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Public Member Functions | Protected Types | Protected Member Functions | Static Protected Member Functions | Protected Attributes | List of all members
libMesh::TetGenMeshInterface Class Reference

Class TetGenMeshInterface provides an interface for tetrahedralization of meshes using the TetGen library. More...

#include <mesh_tetgen_interface.h>

Inheritance diagram for libMesh::TetGenMeshInterface:
[legend]

Public Member Functions

 TetGenMeshInterface (UnstructuredMesh &mesh)
 Constructor.
 
virtual ~TetGenMeshInterface () override=default
 Empty destructor.
 
void set_switches (std::string new_switches)
 Method to set switches to tetgen, allowing for different behaviours.
 
virtual void triangulate () override
 Method invokes TetGen library to compute a Delaunay tetrahedralization.
 
void triangulate_pointset ()
 Method invokes TetGen library to compute a Delaunay tetrahedralization from the nodes point set.
 
void pointset_convexhull ()
 Method invokes TetGen library to compute a Delaunay tetrahedralization from the nodes point set.
 
void triangulate_conformingDelaunayMesh (double quality_constraint=0., double volume_constraint=0.)
 Method invokes TetGen library to compute a Delaunay tetrahedralization from the nodes point set.
 
void triangulate_conformingDelaunayMesh_carvehole (const std::vector< Point > &holes, double quality_constraint=0., double volume_constraint=0.)
 Method invokes TetGen library to compute a Delaunay tetrahedralization from the nodes point set.
 
Realdesired_volume ()
 Sets and/or gets the desired tetrahedron volume.
 
bool & smooth_after_generating ()
 Sets/gets flag which tells whether to do two steps of Laplace mesh smoothing after generating the grid.
 
ElemTypeelem_type ()
 Sets and/or gets the desired element type.
 
void attach_hole_list (std::unique_ptr< std::vector< std::unique_ptr< UnstructuredMesh > > > holes)
 Attaches a vector of Mesh pointers defining holes which will be meshed around.
 
void set_verbosity (unsigned int v)
 Sets a verbosity level, defaulting to 0 (print nothing), to be set as high as 100 (print everything).
 

Protected Types

enum  SurfaceIntegrity {
  NON_TRI3 = 1 , MISSING_NEIGHBOR = 2 , EMPTY_MESH = 3 , MISSING_BACKLINK = 4 ,
  BAD_NEIGHBOR_NODES = 5 , NON_ORIENTED = 6 , BAD_NEIGHBOR_LINKS = 7 , DEGENERATE_ELEMENT = 8 ,
  DEGENERATE_MESH = 9
}
 Enumeration of possible surface mesh integrity issues. More...
 

Protected Member Functions

void fill_pointlist (TetGenWrapper &wrapper)
 This function copies nodes from the _mesh into TetGen's pointlist.
 
void assign_nodes_to_elem (unsigned *node_labels, Elem *elem)
 Assigns the node IDs contained in the 'node_labels' array to 'elem'.
 
std::set< SurfaceIntegritycheck_hull_integrity () const
 This function checks the integrity of the current set of elements in the Mesh to see if they comprise a topological manifold that (if it's also geometrically valid) would define valid boundary for a tetrahedralized volume.
 
std::set< SurfaceIntegrityimprove_hull_integrity ()
 This function checks the integrity of the current set of elements in the Mesh, and corrects what it can.
 
void process_hull_integrity_result (const std::set< SurfaceIntegrity > &result) const
 This function prints an informative message and throws an exception based on the output of the check_hull_integrity() function.
 
void delete_2D_hull_elements ()
 Delete original convex hull elements from the Mesh after performing a Delaunay tetrahedralization.
 
void increase_tet_order ()
 Converts all linear tet elements to the type requested by _elem_type, if that type differs from TET4.
 

Static Protected Member Functions

static BoundingBox volume_to_surface_mesh (UnstructuredMesh &mesh)
 Remove volume elements from the given mesh, after converting their outer boundary faces to surface elements.
 

Protected Attributes

std::vector< unsigned > _sequential_to_libmesh_node_map
 We should not assume libmesh nodes are numbered sequentially... This is not the default behavior of DistributedMesh, for example, unless you specify node IDs explicitly.
 
MeshSerializer _serializer
 Tetgen only operates on serial meshes.
 
std::string _switches
 Parameter controlling the behaviour of tetgen.
 
unsigned int _verbosity
 verbosity setting
 
Real _desired_volume
 The desired volume for the elements in the resulting mesh.
 
bool _smooth_after_generating
 Flag which tells whether we should smooth the mesh after it is generated.
 
ElemType _elem_type
 The exact type of tetrahedra we intend to construct.
 
UnstructuredMesh_mesh
 Local reference to the mesh we are working with.
 
std::unique_ptr< std::vector< std::unique_ptr< UnstructuredMesh > > > _holes
 A pointer to a vector of meshes each defining a hole.
 

Detailed Description

Class TetGenMeshInterface provides an interface for tetrahedralization of meshes using the TetGen library.

For information about TetGen cf. TetGen home page.

Author
Steffen Petersen
Date
2004
Author
John W. Peterson
Date
2011

Definition at line 55 of file mesh_tetgen_interface.h.

Member Enumeration Documentation

◆ SurfaceIntegrity

Enumeration of possible surface mesh integrity issues.

Enumerator
NON_TRI3 
MISSING_NEIGHBOR 
EMPTY_MESH 
MISSING_BACKLINK 
BAD_NEIGHBOR_NODES 
NON_ORIENTED 
BAD_NEIGHBOR_LINKS 
DEGENERATE_ELEMENT 
DEGENERATE_MESH 

Definition at line 124 of file mesh_tet_interface.h.

124 {
125 NON_TRI3 = 1, // a non-TRI3 element is found
126 MISSING_NEIGHBOR = 2, // an element with a nullptr-neighbor is found
127 EMPTY_MESH = 3, // the mesh is empty
128 MISSING_BACKLINK = 4, // an element neighbor isn't linked back to it
129 BAD_NEIGHBOR_NODES = 5, // an element neighbor isn't linked to expected nodes
130 NON_ORIENTED = 6, // an element neighbor has inconsistent orientation
131 BAD_NEIGHBOR_LINKS = 7, // an element neighbor has other inconsistent links
132 DEGENERATE_ELEMENT = 8, // an element has zero area
133 DEGENERATE_MESH = 9 // the mesh clearly bounds zero volume
134 };

Constructor & Destructor Documentation

◆ TetGenMeshInterface()

libMesh::TetGenMeshInterface::TetGenMeshInterface ( UnstructuredMesh mesh)
explicit

Constructor.

Takes a reference to the mesh.

Definition at line 41 of file mesh_tetgen_interface.C.

41 :
44 _switches("Q")
45{
46}
UnstructuredMesh & _mesh
Local reference to the mesh we are working with.
MeshTetInterface(UnstructuredMesh &mesh)
Constructor.
std::string _switches
Parameter controlling the behaviour of tetgen.
MeshSerializer _serializer
Tetgen only operates on serial meshes.
MeshBase & mesh

◆ ~TetGenMeshInterface()

virtual libMesh::TetGenMeshInterface::~TetGenMeshInterface ( )
overridevirtualdefault

Empty destructor.

Member Function Documentation

◆ assign_nodes_to_elem()

void libMesh::TetGenMeshInterface::assign_nodes_to_elem ( unsigned *  node_labels,
Elem elem 
)
protected

Assigns the node IDs contained in the 'node_labels' array to 'elem'.

Definition at line 408 of file mesh_tetgen_interface.C.

