20 #ifndef LIBMESH_FACE_TRI6_H 21 #define LIBMESH_FACE_TRI6_H 24 #include "libmesh/libmesh_common.h" 25 #include "libmesh/face_tri.h" 76 virtual ~Tri6() =
default;
91 virtual unsigned int n_sub_elem()
const override {
return 4; }
96 virtual bool is_vertex(
const unsigned int i)
const override;
101 virtual bool is_edge(
const unsigned int i)
const override;
106 virtual bool is_face(
const unsigned int i)
const override;
113 const unsigned int s)
const override;
115 virtual std::vector<unsigned int>
nodes_on_side(
const unsigned int s)
const override;
117 virtual std::vector<unsigned int>
nodes_on_edge(
const unsigned int e)
const override;
124 const unsigned int e)
const override 157 unsigned int side_node)
const override;
159 virtual std::unique_ptr<Elem>
build_side_ptr (
const unsigned int i,
160 bool proxy=
false)
override;
166 const unsigned int i)
override;
170 std::vector<dof_id_type> & conn)
const override;
185 const unsigned int v)
const override;
192 virtual std::pair<unsigned short int, unsigned short int>
221 virtual void permute(
unsigned int perm_num)
override final;
238 #ifdef LIBMESH_ENABLE_AMR 244 const unsigned int j,
245 const unsigned int k)
const override 256 #endif // LIBMESH_ENABLE_AMR 280 #endif // LIBMESH_FACE_TRI6_H ElemType
Defines an enum for geometric element types.
Order
defines an enum for polynomial orders.
A Node is like a Point, but with more information.
static const unsigned int side_nodes_map[num_sides][nodes_per_side]
This maps the node of the side to element node numbers.
virtual unsigned int n_nodes() const override
virtual Real volume() const override
An optimized method for approximating the area of a TRI6 using quadrature.
ElemType side_type(const unsigned int s) const override final
virtual bool is_node_on_side(const unsigned int n, const unsigned int s) const override
Tri6(Elem *p=nullptr)
Constructor.
virtual std::vector< unsigned int > nodes_on_edge(const unsigned int e) const override
virtual dof_id_type key() const
Tri6 & operator=(const Tri6 &)=delete
virtual unsigned int local_side_node(unsigned int side, unsigned int side_node) const override
IOPackage
libMesh interfaces with several different software packages for the purposes of creating, reading, and writing mesh files.
This is the base class from which all geometric element types are derived.
virtual Order default_order() const override
The Tri is an element in 2D composed of 3 sides.
static const unsigned short int _second_order_adjacent_vertices[num_sides][2]
Matrix that tells which vertices define the location of mid-side (or second-order) nodes...
virtual void permute(unsigned int perm_num) override final
Permutes the element (by swapping node and neighbor pointers) according to the specified index...
virtual bool is_node_on_edge(const unsigned int n, const unsigned int e) const override
unsigned int center_node_on_side(const unsigned short side) const override final
The libMesh namespace provides an interface to certain functionality in the library.
static const int nodes_per_side
virtual bool is_face(const unsigned int i) const override
The Tri6 is an element in 2D composed of 6 nodes.
static const unsigned short int _second_order_vertex_child_number[num_nodes]
Vector that names a child sharing each second order node.
static const unsigned short int _second_order_vertex_child_index[num_nodes]
Vector that names the child vertex index for each second order node.
LIBMESH_ENABLE_TOPOLOGY_CACHES
virtual void flip(BoundaryInfo *) override final
Flips the element (by swapping node and neighbor pointers) to have a mapping Jacobian of opposite sig...
virtual dof_id_type key() const override final
Node * _nodelinks_data[num_nodes]
Data for links to nodes.
virtual std::vector< unsigned int > nodes_on_side(const unsigned int s) const override
The BoundaryInfo class contains information relevant to boundary conditions including storing faces...
virtual std::unique_ptr< Elem > build_side_ptr(const unsigned int i, bool proxy=false) override
virtual unsigned int n_second_order_adjacent_vertices(const unsigned int) const override
static const Real _embedding_matrix[num_children][num_nodes][num_nodes]
Matrix that computes new nodal locations/solution values from current nodes/solution.
static const int num_sides
virtual unsigned int n_sub_elem() const override
virtual unsigned short int second_order_adjacent_vertex(const unsigned int n, const unsigned int v) const override
Defines a Cartesian bounding box by the two corner extremum.
virtual bool has_affine_map() const override
virtual bool is_edge(const unsigned int i) const override
virtual BoundingBox loose_bounding_box() const override
DIE A HORRIBLE DEATH HERE typedef LIBMESH_DEFAULT_SCALAR_TYPE Real
static const int num_children
virtual void connectivity(const unsigned int sf, const IOPackage iop, std::vector< dof_id_type > &conn) const override
virtual ElemType type() const override
virtual std::pair< unsigned short int, unsigned short int > second_order_child_vertex(const unsigned int n) const override
static const int num_nodes
Geometric constants for Tri6.
virtual Real embedding_matrix(const unsigned int i, const unsigned int j, const unsigned int k) const override
Matrix used to create the elements children.
virtual bool is_vertex(const unsigned int i) const override