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face_tri.C
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1// The libMesh Finite Element Library.
2// Copyright (C) 2002-2026 Benjamin S. Kirk, John W. Peterson, Roy H. Stogner
3
4// This library is free software; you can redistribute it and/or
5// modify it under the terms of the GNU Lesser General Public
6// License as published by the Free Software Foundation; either
7// version 2.1 of the License, or (at your option) any later version.
8
9// This library is distributed in the hope that it will be useful,
10// but WITHOUT ANY WARRANTY; without even the implied warranty of
11// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12// Lesser General Public License for more details.
13
14// You should have received a copy of the GNU Lesser General Public
15// License along with this library; if not, write to the Free Software
16// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
17
18// Local includes
19#include "libmesh/face_tri.h"
20#include "libmesh/edge_edge2.h"
21#include "libmesh/face_tri3.h"
22#include "libmesh/enum_elem_quality.h"
23
24// C++ includes
25#include <array>
26
27namespace libMesh
28{
29
30
31// ------------------------------------------------------------
32// Tri class static member initializations
33const int Tri::num_sides;
34const int Tri::num_children;
35
36// Note: we can omit initialization of the third entry of each row because
37// static variables are automatically zero-initialized.
38const Real Tri::_master_points[6][3] =
39 {
40 {0, 0},
41 {1, 0},
42 {0, 1},
43 {0.5, 0},
44 {0.5, 0.5},
45 {0, 0.5}
46 };
47
48const unsigned int Tri::adjacent_sides_map[/*num_vertices*/3][/*n_adjacent_sides*/2] =
49 {
50 {0, 2}, // Sides adjacent to node 0
51 {0, 1}, // Sides adjacent to node 1
52 {1, 2} // Sides adjacent to node 2
53 };
54
55
56
57// ------------------------------------------------------------
58// Tri class member functions
59dof_id_type Tri::key (const unsigned int s) const
60{
61 libmesh_assert_less (s, this->n_sides());
62
63 return this->compute_key(this->node_id(Tri3::side_nodes_map[s][0]),
64 this->node_id(Tri3::side_nodes_map[s][1]));
65}
66
67
68
69dof_id_type Tri::low_order_key (const unsigned int s) const
70{
71 libmesh_assert_less (s, this->n_sides());
72
73 return this->compute_key(this->node_id(Tri3::side_nodes_map[s][0]),
74 this->node_id(Tri3::side_nodes_map[s][1]));
75}
76
77
78
79unsigned int Tri::local_side_node(unsigned int side,
80 unsigned int side_node) const
81{
82 libmesh_assert_less (side, this->n_sides());
83 libmesh_assert_less (side_node, Tri3::nodes_per_side);
84
85 return Tri3::side_nodes_map[side][side_node];
86}
87
88
89
90unsigned int Tri::local_edge_node(unsigned int edge,
91 unsigned int edge_node) const
92{
93 return local_side_node(edge, edge_node);
94}
95
96
97
99{
100 return this->compute_key(this->node_id(0),
101 this->node_id(1),
102 this->node_id(2));
103}
104
105
106
107std::unique_ptr<Elem> Tri::side_ptr (const unsigned int i)
108{
109 libmesh_assert_less (i, this->n_sides());
110
111 std::unique_ptr<Elem> edge = std::make_unique<Edge2>();
112
113 for (auto n : edge->node_index_range())
114 edge->set_node(n, this->node_ptr(Tri3::side_nodes_map[i][n]));
115
116 return edge;
117}
118
119
120
121void Tri::side_ptr (std::unique_ptr<Elem> & side,
122 const unsigned int i)
123{
124 this->simple_side_ptr<Tri,Tri3>(side, i, EDGE2);
125}
126
127
128
129bool Tri::is_child_on_side(const unsigned int c,
130 const unsigned int s) const
131{
132 libmesh_assert_less (c, this->n_children());
133 libmesh_assert_less (s, this->n_sides());
134
135 return (c == s || c == (s+1)%3);
136}
137
138
139bool Tri::is_flipped() const
140{
141 return (
142#if LIBMESH_DIM > 2
143 // Don't bother outside the XY plane
144 !this->point(0)(2) && !this->point(1)(2) &&
145 !this->point(2)(2) &&
146#endif
147 ((this->point(1)(0)-this->point(0)(0))*
148 (this->point(2)(1)-this->point(0)(1)) <
149 (this->point(2)(0)-this->point(0)(0))*
150 (this->point(1)(1)-this->point(0)(1))));
151}
152
153
154std::vector<unsigned int>
155Tri::edges_adjacent_to_node(const unsigned int n) const
156{
157 libmesh_assert_less(n, this->n_nodes());
158
159 // For vertices, we use the Tri::adjacent_sides_map, otherwise each
160 // of the mid-edge nodes is adjacent only to the edge it is on, and the
161 // center node is not adjacent to any edge.