409{
410 for (auto j : elem->node_index_range())
411 {
412 // Get the mapped node index to ask the Mesh for
413 unsigned mapped_node_id = _sequential_to_libmesh_node_map[ node_labels[j] ];
414
415 Node * current_node = this->_mesh.node_ptr( mapped_node_id );
416
417 elem->set_node(j, current_node);
418 }
419}
virtual const Node * node_ptr(const dof_id_type i) const =0
std::vector< unsigned > _sequential_to_libmesh_node_map
We should not assume libmesh nodes are numbered sequentially... This is not the default behavior of D...

References libMesh::MeshTetInterface::_mesh, _sequential_to_libmesh_node_map, libMesh::Elem::node_index_range(), libMesh::MeshBase::node_ptr(), and libMesh::Elem::set_node().

Referenced by pointset_convexhull(), triangulate_conformingDelaunayMesh_carvehole(), and triangulate_pointset().

◆ attach_hole_list()

void libMesh::MeshTetInterface::attach_hole_list ( std::unique_ptr< std::vector< std::unique_ptr< UnstructuredMesh > > >  holes)
inherited

Attaches a vector of Mesh pointers defining holes which will be meshed around.

We use unique_ptr here because we expect that we may need to modify these meshes internally.

Definition at line 127 of file mesh_tet_interface.C.

129{
130 _holes = std::move(holes);
131}
std::unique_ptr< std::vector< std::unique_ptr< UnstructuredMesh > > > _holes
A pointer to a vector of meshes each defining a hole.

References libMesh::MeshTetInterface::_holes.

Referenced by MeshTetTest::testHole(), and MeshTetTest::testSphereShell().

◆ check_hull_integrity()

std::set< MeshTetInterface::SurfaceIntegrity > libMesh::MeshTetInterface::check_hull_integrity ( ) const
protectedinherited

This function checks the integrity of the current set of elements in the Mesh to see if they comprise a topological manifold that (if it's also geometrically valid) would define valid boundary for a tetrahedralized volume.

Named check_hull_integrity() for backward compatibility, but now accepts non-convex manifolds.

Returns
a set of enums describing problems found, or an empty set if no problems are found.

Definition at line 341 of file mesh_tet_interface.C.

342{
343 // Check for easy return: if the Mesh is empty (i.e. if
344 // somebody called triangulate_conformingDelaunayMesh on
345 // a Mesh with no elements, then hull integrity check must
346 // fail...
347 if (_mesh.n_elem() == 0)
348 return {EMPTY_MESH};
349
350 std::set<MeshTetInterface::SurfaceIntegrity> returnval;
351
353 const Point extents = bb.max() - bb.min();
354 if (extents(0) == 0 ||
355 extents(1) == 0 ||
356 extents(2) == 0)
357 returnval.insert(DEGENERATE_MESH);
358
359 // Figure a area to use for relative tolerances when detecting
360 // degenerate elements
361 const Real ref_area = std::abs(extents(0) * extents(1)) +
362 std::abs(extents(0) * extents(2)) +
363 std::abs(extents(1) * extents(2));
364
365 struct TriChecker {
366 std::set<MeshTetInterface::SurfaceIntegrity> my_returnval;
367 const Real my_ref_area;
368 const unsigned int my_verbosity;
369
370 TriChecker (Real ref_area, unsigned int verbosity) :
371 my_returnval(), my_ref_area(ref_area),
372 my_verbosity(verbosity) {}
373 TriChecker (TriChecker & other, Threads::split) :
374 my_returnval(), my_ref_area(other.my_ref_area),
375 my_verbosity(other.my_verbosity) {}
376
377 void operator()(const ConstElemRange & range) {
378
379 for (const Elem * elem : range)
380 {
381 // Check for proper element type
382 if (elem->type() != TRI3)
383 {
384 if (my_verbosity >= 50)
385 std::cerr << "Non-Tri3: " << elem->get_info() << std::endl;
386 my_returnval.insert(NON_TRI3);
387 }
388
389 // Make sure it's a decent element.
390 if (elem->volume() < my_ref_area * TOLERANCE * TOLERANCE)
391 {
392 if (my_verbosity >= 50)
393 std::cerr << "Degenerate element: " << elem->get_info() << std::endl;
394 my_returnval.insert(DEGENERATE_ELEMENT);
395 }
396
397 for (auto s : elem->side_index_range())
398 {
399 const Elem * const neigh = elem->neighbor_ptr(s);
400
401 if (neigh == nullptr)
402 {
403 if (my_verbosity >= 50)
404 std::cerr << "Element missing neighbor " << s << ": " << elem->get_info() << std::endl;
405 my_returnval.insert(MISSING_NEIGHBOR);
406 continue;
407 }
408
409 // Make sure our neighbor points back to us
410 const unsigned int nn = neigh->which_neighbor_am_i(elem);
411
412 if (nn >= 3)
413 {
414 if (my_verbosity >= 50)
415 std::cerr << "Element missing backlink " << s << ": " << elem->get_info() << std::endl;
416 my_returnval.insert(MISSING_BACKLINK);
417 continue;
418 }
419
420 // Our neighbor should have the same the edge nodes we do on
421 // the neighboring edgei
422 const Node * const n1 = elem->node_ptr(s);
423 const Node * const n2 = elem->node_ptr((s+1)%3);
424
425 const unsigned int i1 = neigh->local_node(n1->id());
426 const unsigned int i2 = neigh->local_node(n2->id());
427 if (i1 >= 3 || i2 >= 3)
428 {
429 if (my_verbosity >= 50)
430 std::cerr << "Element with bad neighbor " << s << " nodes: " << elem->get_info() << std::endl;
431 my_returnval.insert(BAD_NEIGHBOR_NODES);
432 continue;
433 }
434
435 // It should have those edge nodes in the opposite order
436 // (because they have the same orientation we do)
437 if ((i2 + 1)%3 != i1)
438 {
439 if (my_verbosity >= 50)
440 std::cerr << "Element orientation mismatch with neighbor " << s << ": " << elem->get_info() << std::endl;
441 my_returnval.insert(NON_ORIENTED);
442 continue;
443 }
444
445 // And it should have those edge nodes in the expected
446 // places relative to its neighbor link
447 if (i2 != nn)
448 {
449 if (my_verbosity >= 50)
450 std::cerr << "Element with bad links on neighbor " << s << ": " << elem->get_info() << std::endl;
451 my_returnval.insert(BAD_NEIGHBOR_LINKS);
452 continue;
453 }
454 }
455 }
456 }
457
458 void join(TriChecker & other) {
459 my_returnval.merge(other.my_returnval);
460 }
461 };
462
463 TriChecker checker (ref_area, this->_verbosity);
464
466 (this->_mesh.active_local_element_stored_range(), checker);
467
468 // Join problems found in threaded loop
469 returnval.merge(checker.my_returnval);
470
471 // Join problems found on other ranks
472 std::set<char> int_set;
473 std::transform
474 (returnval.begin(), returnval.end(),
475 std::inserter<std::set<char>>(int_set, int_set.end()),
476 [](SurfaceIntegrity i){return int(i);});
477 _mesh.comm().set_union(int_set);
478 std::transform
479 (int_set.begin(), int_set.end(),
480 std::inserter<std::set<SurfaceIntegrity>>(returnval, returnval.end()),
481 [](int i){return SurfaceIntegrity(i);});
482
483 return returnval;
484}
void set_union(T &data, const unsigned int root_id) const
Defines a Cartesian bounding box by the two corner extremum.
const Point & max() const
const Point & min() const
dof_id_type id() const
Definition dof_object.h:819
This is the base class from which all geometric element types are derived.
Definition elem.h:96
unsigned int which_neighbor_am_i(const Elem *e) const
This function tells you which neighbor e is.
Definition elem.h:2936
unsigned int local_node(const dof_id_type i) const
Definition elem.h:2496
std::string get_info() const
Prints relevant information about the element to a string.
Definition elem.C:2956
const Elem * neighbor_ptr(unsigned int i) const
Definition elem.h:2615
virtual dof_id_type n_elem() const =0
const ConstElemRange & active_local_element_stored_range() const
Definition mesh_base.C:1954
unsigned int _verbosity
verbosity setting
SurfaceIntegrity
Enumeration of possible surface mesh integrity issues.
A Node is like a Point, but with more information.
Definition node.h:55
const Parallel::Communicator & comm() const
A Point defines a location in LIBMESH_DIM dimensional Real space.
Definition point.h:40
The StoredRange class defines a contiguous, divisible set of objects.
Dummy "splitting object" used to distinguish splitting constructors from copy constructors.
libMesh::BoundingBox create_bounding_box(const MeshBase &mesh)
Definition mesh_tools.C:566
void parallel_reduce(const Range &range, Body &body, unsigned int n_threads=libMesh::n_threads())
Execute the provided reduction operation in parallel on the specified range.
static constexpr Real TOLERANCE
DIE A HORRIBLE DEATH HERE typedef LIBMESH_DEFAULT_SCALAR_TYPE Real

