
Adds value to the vector entry specified by i.
T & set(const std::string &)
Definition parameters.h:494
const T & get(std::string_view) const
Definition parameters.h:451
This class implements specific orders of Gauss quadrature.
Generic sparse matrix.
virtual void add_matrix(const DenseMatrix< T > &dm, const std::vector< numeric_index_type > &rows, const std::vector< numeric_index_type > &cols)=0
Add the full matrix dm to the SparseMatrix.
const DofMap & get_dof_map() const
Definition system.h:2417
MeshBase & mesh
void assemble_wave(EquationSystems &es, const std::string &system_name)
void build_cube(UnstructuredMesh &mesh, const unsigned int nx=0, const unsigned int ny=0, const unsigned int nz=0, const Real xmin=0., const Real xmax=1., const Real ymin=0., const Real ymax=1., const Real zmin=0., const Real zmax=1., const ElemType type=INVALID_ELEM, const bool gauss_lobatto_grid=false)
Builds a (elements) cube.
The libMesh namespace provides an interface to certain functionality in the library.
void libmesh_ignore(const Args &...)
OStreamProxy out
static constexpr Real TOLERANCE
DIE A HORRIBLE DEATH HERE typedef LIBMESH_DEFAULT_SCALAR_TYPE Real
int main()