20 #ifndef LIBMESH_FACE_QUAD9_H 21 #define LIBMESH_FACE_QUAD9_H 24 #include "libmesh/libmesh_common.h" 25 #include "libmesh/face_quad.h" 66 virtual ~Quad9() =
default;
76 virtual unsigned int n_nodes()
const override {
return 9; }
81 virtual unsigned int n_sub_elem()
const override {
return 4; }
86 virtual bool is_vertex(
const unsigned int i)
const override;
91 virtual bool is_edge(
const unsigned int i)
const override;
96 virtual bool is_face(
const unsigned int i)
const override;
103 const unsigned int s)
const override;
105 virtual std::vector<unsigned int>
nodes_on_side(
const unsigned int s)
const override;
107 virtual std::vector<unsigned int>
nodes_on_edge(
const unsigned int e)
const override;
114 const unsigned int e)
const override 155 unsigned int side_node)
const override;
157 virtual std::unique_ptr<Elem>
build_side_ptr (
const unsigned int i)
override;
163 const unsigned int i)
override;
170 std::vector<dof_id_type> & conn)
const override;
184 const unsigned int v)
const override;
191 virtual std::pair<unsigned short int, unsigned short int>
218 virtual void permute(
unsigned int perm_num)
override final;
235 #ifdef LIBMESH_ENABLE_AMR 241 const unsigned int j,
242 const unsigned int k)
const override 253 #endif // LIBMESH_ENABLE_AMR 260 #endif // LIBMESH_FACE_QUAD9_H ElemType
Defines an enum for geometric element types.
virtual unsigned int n_sub_elem() const override
virtual void connectivity(const unsigned int sf, const IOPackage iop, std::vector< dof_id_type > &conn) const override
Order
defines an enum for polynomial orders.
static const unsigned int side_nodes_map[num_sides][nodes_per_side]
This maps the node of the side to element node numbers.
A Node is like a Point, but with more information.
virtual bool is_node_on_edge(const unsigned int n, const unsigned int e) const override
virtual Real embedding_matrix(const unsigned int i, const unsigned int j, const unsigned int k) const override
Matrix used to create the elements children.
virtual unsigned short int second_order_adjacent_vertex(const unsigned int n, const unsigned int v) const override
virtual std::unique_ptr< Elem > build_side_ptr(const unsigned int i)=0
virtual std::pair< unsigned short int, unsigned short int > second_order_child_vertex(const unsigned int n) const override
virtual dof_id_type key() const
virtual std::vector< unsigned int > nodes_on_side(const unsigned int s) const override
IOPackage
libMesh interfaces with several different software packages for the purposes of creating, reading, and writing mesh files.
This is the base class from which all geometric element types are derived.
virtual std::unique_ptr< Elem > build_side_ptr(const unsigned int i) override
virtual void permute(unsigned int perm_num) override final
Permutes the element (by swapping node and neighbor pointers) according to the specified index...
ElemType side_type(const unsigned int s) const override final
Quad9 & operator=(const Quad9 &)=delete
virtual void flip(BoundaryInfo *) override final
Flips the element (by swapping node and neighbor pointers) to have a mapping Jacobian of opposite sig...
virtual unsigned int local_side_node(unsigned int side, unsigned int side_node) const override
The libMesh namespace provides an interface to certain functionality in the library.
virtual bool is_edge(const unsigned int i) const override
virtual dof_id_type key() const override
Compute a unique key for this element which is suitable for hashing (not necessarily unique...
virtual bool has_affine_map() const override
virtual bool is_vertex(const unsigned int i) const override
virtual Order default_order() const override
Quad9(Elem *p=nullptr)
Constructor.
The BoundaryInfo class contains information relevant to boundary conditions including storing faces...
virtual unsigned int n_nodes() const override
The QUAD9 is an element in 2D composed of 9 nodes.
virtual bool is_face(const unsigned int i) const override
virtual std::vector< unsigned int > nodes_on_edge(const unsigned int e) const override
Defines a Cartesian bounding box by the two corner extremum.
static const int num_sides
Geometric constants for Quad4.
virtual unsigned int n_second_order_adjacent_vertices(const unsigned int n) const override
DIE A HORRIBLE DEATH HERE typedef LIBMESH_DEFAULT_SCALAR_TYPE Real
The QUAD is an element in 2D composed of 4 sides.
unsigned int center_node_on_side(const unsigned short side) const override final
virtual Real volume() const override
An optimized method for approximating the area of a QUAD9 using quadrature.
virtual bool is_node_on_side(const unsigned int n, const unsigned int s) const override
Node * _nodelinks_data[num_nodes]
Data for links to nodes.
static const int num_nodes
Geometric constants for Quad9.
static const Real _embedding_matrix[num_children][num_nodes][num_nodes]
Matrix that computes new nodal locations/solution values from current nodes/solution.
LIBMESH_ENABLE_TOPOLOGY_CACHES
virtual ElemType type() const override
static const int num_children
static const int nodes_per_side
virtual BoundingBox loose_bounding_box() const override