References libMesh::MeshTetInterface::_mesh, libMesh::MeshTetInterface::_verbosity, libMesh::MeshBase::active_local_element_stored_range(), libMesh::ParallelObject::comm(), libMesh::MeshTools::create_bounding_box(), libMesh::MeshTetInterface::DEGENERATE_MESH, libMesh::MeshTetInterface::EMPTY_MESH, libMesh::Elem::get_info(), libMesh::DofObject::id(), libMesh::Elem::local_node(), libMesh::BoundingBox::max(), libMesh::BoundingBox::min(), libMesh::MeshBase::n_elem(), libMesh::Elem::neighbor_ptr(), libMesh::Elem::node_ptr(), libMesh::Threads::parallel_reduce(), libMesh::Real, libMesh::Parallel::Communicator::set_union(), libMesh::Elem::side_index_range(), libMesh::TOLERANCE, libMesh::TRI3, libMesh::Elem::type(), libMesh::Elem::volume(), and libMesh::Elem::which_neighbor_am_i().

Referenced by libMesh::MeshTetInterface::improve_hull_integrity().

◆ delete_2D_hull_elements()

void libMesh::MeshTetInterface::delete_2D_hull_elements ( )
protectedinherited

Delete original convex hull elements from the Mesh after performing a Delaunay tetrahedralization.

Definition at line 685 of file mesh_tet_interface.C.

686{
687 for (auto & elem : this->_mesh.element_ptr_range())
688 {
689 // Check for proper element type. Yes, we legally delete elements while
690 // iterating over them because no entries from the underlying container
691 // are actually erased.
692 if (elem->type() == TRI3)
693 _mesh.delete_elem(elem);
694 }
695
696 // We just removed any boundary info associated with hull element
697 // edges, so let's update the boundary id caches.
699}
void regenerate_id_sets()
Clears and regenerates the cached sets of ids.
const BoundaryInfo & get_boundary_info() const
The information about boundary ids on the mesh.
Definition mesh_base.h:170
virtual void delete_elem(Elem *e)=0
Removes element e from the mesh.

References libMesh::MeshTetInterface::_mesh, libMesh::MeshBase::delete_elem(), libMesh::MeshBase::get_boundary_info(), libMesh::BoundaryInfo::regenerate_id_sets(), libMesh::TRI3, and libMesh::Elem::type().

Referenced by triangulate_conformingDelaunayMesh_carvehole().

◆ desired_volume()

Real & libMesh::MeshTetInterface::desired_volume ( )
inlineinherited

Sets and/or gets the desired tetrahedron volume.

Set to zero to disable volume constraint.

Definition at line 68 of file mesh_tet_interface.h.

68{return _desired_volume;}
Real _desired_volume
The desired volume for the elements in the resulting mesh.

References libMesh::MeshTetInterface::_desired_volume.

Referenced by main(), and MeshTetTest::testSphereShell().

◆ elem_type()

ElemType & libMesh::MeshTetInterface::elem_type ( )
inlineinherited

Sets and/or gets the desired element type.

This should be a Tet type.

Definition at line 81 of file mesh_tet_interface.h.

81{return _elem_type;}
ElemType _elem_type
The exact type of tetrahedra we intend to construct.

References libMesh::MeshTetInterface::_elem_type.

Referenced by MeshTetTest::testNetGenQuadratic(), MeshTetTest::testNetGenQuadraticCurved(), MeshTetTest::testNetGenTet14(), and MeshTetTest::testNetGenTet14Curved().

◆ fill_pointlist()

void libMesh::TetGenMeshInterface::fill_pointlist ( TetGenWrapper wrapper)
protected

This function copies nodes from the _mesh into TetGen's pointlist.

Takes some pains to ensure that non-sequential node numberings (which can happen with e.g. DistributedMesh) are handled.

Definition at line 380 of file mesh_tetgen_interface.C.

381{
382 // fill input structure with point set data:
383 wrapper.allocate_pointlist( this->_mesh.n_nodes() );
384
385 // Make enough space to store a mapping between the implied sequential
386 // node numbering used in tetgen and libmesh's (possibly) non-sequential
387 // numbering scheme.
390
391 {
392 unsigned index = 0;
393 for (auto & node : this->_mesh.node_ptr_range())
394 {
395 _sequential_to_libmesh_node_map[index] = node->id();
396 wrapper.set_node(index++,
397 REAL((*node)(0)),
398 REAL((*node)(1)),
399 REAL((*node)(2)));
400 }
401 }
402}
virtual dof_id_type n_nodes() const =0

References libMesh::MeshTetInterface::_mesh, _sequential_to_libmesh_node_map, libMesh::TetGenWrapper::allocate_pointlist(), libMesh::MeshBase::n_nodes(), and libMesh::TetGenWrapper::set_node().

Referenced by pointset_convexhull(), triangulate_conformingDelaunayMesh_carvehole(), and triangulate_pointset().

◆ improve_hull_integrity()

std::set< MeshTetInterface::SurfaceIntegrity > libMesh::MeshTetInterface::improve_hull_integrity ( )
protectedinherited

This function checks the integrity of the current set of elements in the Mesh, and corrects what it can.

Returns
A set of SurfaceIntegrity codes from check_hull_integrity() if there are problems it can't fix, or an empty set otherwise.

Definition at line 488 of file mesh_tet_interface.C.