162 if (this->is_vertex(n))
163 return {std::begin(adjacent_sides_map[n]), std::end(adjacent_sides_map[n])};
164 else if (this->is_edge(n))
165 return {n - this->n_vertices()};
166
167 libmesh_assert(this->is_face(n));
168 return {};
169}
170
171
173{
174 switch (q)
175 {
176 case ASPECT_RATIO:
177 {
178 // Aspect Ratio definition from Ansys Theory Manual.
179 // Reference: Ansys, Inc. Theory Reference, Ansys Release 9.0, 2004 (Chapter: 13.7.3)
180
181 // Compute midpoint positions along each edge
182 Point m[3] = {
183 Real(0.5) * (this->point(0) + this->point(1)), // side opposite vertex 2
184 Real(0.5) * (this->point(1) + this->point(2)), // side opposite vertex 0
185 Real(0.5) * (this->point(2) + this->point(0))}; // side opposite vertex 1
186
187 // opposite[i] is the side index which is "opposite" vertex i
188 static const unsigned int opposite[3] = {1, 2, 0};
189
190 // other[i] is the side index which is _not_ i and _not_ opposite[i]
191 static const unsigned int other[3] = {2, 0, 1};
192
193 // Input is vertex index, i = 0, 1, 2
194 auto vertex_aspect_ratio = [&](unsigned int i) -> Real
195 {
196 // Compute vectors:
197 // v0: (vertex v, opposite midpoint)
198 // v1: (midpoint[i], last midpoint)
199 Point v0 = m[opposite[i]] - this->point(i);
200 Point v1 = m[other[i]] - m[i];
201
202 // Compute the length of the midlines
203 Real v0_norm = v0.norm();
204 Real v1_norm = v1.norm();
205
206 // Instead of dividing by zero in the next step, just return
207 // 0. The optimal aspect ratio is 1.0, and "high" aspect
208 // ratios are bad, but an aspect ratio of 0 should also be
209 // considered bad.
210 if (v0_norm == 0. || v1_norm == 0.)
211 return 0.;
212
213 // Compute sine of the angle between v0, v1.
214 Real sin_theta = cross_norm(v0, v1) / v0_norm / v1_norm;
215 Real v0s = v0_norm*sin_theta;
216 Real v1s = v1_norm*sin_theta;
217
218 // Determine the min, max of each midline length and its
219 // projection.
220 auto [min0, max0] = std::minmax(v0_norm, v1s);
221 auto [min1, max1] = std::minmax(v0s, v1_norm);
222
223 // Return the max of the two quotients
224 return std::max(max0/min0, max1/min1);
225 };
226
227 return std::max(std::max(vertex_aspect_ratio(0), vertex_aspect_ratio(1)), vertex_aspect_ratio(2)) / std::sqrt(3);
228 }
229
233 case DISTORTION:
234 case STRETCH:
235 {
236 const Point & p1 = this->point(0);
237 const Point & p2 = this->point(1);
238 const Point & p3 = this->point(2);
239
240 Point v1 = p2 - p1;
241 Point v2 = p3 - p1;
242 Point v3 = p3 - p2;
243 const Real l1 = v1.norm();
244 const Real l2 = v2.norm();
245 const Real l3 = v3.norm();
246
247 // if one length is 0, quality is quite bad!