489{
490 // We don't really do anything parallel here, but we aspire to.
491 libmesh_parallel_only(this->_mesh.comm());
492
493 std::set<MeshTetInterface::SurfaceIntegrity> integrityproblems =
494 this->check_hull_integrity();
495
496 // If we have no problem, or a problem we can't fix, we're done.
497 if (integrityproblems.empty() ||
498 integrityproblems.count(NON_TRI3) ||
499 integrityproblems.count(EMPTY_MESH))
500 return integrityproblems;
501
502 // Possibly the user gave us an unprepared mesh with missing or bad
503 // neighbor links?
504 if (integrityproblems.count(MISSING_NEIGHBOR) ||
505 integrityproblems.count(MISSING_BACKLINK) ||
506 integrityproblems.count(BAD_NEIGHBOR_LINKS))
507 {
508 this->_mesh.find_neighbors();
509 integrityproblems = this->check_hull_integrity();
510 }
511
512 // If find_neighbors() doesn't fix these, I give up.
513 if (integrityproblems.count(MISSING_NEIGHBOR) ||
514 integrityproblems.count(MISSING_BACKLINK) ||
515 integrityproblems.count(BAD_NEIGHBOR_LINKS))
516 return integrityproblems;
517
518 // find_neighbors() might have fixed everything
519 if (integrityproblems.empty())
520 return integrityproblems;
521
522 // A non-oriented (but orientable!) surface is the only thing we
523 // shouldn't have fixed or given up on by now.
524 libmesh_assert_equal_to(integrityproblems.size(), 1);
525 libmesh_assert_equal_to(integrityproblems.count(NON_ORIENTED), 1);
526
527 // We need one known-good triangle to start from. We'll pick the
528 // most-negative-x normal among the triangles on the most-negative-x
529 // point.
530
531 // We'll just implement this in serial for now.
532 MeshSerializer mesh_serializer(this->_mesh);
533
534 // I don't see why we'd need boundary info here, but maybe we'll
535 // want to preserve edge/node conditions eventually?
536 BoundaryInfo & bi = this->_mesh.get_boundary_info();
537
538 const Node * lowest_point = (*this->_mesh.elements_begin())->node_ptr(0);
539
540 // Index by ids, not pointers, for consistency in parallel
541 std::unordered_set<dof_id_type> attached_elements;
542
543 for (Elem * elem : this->_mesh.element_ptr_range())
544 {
545 for (const Node & node : elem->node_ref_range())
546 {
547 if (node(0) < (*lowest_point)(0))
548 {
549 lowest_point = &node;
550 attached_elements.clear();
551 }
552 if (&node == lowest_point)
553 attached_elements.insert(elem->id());
554 }
555 }
556
557 Elem * best_elem = nullptr;
558 Real best_abs_normal_0 = 0;
559
560 for (dof_id_type id : attached_elements)
561 {
562 Elem * elem = this->_mesh.elem_ptr(id);
563 const Point e01 = elem->point(1) - elem->point(0);
564 const Point e02 = elem->point(2) - elem->point(0);
565 const Point normal = e01.cross(e02).unit();
566 const Real abs_normal_0 = std::abs(normal(0));
567
568 if (!best_elem || abs_normal_0 > best_abs_normal_0)
569 {
570 best_elem = elem;
571 best_abs_normal_0 = abs_normal_0;
572
573 // Make sure that element is actually a good one, by
574 // flipping it if it's not.
575 if (abs_normal_0 == normal(0))
576 elem->flip(&bi);
577 }
578 }
579
580 // Now flood-fill from that element to get a consistent orientation
581 // for the others.
582 std::unordered_set<dof_id_type> frontier_elements{best_elem->id()},
583 finished_elements{};
584
585 while (!frontier_elements.empty())
586 {
587 const dof_id_type elem_id = *frontier_elements.begin();
588 Elem & elem = this->_mesh.elem_ref(elem_id);
589 for (auto s : elem.side_index_range())
590 {
591 Elem * neigh = elem.neighbor_ptr(s);
592 libmesh_assert(neigh);
593 libmesh_assert_less(neigh->which_neighbor_am_i(&elem), 3);
594
595 const Node * const n1 = elem.node_ptr(s);
596 const Node * const n2 = elem.node_ptr((s+1)%3);
597 const unsigned int i1 = neigh->local_node(n1->id());
598 const unsigned int i2 = neigh->local_node(n2->id());
599 libmesh_assert_less(i1, 3);
600 libmesh_assert_less(i2, 3);
601
602 const dof_id_type neigh_id = neigh->id();
603
604 const bool frontier_neigh = frontier_elements.count(neigh_id);
605 const bool finished_neigh = finished_elements.count(neigh_id);
606
607 // Are we flipped?
608 if ((i2 + 1)%3 != i1)
609 {
610 // Are we a Moebius strip??? We give up.
611 if (frontier_neigh || finished_neigh)
612 return integrityproblems;
613
614 neigh->flip(&bi);
615 }
616
617 if (!frontier_neigh && !finished_neigh)
618 frontier_elements.insert(neigh_id);
619 }
620
621 finished_elements.insert(elem_id);
622 frontier_elements.erase(elem_id);
623 }
624
625 this->_mesh.find_neighbors();
626
627 libmesh_assert(this->check_hull_integrity().empty());
628
629 return {};
630}
The BoundaryInfo class contains information relevant to boundary conditions including storing faces,...
const Point & point(const unsigned int i) const
Definition elem.h:2462
virtual void flip(BoundaryInfo *boundary_info)=0
Flips the element (by swapping node and neighbor pointers) to have a mapping Jacobian of opposite sig...
const Node * node_ptr(const unsigned int i) const
Definition elem.h:2516
virtual const Elem * elem_ptr(const dof_id_type i) const =0
virtual const Elem & elem_ref(const dof_id_type i) const
Definition mesh_base.h:788
Temporarily serialize a DistributedMesh for non-distributed-mesh capable code paths.
std::set< SurfaceIntegrity > check_hull_integrity() const
This function checks the integrity of the current set of elements in the Mesh to see if they comprise...
TypeVector< typename CompareTypes< T, T2 >::supertype > cross(const TypeVector< T2 > &v) const
virtual void find_neighbors(const bool reset_remote_elements=false, const bool reset_current_list=true, const bool assert_valid=true) override
Other functions from MeshBase requiring re-definition.
libmesh_assert(ctx)
uint8_t dof_id_type
Definition id_types.h:67

References libMesh::MeshTetInterface::_mesh, libMesh::MeshTetInterface::BAD_NEIGHBOR_LINKS, libMesh::MeshTetInterface::check_hull_integrity(), libMesh::ParallelObject::comm(), libMesh::TypeVector< T >::cross(), libMesh::MeshBase::elem_ptr(), libMesh::MeshBase::elem_ref(), libMesh::MeshTetInterface::EMPTY_MESH, libMesh::UnstructuredMesh::find_neighbors(), libMesh::Elem::flip(), libMesh::MeshBase::get_boundary_info(), libMesh::DofObject::id(), libMesh::libmesh_assert(), libMesh::Elem::local_node(), libMesh::MeshTetInterface::MISSING_BACKLINK, libMesh::MeshTetInterface::MISSING_NEIGHBOR, libMesh::Elem::neighbor_ptr(), libMesh::Elem::node_ptr(), libMesh::Elem::node_ref_range(), libMesh::MeshTetInterface::NON_ORIENTED, libMesh::MeshTetInterface::NON_TRI3, libMesh::Elem::point(), libMesh::Real, libMesh::Elem::side_index_range(), and libMesh::Elem::which_neighbor_am_i().

Referenced by libMesh::NetGenMeshInterface::triangulate(), and triangulate_conformingDelaunayMesh_carvehole().

◆ increase_tet_order()

void libMesh::MeshTetInterface::increase_tet_order ( )
protectedinherited

Converts all linear tet elements to the type requested by _elem_type, if that type differs from TET4.

Definition at line 703 of file mesh_tet_interface.C.

704{
705 switch (_elem_type)
706 {
707 case TET4:
708 return;
709 case TET10:
711 break;
712 case TET14:
714 break;
715 default:
716 libmesh_not_implemented();
717 }
718}
void all_second_order(const bool full_ordered=true)
Calls the range-based version of this function with a range consisting of all elements in the mesh.
Definition mesh_base.C:1803
virtual void all_complete_order()
Calls the range-based version of this function with a range consisting of all elements in the mesh.
Definition mesh_base.C:1808

References libMesh::MeshTetInterface::_elem_type, libMesh::MeshTetInterface::_mesh, libMesh::MeshBase::all_complete_order(), libMesh::MeshBase::all_second_order(), libMesh::TET10, libMesh::TET14, and libMesh::TET4.

Referenced by libMesh::NetGenMeshInterface::triangulate().

◆ pointset_convexhull()

void libMesh::TetGenMeshInterface::pointset_convexhull ( )

Method invokes TetGen library to compute a Delaunay tetrahedralization from the nodes point set.

Stores only 2D hull surface elements.

Definition at line 132 of file mesh_tetgen_interface.C.

133{
134 // class tetgen_wrapper allows library access on a basic level
135 TetGenWrapper tetgen_wrapper;
136
137 // Copy Mesh's node points into TetGen data structure
138 this->fill_pointlist(tetgen_wrapper);
139
140 // Run TetGen triangulation method:
141 // Q = quiet, no terminal output
142 // Note: if no switch is used, the input must be a list of 3D points
143 // (.node file) and the Delaunay tetrahedralization of this point set
144 // will be generated. In this particular function, we are throwing
145 // away the tetrahedra generated by TetGen, and keeping only the
146 // convex hull...
147 tetgen_wrapper.set_switches(_switches);
148 tetgen_wrapper.run_tetgen();
149 unsigned int num_elements = tetgen_wrapper.get_numberoftrifaces();
150
151 // Delete *all* old elements. Yes, we legally delete elements while
152 // iterating over them because no entries from the underlying container
153 // are actually erased.
154 for (auto & elem : this->_mesh.element_ptr_range())
155 this->_mesh.delete_elem (elem);
156
157 // We just removed any boundary info associated with element faces
158 // or edges, so let's update the boundary id caches.
160
161 // Add the 2D elements which comprise the convex hull back to the mesh.
162 // Vector that temporarily holds the node labels defining element.
163 unsigned int node_labels[3];
164
165 for (unsigned int i=0; i<num_elements; ++i)
166 {
167 auto elem = Elem::build(TRI3);
168
169 // Get node labels associated with this element
170 for (auto j : elem->node_index_range())
171 node_labels[j] = tetgen_wrapper.get_triface_node(i,j);
172
173 this->assign_nodes_to_elem(node_labels, elem.get());
174
175 // Finally, add this element to the mesh.
176 this->_mesh.add_elem(std::move(elem));
177 }
178
179 // To the naked eye, a few smoothing iterations usually looks better.
180 // We don't do this by default.
181 if (this->_smooth_after_generating)
182 LaplaceMeshSmoother(this->_mesh, 2).smooth();
183}
static std::unique_ptr< Elem > build(const ElemType type, Elem *p=nullptr)
Definition elem.C:442
virtual Elem * add_elem(Elem *e)=0
Add elem e to the end of the element array.
bool _smooth_after_generating
Flag which tells whether we should smooth the mesh after it is generated.
void fill_pointlist(TetGenWrapper &wrapper)
This function copies nodes from the _mesh into TetGen's pointlist.
void assign_nodes_to_elem(unsigned *node_labels, Elem *elem)
Assigns the node IDs contained in the 'node_labels' array to 'elem'.

References libMesh::MeshTetInterface::_mesh, libMesh::MeshTetInterface::_smooth_after_generating, _switches, libMesh::MeshBase::add_elem(), assign_nodes_to_elem(), libMesh::Elem::build(), libMesh::MeshBase::delete_elem(), fill_pointlist(), libMesh::MeshBase::get_boundary_info(), libMesh::TetGenWrapper::get_numberoftrifaces(), libMesh::TetGenWrapper::get_triface_node(), libMesh::BoundaryInfo::regenerate_id_sets(), libMesh::TetGenWrapper::run_tetgen(), libMesh::TetGenWrapper::set_switches(), libMesh::LaplaceMeshSmoother::smooth(), and libMesh::TRI3.

Referenced by add_cube_convex_hull_to_mesh().

◆ process_hull_integrity_result()

void libMesh::MeshTetInterface::process_hull_integrity_result ( const std::set< SurfaceIntegrity > &  result) const
protectedinherited

This function prints an informative message and throws an exception based on the output of the check_hull_integrity() function.

It is a separate function so that you can check hull integrity without exiting or catching an exception if desired.

Definition at line 633 of file mesh_tet_interface.C.

635{
636 std::ostringstream err_msg;
637
638 if (result.empty()) // success
639 return;
640
641 err_msg << "Error! Conforming Delaunay mesh tetrahedralization requires a convex hull." << std::endl;
642
643 if (result.count(NON_TRI3))
644 {
645 err_msg << "At least one non-Tri3 element was found in the input boundary mesh. ";
646 err_msg << "Our constrained Delaunay tetrahedralization boundary must be a triangulation of Tri3 elements." << std::endl;
647 }
648 if (result.count(MISSING_NEIGHBOR))
649 {
650 err_msg << "At least one triangle without three neighbors was found in the input boundary mesh. ";
651 err_msg << "A constrained Delaunay tetrahedralization boundary must be a triangular manifold without boundary." << std::endl;
652 }
653 if (result.count(EMPTY_MESH))
654 {
655 err_msg << "The input boundary mesh was empty!" << std::endl;
656 err_msg << "Our constrained Delaunay tetrahedralization boundary must be a triangulation of Tri3 elements." << std::endl;
657 }
658 if (result.count(MISSING_BACKLINK))
659 {
660 err_msg << "At least one triangle neighbor without a return neighbor link was found in the input boundary mesh. ";
661 err_msg << "A constrained Delaunay tetrahedralization boundary must be a conforming and non-adaptively-refined mesh." << std::endl;
662 }
663 if (result.count(BAD_NEIGHBOR_NODES))
664 {
665 err_msg << "At least one triangle neighbor without expected node links was found in the input boundary mesh. ";
666 err_msg << "A constrained Delaunay tetrahedralization boundary must be a conforming and non-adaptively-refined mesh." << std::endl;
667 }
668 if (result.count(NON_ORIENTED))
669 {
670 err_msg << "At least one triangle neighbor with an inconsistent orientation was found in the input boundary mesh. ";
671 err_msg << "A constrained Delaunay tetrahedralization boundary must be an oriented Tri3 mesh." << std::endl;
672 }
673 if (result.count(BAD_NEIGHBOR_LINKS))
674 err_msg << "At least one triangle neighbor with inconsistent node and neighbor links was found in the input boundary mesh." << std::endl;
675 if (result.count(DEGENERATE_ELEMENT))
676 err_msg << "At least one input triangle is degenerate, with near-zero area relative to the manifold." << std::endl;
677 if (result.count(DEGENERATE_MESH))
678 err_msg << "The input mesh is degenerate, with zero thickness in at least one direction." << std::endl;
679
680 libmesh_error_msg(err_msg.str());
681}

References libMesh::MeshTetInterface::BAD_NEIGHBOR_LINKS, libMesh::MeshTetInterface::BAD_NEIGHBOR_NODES, libMesh::MeshTetInterface::DEGENERATE_ELEMENT, libMesh::MeshTetInterface::DEGENERATE_MESH, libMesh::MeshTetInterface::EMPTY_MESH, libMesh::MeshTetInterface::MISSING_BACKLINK, libMesh::MeshTetInterface::MISSING_NEIGHBOR, libMesh::MeshTetInterface::NON_ORIENTED, and libMesh::MeshTetInterface::NON_TRI3.

Referenced by libMesh::NetGenMeshInterface::triangulate(), and triangulate_conformingDelaunayMesh_carvehole().

◆ set_switches()

void libMesh::TetGenMeshInterface::set_switches ( std::string  new_switches)

Method to set switches to tetgen, allowing for different behaviours.

Definition at line 48 of file mesh_tetgen_interface.C.

49{
50 // set the tetgen switch manually:
51 // p = tetrahedralizes a piecewise linear complex (see definition in user manual)
52 // Q = quiet, no terminal output
53 // q = specify a minimum radius/edge ratio
54 // a = tetrahedron volume constraint
55 // V = verbose output
56 // for full list of options and their meaning: see the tetgen manual
57 // (http://wias-berlin.de/software/tetgen/1.5/doc/manual/manual005.html)
58 _switches = std::move(switches);
59}

References _switches.

Referenced by tetrahedralize_domain().

◆ set_verbosity()

void libMesh::MeshTetInterface::set_verbosity ( unsigned int  v)
inlineinherited

Sets a verbosity level, defaulting to 0 (print nothing), to be set as high as 100 (print everything).

For verbosity >= 50, print all detected surface mesh integrity issues as they're found. Subclasses may add other output at other verbosity levels.

Definition at line 214 of file mesh_tet_interface.h.