248 if ((l1 <=0.) || (l2 <= 0.) || (l3 <= 0.))
249 return 0.;
250
251 const Real s1 = std::sin(std::acos(v1*v2/l1/l2)/2.);
252 v1 *= -1;
253 const Real s2 = std::sin(std::acos(v1*v3/l1/l3)/2.);
254 const Real s3 = std::sin(std::acos(v2*v3/l2/l3)/2.);
255
256 return 8. * s1 * s2 * s3;
257
258 }
259
260 // From: P. Knupp, "Algebraic mesh quality metrics for
261 // unstructured initial meshes," Finite Elements in Analysis
262 // and Design 39, 2003, p. 217-241, Section 3.2.
263 case SHAPE:
264 {
265 // Unlike Quads, the Tri SHAPE metric is independent of the
266 // node at which it is computed, we choose to compute it for
267 // node 0.
268
269 // The nodal Jacobian matrix A is a 3x2 matrix, hence we
270 // represent it by a std:array with 6 entries.
271 Point
272 d01 = point(1) - point(0),
273 d02 = point(2) - point(0);
274
275 std::array<Real, 6> A =
276 {{d01(0), d02(0),
277 d01(1), d02(1),
278 d01(2), d02(2)}};
279
280 // Compute metric tensor entries, T = A^T * A.
281 // This is a symmetric 2x2 matrix so we only
282 // compute one of the off-diagonal entries.
283 // As in the paper, we define lambda_ij := T_ij.
284 Real
285 lambda11 = A[0]*A[0] + A[2]*A[2] + A[4]*A[4],
286 lambda12 = A[0]*A[1] + A[2]*A[3] + A[4]*A[5],
287 lambda22 = A[1]*A[1] + A[3]*A[3] + A[5]*A[5];
288
289 // Compute the denominator of the metric. If it is exactly
290 // zero then return 0 (lowest quality) for this metric.
291 Real den = lambda11 + lambda22 - lambda12;
292 if (den == 0.0)
293 return 0.;
294
295 // Compute the nodal area
296 Real alpha = std::sqrt(lambda11 * lambda22 - lambda12 * lambda12);
297
298 // Finally, compute and return the metric.
299 return std::sqrt(3) * alpha / den;
300 }
301
302 default:
303 return Elem::quality(q);
304 }
305
306 // We won't get here.
307 return Elem::quality(q);
308}
309
310
311
312
313
314
315std::pair<Real, Real> Tri::qual_bounds (const ElemQuality q) const
316{
317 std::pair<Real, Real> bounds;
318
319 switch (q)
320 {
321 // A recent copy of the cubit manual [0] does not list bounds
322 // for EDGE_LENGTH_RATIO or ASPECT_RATIO quality metrics, so we
323 // have arbitrarily adopted the same values used for Quads here.
324 // I'm open to suggestions of other appropriate values.