215{
216 this->_verbosity = v;
217}

References libMesh::MeshTetInterface::_verbosity.

Referenced by MeshTetTest::testNetGen().

◆ smooth_after_generating()

bool & libMesh::MeshTetInterface::smooth_after_generating ( )
inlineinherited

Sets/gets flag which tells whether to do two steps of Laplace mesh smoothing after generating the grid.

False by default (for compatibility with old TetGenMeshInterface behavior).

Definition at line 75 of file mesh_tet_interface.h.

References libMesh::MeshTetInterface::_smooth_after_generating.

◆ triangulate()

void libMesh::TetGenMeshInterface::triangulate ( )
overridevirtual

Method invokes TetGen library to compute a Delaunay tetrahedralization.

Implements libMesh::MeshTetInterface.

Definition at line 62 of file mesh_tetgen_interface.C.

63{
65}
void triangulate_pointset()
Method invokes TetGen library to compute a Delaunay tetrahedralization from the nodes point set.

References triangulate_pointset().

◆ triangulate_conformingDelaunayMesh()

void libMesh::TetGenMeshInterface::triangulate_conformingDelaunayMesh ( double  quality_constraint = 0.,
double  volume_constraint = 0. 
)

Method invokes TetGen library to compute a Delaunay tetrahedralization from the nodes point set.

Boundary constraints are taken from elements array.

Definition at line 189 of file mesh_tetgen_interface.C.

191{
192 // start triangulation method with empty holes list:
193 std::vector<Point> noholes;
194 triangulate_conformingDelaunayMesh_carvehole(noholes, quality_constraint, volume_constraint);
195}
void triangulate_conformingDelaunayMesh_carvehole(const std::vector< Point > &holes, double quality_constraint=0., double volume_constraint=0.)
Method invokes TetGen library to compute a Delaunay tetrahedralization from the nodes point set.

References triangulate_conformingDelaunayMesh_carvehole().

◆ triangulate_conformingDelaunayMesh_carvehole()

void libMesh::TetGenMeshInterface::triangulate_conformingDelaunayMesh_carvehole ( const std::vector< Point > &  holes,
double  quality_constraint = 0.,
double  volume_constraint = 0. 
)

Method invokes TetGen library to compute a Delaunay tetrahedralization from the nodes point set.

Boundary constraints are taken from elements array. Include carve-out functionality.

Definition at line 199 of file mesh_tetgen_interface.C.

202{
203 // Before calling this function, the Mesh must contain a convex hull
204 // of TRI3 elements which define the boundary.
205 auto hull_integrity_check = this->improve_hull_integrity();
206
207 // Possibly die if hull integrity check failed
208 this->process_hull_integrity_result(hull_integrity_check);
209
210 // class tetgen_wrapper allows library access on a basic level
211 TetGenWrapper tetgen_wrapper;
212
213 // Copy Mesh's node points into TetGen data structure
214 this->fill_pointlist(tetgen_wrapper);
215
216 // >>> fill input structure "tetgenio" with facet data:
217 int facet_num = this->_mesh.n_elem();
218
219 // allocate memory in "tetgenio" structure:
220 tetgen_wrapper.allocate_facetlist
221 (facet_num, cast_int<int>(holes.size()));
222
223
224 // Set up tetgen data structures with existing facet information
225 // from the convex hull.
226 {
227 int insertnum = 0;
228 for (auto & elem : this->_mesh.element_ptr_range())
229 {
230 tetgen_wrapper.allocate_facet_polygonlist(insertnum, 1);
231 tetgen_wrapper.allocate_polygon_vertexlist(insertnum, 0, 3);
232
233 for (auto j : elem->node_index_range())
234 {
235 // We need to get the sequential index of elem->node_ptr(j), but
236 // it should already be stored in _sequential_to_libmesh_node_map...
237 unsigned libmesh_node_id = elem->node_id(j);
238
239 // The libmesh node IDs may not be sequential, but can we assume
240 // they are at least in order??? We will do so here.
241 std::vector<unsigned>::iterator node_iter =
244 libmesh_node_id);
245
246 // Check to see if not found: this could also indicate the sequential
247 // node map is not sorted...
248 libmesh_error_msg_if(node_iter == _sequential_to_libmesh_node_map.end(),
249 "Global node " << libmesh_node_id << " not found in sequential node map!");
250
251 int sequential_index = cast_int<int>
252 (std::distance(_sequential_to_libmesh_node_map.begin(),
253 node_iter));
254
255 // Debugging:
256 // libMesh::out << "libmesh_node_id=" << libmesh_node_id
257 // << ", sequential_index=" << sequential_index
258 // << std::endl;
259
260 tetgen_wrapper.set_vertex(insertnum, // facet number
261 0, // polygon (always 0)
262 j, // local vertex index in tetgen input
263 sequential_index);
264 }
265
266 // Go to next facet in polygonlist
267 insertnum++;
268 }
269 }
270
271
272
273 // fill hole list (if there are holes):
274 if (holes.size() > 0)
275 {
276 unsigned hole_index = 0;
277 for (Point ihole : holes)
278 tetgen_wrapper.set_hole(hole_index++,
279 REAL(ihole(0)),
280 REAL(ihole(1)),
281 REAL(ihole(2)));
282 }
283
284
285 // Run TetGen triangulation method
286
287 // Assemble switches: we append the user's switches (if any) to
288 // - 'p' tetrahedralize a piecewise linear complex
289 // - 'C' check consistency of mesh (avoid inverted elements)
290 // (see definition and further options in user manual
291 // http://wias-berlin.de/software/tetgen/1.5/doc/manual/manual005.html )
292 std::ostringstream oss;
293 oss << "pC";
294 oss << _switches;
295
296 if (quality_constraint != 0)
297 oss << "q" << std::fixed << quality_constraint;
298
299 if (volume_constraint != 0)
300 oss << "a" << std::fixed << volume_constraint;
301
302 std::string params = oss.str();
303
304 tetgen_wrapper.set_switches(params); // TetGen switches: Piecewise linear complex, Quiet mode
305 tetgen_wrapper.run_tetgen();
306
307 // => nodes:
308 unsigned int old_nodesnum = this->_mesh.n_nodes();
309 REAL x=0., y=0., z=0.;
310 const unsigned int num_nodes = tetgen_wrapper.get_numberofpoints();
311
312 // Debugging:
313 // libMesh::out << "Original mesh had " << old_nodesnum << " nodes." << std::endl;
314 // libMesh::out << "Reserving space for " << num_nodes << " total nodes." << std::endl;
315
316 // Reserve space for additional nodes in the node map
317 _sequential_to_libmesh_node_map.reserve(num_nodes);
318
319 // Add additional nodes to the Mesh.
320 // Original code had i<=num_nodes here (Note: the indexing is:
321 // foo[3*i], [3*i+1], [3*i+2]) But according to the TetGen docs, "In
322 // all cases, the first item in any array is stored starting at
323 // index [0]."
324 for (unsigned int i=old_nodesnum; i<num_nodes; i++)
325 {
326 // Fill in x, y, z values
327 tetgen_wrapper.get_output_node(i, x,y,z);
328
329 // Catch the node returned by add_point()... this will tell us the ID
330 // assigned by the Mesh.
331 Node * new_node = this->_mesh.add_point ( Point(x,y,z) );
332
333 // Store this new ID in our sequential-to-libmesh node mapping array
334 _sequential_to_libmesh_node_map.push_back( new_node->id() );
335 }
336
337 // Debugging:
338 // std::copy(_sequential_to_libmesh_node_map.begin(),
339 // _sequential_to_libmesh_node_map.end(),
340 // std::ostream_iterator<unsigned>(std::cout, " "));
341 // std::cout << std::endl;
342
343
344 // => tetrahedra:
345 const unsigned int num_elements = tetgen_wrapper.get_numberoftetrahedra();
346
347 // Vector that temporarily holds the node labels defining element connectivity.
348 unsigned int node_labels[4];
349
350 for (unsigned int i=0; i<num_elements; i++)
351 {
352 // TetGen only supports Tet4 elements.
353 auto elem = Elem::build(TET4);
354
355 // Fill up the the node_labels vector
356 for (auto j : elem->node_index_range())
357 node_labels[j] = tetgen_wrapper.get_element_node(i,j);
358
359 // Associate nodes with this element
360 this->assign_nodes_to_elem(node_labels, elem.get());
361
362 // Finally, add this element to the mesh
363 this->_mesh.add_elem(std::move(elem));
364 }
365
366 // Delete original convex hull elements. Is there ever a case where
367 // we should not do this?
369
370 // To the naked eye, a few smoothing iterations usually looks better.
371 // We don't do this by default.
372 if (this->_smooth_after_generating)
373 LaplaceMeshSmoother(_mesh, 2).smooth();
374}
virtual Node * add_point(const Point &p, const dof_id_type id=DofObject::invalid_id, const processor_id_type proc_id=DofObject::invalid_processor_id)=0
Add a new Node at Point p to the end of the vertex array, with processor_id procid.
void process_hull_integrity_result(const std::set< SurfaceIntegrity > &result) const
This function prints an informative message and throws an exception based on the output of the check_...
void delete_2D_hull_elements()
Delete original convex hull elements from the Mesh after performing a Delaunay tetrahedralization.
std::set< SurfaceIntegrity > improve_hull_integrity()
This function checks the integrity of the current set of elements in the Mesh, and corrects what it c...
ForwardIterator binary_find(ForwardIterator first, ForwardIterator last, const T &value)
The STL provides std::binary_search() which returns true or false depending on whether the searched-f...
Definition utility.h:233

References libMesh::MeshTetInterface::_mesh, _sequential_to_libmesh_node_map, libMesh::MeshTetInterface::_smooth_after_generating, _switches, libMesh::MeshBase::add_elem(), libMesh::MeshBase::add_point(), libMesh::TetGenWrapper::allocate_facet_polygonlist(), libMesh::TetGenWrapper::allocate_facetlist(), libMesh::TetGenWrapper::allocate_polygon_vertexlist(), assign_nodes_to_elem(), libMesh::Utility::binary_find(), libMesh::Elem::build(), libMesh::MeshTetInterface::delete_2D_hull_elements(), fill_pointlist(), libMesh::TetGenWrapper::get_element_node(), libMesh::TetGenWrapper::get_numberofpoints(), libMesh::TetGenWrapper::get_numberoftetrahedra(), libMesh::TetGenWrapper::get_output_node(), libMesh::DofObject::id(), libMesh::MeshTetInterface::improve_hull_integrity(), libMesh::MeshBase::n_elem(), libMesh::MeshBase::n_nodes(), libMesh::MeshTetInterface::process_hull_integrity_result(), libMesh::TetGenWrapper::run_tetgen(), libMesh::TetGenWrapper::set_hole(), libMesh::TetGenWrapper::set_switches(), libMesh::TetGenWrapper::set_vertex(), libMesh::LaplaceMeshSmoother::smooth(), and libMesh::TET4.

Referenced by tetrahedralize_domain(), and triangulate_conformingDelaunayMesh().

◆ triangulate_pointset()

void libMesh::TetGenMeshInterface::triangulate_pointset ( )

Method invokes TetGen library to compute a Delaunay tetrahedralization from the nodes point set.

Definition at line 68 of file mesh_tetgen_interface.C.

69{
70 // class tetgen_wrapper allows library access on a basic level:
71 TetGenWrapper tetgen_wrapper;
72
73 // fill input structure with point set data:
74 this->fill_pointlist(tetgen_wrapper);
75
76 // Run TetGen triangulation method:
77 // Q = quiet, no terminal output
78 // V = verbose, more terminal output
79 // Note: if no switch is used, the input must be a list of 3D points
80 // (.node file) and the Delaunay tetrahedralization of this point set
81 // will be generated.
82
83 // Can we apply quality and volume constraints in
84 // triangulate_pointset()?. On at least one test problem,
85 // specifying any quality or volume constraints here causes tetgen
86 // to segfault down in the insphere method: a nullptr is passed
87 // to the routine.
88 std::ostringstream oss;
89 oss << _switches;
90 // oss << "V"; // verbose operation
91 //oss << "q" << std::fixed << 2.0; // quality constraint
92 //oss << "a" << std::fixed << 100.; // volume constraint
93
94 // But if the user wants refinement, let's do our best.
96 oss << "a" << std::fixed << _desired_volume; // volume constraint
97
98 tetgen_wrapper.set_switches(oss.str());
99
100 // Run tetgen
101 tetgen_wrapper.run_tetgen();
102
103 // save elements to mesh structure, nodes will not be changed:
104 const unsigned int num_elements = tetgen_wrapper.get_numberoftetrahedra();
105
106 // Vector that temporarily holds the node labels defining element.
107 unsigned int node_labels[4];
108
109 for (unsigned int i=0; i<num_elements; ++i)
110 {
111 auto elem = Elem::build(TET4);
112
113 // Get the nodes associated with this element
114 for (auto j : elem->node_index_range())
115 node_labels[j] = tetgen_wrapper.get_element_node(i,j);
116
117 // Associate the nodes with this element
118 this->assign_nodes_to_elem(node_labels, elem.get());
119
120 // Finally, add this element to the mesh.
121 this->_mesh.add_elem(std::move(elem));
122 }
123
124 // To the naked eye, a few smoothing iterations usually looks better.
125 // We don't do this by default.
126 if (this->_smooth_after_generating)
127 LaplaceMeshSmoother(this->_mesh, 2).smooth();
128}

References libMesh::MeshTetInterface::_desired_volume, libMesh::MeshTetInterface::_mesh, libMesh::MeshTetInterface::_smooth_after_generating, _switches, libMesh::MeshBase::add_elem(), assign_nodes_to_elem(), libMesh::Elem::build(), fill_pointlist(), libMesh::TetGenWrapper::get_element_node(), libMesh::TetGenWrapper::get_numberoftetrahedra(), libMesh::TetGenWrapper::run_tetgen(), libMesh::TetGenWrapper::set_switches(), libMesh::LaplaceMeshSmoother::smooth(), and libMesh::TET4.

Referenced by triangulate().

◆ volume_to_surface_mesh()

BoundingBox libMesh::MeshTetInterface::volume_to_surface_mesh ( UnstructuredMesh mesh)
staticprotectedinherited

Remove volume elements from the given mesh, after converting their outer boundary faces to surface elements.

Returns the bounding box of the mesh; this is useful for detecting misplaced holes later.

Definition at line 134 of file mesh_tet_interface.C.