325 //
326 // [0]: https://cubit.sandia.gov/files/cubit/16.08/help_manual/WebHelp/mesh_generation/mesh_quality_assessment/triangular_metrics.htm
328 case ASPECT_RATIO:
329 bounds.first = 1.;
330 bounds.second = 4.;
331 break;
332
333 case MAX_ANGLE:
334 bounds.first = 60.;
335 bounds.second = 90.;
336 break;
337
338 case MIN_ANGLE:
339 bounds.first = 30.;
340 bounds.second = 60.;
341 break;
342
343 case CONDITION:
344 bounds.first = 1.;
345 bounds.second = 1.3;
346 break;
347
348 case JACOBIAN:
349 case SCALED_JACOBIAN:
350 bounds.first = 0.5;
351 bounds.second = 1.155;
352 break;
353
354 case SIZE:
355 case SHAPE:
356 bounds.first = 0.25;
357 bounds.second = 1.;
358 break;
359
360 case DISTORTION:
361 bounds.first = 0.6;
362 bounds.second = 1.;
363 break;
364
365 default:
366 libMesh::out << "Warning: Invalid quality measure chosen." << std::endl;
367 bounds.first = -1;
368 bounds.second = -1;
369 }
370
371 return bounds;
372}
373
374
376 const Real eps) const
377{
378 const Real & xi = p(0);
379 const Real & eta = p(1);
380 return ((xi >= 0.-eps) &&
381 (eta >= 0.-eps) &&
382 ((xi + eta) <= 1.+eps));
383}
384
385
386} // namespace libMesh
const Point & point(const unsigned int i) const
Definition elem.h:2462
virtual bool is_face(const unsigned int i) const =0
virtual Real quality(const ElemQuality q) const
Definition elem.C:1783
virtual bool is_edge(const unsigned int i) const =0
static dof_id_type compute_key(dof_id_type n0)
Definition elem.h:3311
virtual bool is_vertex(const unsigned int i) const =0
dof_id_type node_id(const unsigned int i) const
Definition elem.h:2484
A Point defines a location in LIBMESH_DIM dimensional Real space.
Definition point.h:40
static const int nodes_per_side
Definition face_tri3.h:163
static const unsigned int side_nodes_map[num_sides][nodes_per_side]
This maps the node of the side to element node numbers.
Definition face_tri3.h:169
virtual unsigned int n_nodes() const override
Definition face_tri.h:93
virtual bool on_reference_element(const Point &p, const Real eps=TOLERANCE) const override final
Definition face_tri.C:375
virtual bool is_flipped() const override final
Definition face_tri.C:139
static const Real _master_points[6][3]
Master element node locations.
Definition face_tri.h:208
virtual std::unique_ptr< Elem > side_ptr(const unsigned int i) override final
Definition face_tri.C:107
virtual dof_id_type low_order_key(const unsigned int s) const override
Definition face_tri.C:69
virtual unsigned int n_vertices() const override final
Definition face_tri.h:103
static const int num_children
Definition face_tri.h:87
virtual unsigned int n_children() const override final
Definition face_tri.h:113
virtual std::vector< unsigned int > edges_adjacent_to_node(const unsigned int n) const override
Definition face_tri.C:155
virtual unsigned int local_edge_node(unsigned int edge, unsigned int edge_node) const override
Calls local_side_node(edge, edge_node).
Definition face_tri.C:90
static const unsigned int adjacent_sides_map[3][2]
This maps the node to the (in this case) 2 side ids adjacent to the node.
Definition face_tri.h:217
virtual unsigned int n_sides() const override final
Definition face_tri.h:98
virtual unsigned int local_side_node(unsigned int side, unsigned int side_node) const override
Definition face_tri.C:79
virtual bool is_child_on_side(const unsigned int c, const unsigned int s) const override final
Definition face_tri.C:129
virtual Real quality(const ElemQuality q) const override
Definition face_tri.C:172
static const int num_sides
Geometric constants for all Tris.
Definition face_tri.h:86
virtual dof_id_type key() const override final
Definition face_tri.C:98
virtual std::pair< Real, Real > qual_bounds(const ElemQuality q) const override
Definition face_tri.C:315
auto norm() const
The libMesh namespace provides an interface to certain functionality in the library.
libmesh_assert(ctx)
OStreamProxy out
T cross_norm(const TypeVector< T > &b, const TypeVector< T > &c)
Calls cross_norm_sq() and takes the square root of the result.
ElemQuality
Defines an enum for element quality metrics.
uint8_t dof_id_type
Definition id_types.h:67
DIE A HORRIBLE DEATH HERE typedef LIBMESH_DEFAULT_SCALAR_TYPE Real