135{
136 // If we've been handed an unprepared mesh then we need to be made
137 // aware of that and fix that; we're relying on neighbor pointers.
139
140 if (!mesh.is_prepared())
142
143 // We'll return a bounding box for use by subclasses in basic sanity checks.
144 BoundingBox surface_bb;
145
146 // First convert all volume boundaries to surface elements; this
147 // gives us a manifold bounding the mesh, though it may not be a
148 // connected manifold even if the volume mesh was connected.
149 {
150 // Make sure ids are in sync and valid on a DistributedMesh
151 const dof_id_type max_orig_id = mesh.max_elem_id();
152#ifdef LIBMESH_ENABLE_UNIQUE_ID
153 const unique_id_type max_unique_id = mesh.parallel_max_unique_id();
154#endif
155
156 // Change this if we add arbitrary polyhedra...
157 const dof_id_type max_sides = 6;
158
159 std::unordered_set<Elem *> elems_to_delete;
160
161 std::vector<std::unique_ptr<Elem>> elems_to_add;
162
163 // Convert all faces to surface elements
164 for (auto * elem : mesh.active_element_ptr_range())
165 {
166 libmesh_error_msg_if (elem->dim() < 2,
167 "Cannot use meshes with 0D or 1D elements to define a volume");
168
169 // If we've already got 2D elements then those are (part of)
170 // our surface.
171 if (elem->dim() == 2)
172 continue;
173
174 // 3D elements will be removed after we've extracted their
175 // surface faces.
176 elems_to_delete.insert(elem);
177
178 for (auto s : make_range(elem->n_sides()))
179 {
180 // If there's a neighbor on this side then there's not a
181 // boundary
182 if (elem->neighbor_ptr(s))
183 {
184 // We're not supporting AMR meshes here yet
185 if (elem->level() != elem->neighbor_ptr(s)->level())
186 libmesh_not_implemented_msg
187 ("Tetrahedralizaton of adapted meshes is not currently supported");
188 continue;
189 }
190
191 elems_to_add.push_back(elem->build_side_ptr(s));
192 Elem * side_elem = elems_to_add.back().get();
193
194 // Wipe the interior_parent before it can become a
195 // dangling pointer later
196 side_elem->set_interior_parent(nullptr);
197
198 // If the mesh is replicated then its automatic id
199 // setting is fine. If not, then we need unambiguous ids
200 // independent of element traversal.
201 if (!mesh.is_replicated())
202 {
203 side_elem->set_id(max_orig_id + max_sides*elem->id() + s);
204#ifdef LIBMESH_ENABLE_UNIQUE_ID
205 side_elem->set_unique_id(max_unique_id + max_sides*elem->id() + s);
206#endif
207 }
208 }
209 }
210
211 // If the mesh is replicated then its automatic neighbor finding
212 // is fine. If not, then we need to insert them ourselves, but
213 // it's easy because we can use the fact (from our implementation
214 // above) that our new elements have no parents or children, plus
215 // the fact (from the tiny fraction of homology I understand) that
216 // a manifold boundary is a manifold with no boundary.
217 //
218 // See UnstructuredMesh::find_neighbors() for more explanation of
219 // (a more complicated version of) the algorithm here.
220 if (!mesh.is_replicated())
221 {
222 typedef dof_id_type key_type;
223 typedef std::pair<Elem *, unsigned char> val_type;
224 typedef std::unordered_multimap<key_type, val_type> map_type;
225 map_type side_to_elem_map;
226
227 std::unique_ptr<Elem> my_side, their_side;
228
229 for (auto & elem : elems_to_add)
230 {
231 for (auto s : elem->side_index_range())
232 {
233 if (elem->neighbor_ptr(s))
234 continue;
235 const dof_id_type key = elem->low_order_key(s);
236 auto bounds = side_to_elem_map.equal_range(key);
237 if (bounds.first != bounds.second)
238 {
239 elem->side_ptr(my_side, s);
240 while (bounds.first != bounds.second)
241 {
242 Elem * potential_neighbor = bounds.first->second.first;
243 const unsigned int ns = bounds.first->second.second;
244 potential_neighbor->side_ptr(their_side, ns);
245 if (*my_side == *their_side)
246 {
247 elem->set_neighbor(s, potential_neighbor);
248 potential_neighbor->set_neighbor(ns, elem.get());
249 side_to_elem_map.erase (bounds.first);
250 break;
251 }
252 ++bounds.first;
253 }
254
255 if (!elem->neighbor_ptr(s))
256 side_to_elem_map.emplace
257 (key, std::make_pair(elem.get(), cast_int<unsigned char>(s)));
258 }
259 }
260 }
261
262 // At this point we *should* have a match for everything, so
263 // anything we don't have a match for is remote.
264 for (auto & elem : elems_to_add)
265 for (auto s : elem->side_index_range())
266 if (!elem->neighbor_ptr(s))
267 elem->set_neighbor(s, const_cast<RemoteElem*>(remote_elem));
268 }
269
270 // Remove volume and edge elements
271 for (Elem * elem : elems_to_delete)
272 mesh.delete_elem(elem);
273
274 // Add the new elements outside the loop so we don't risk
275 // invalidating iterators.
276 for (auto & elem : elems_to_add)
277 mesh.add_elem(std::move(elem));
278 }
279
280 // Fix up neighbor pointers, element counts, etc.
282
283 // We're making tets; we need to start with tris
285
286 // Partition surface into connected components. At this point I'm
287 // finally going to give up and serialize, because at least we got
288 // from 3D down to 2D first, and because I don't want to have to
289 // turn flood_component into a while loop with a parallel sync in
290 // the middle, and because we do have to serialize *eventually*
291 // anyways unless we get a parallel tetrahedralizer backend someday.
292 MeshSerializer mesh_serializer(mesh);
293
294 std::vector<std::unordered_set<Elem *>> components;
295 std::unordered_set<Elem *> in_component;
296
297 for (auto * elem : mesh.element_ptr_range())
298 if (!in_component.count(elem))
299 components.emplace_back(flood_component(in_component, elem));
300
301 const std::unordered_set<Elem *> * biggest_component = nullptr;
302 Real biggest_six_vol = 0;
303 for (const auto & component : components)
304 {
305 Real six_vol = six_times_signed_volume(component);
306 if (std::abs(six_vol) > std::abs(biggest_six_vol))
307 {
308 biggest_six_vol = six_vol;
309 biggest_component = &component;
310 }
311 }
312
313 if (!biggest_component)
314 libmesh_error_msg("No non-zero-volume component found among " <<
315 components.size() << " boundary components");
316
317 for (const auto & component : components)
318 if (&component != biggest_component)
319 {
320 for (Elem * elem: component)
321 mesh.delete_elem(elem);
322 }
323 else
324 {
325 for (Elem * elem: component)
326 {
327 if (biggest_six_vol < 0)
328 elem->flip(&mesh.get_boundary_info());
329
330 for (auto & node : elem->node_ref_range())
331 surface_bb.union_with(node);
332 }
333 }
334
336
337 return surface_bb;
338}
dof_id_type & set_id()
Definition dof_object.h:827
void set_unique_id(unique_id_type new_id)
Sets the unique_id for this DofObject.
Definition dof_object.h:848
virtual std::unique_ptr< Elem > side_ptr(unsigned int i)=0
void set_neighbor(const unsigned int i, Elem *n)
Assigns n as the neighbor.
Definition elem.h:2635
void set_interior_parent(Elem *p)
Sets the pointer to the element's interior_parent.
Definition elem.C:1222
bool is_prepared() const
Definition mesh_base.C:1064
virtual bool is_replicated() const
Definition mesh_base.h:379
void prepare_for_use(const bool skip_renumber_nodes_and_elements, const bool skip_find_neighbors)
Prepare a newly created (or read) mesh for use.
Definition mesh_base.C:824
virtual dof_id_type max_elem_id() const =0
virtual unique_id_type parallel_max_unique_id() const =0
In parallel meshes where a ghost element has neighbors which do not exist on the local processor,...
Definition remote_elem.h:61
void all_tri(MeshBase &mesh)
Subdivides any non-simplex elements in a Mesh to produce simplex (triangular in 2D,...
bool valid_is_prepared(const MeshBase &mesh)
A function for testing whether a mesh's cached is_prepared() setting is not a false positive.
uint8_t unique_id_type
Definition id_types.h:86
const RemoteElem * remote_elem
Definition remote_elem.C:57
IntRange< T > make_range(T beg, T end)
The 2-parameter make_range() helper function returns an IntRange<T> when both input parameters are of...
Definition int_range.h:176

References libMesh::MeshBase::add_elem(), libMesh::MeshTools::Modification::all_tri(), libMesh::Elem::build_side_ptr(), libMesh::MeshBase::delete_elem(), libMesh::Elem::dim(), libMesh::Elem::flip(), libMesh::MeshBase::get_boundary_info(), libMesh::DofObject::id(), libMesh::MeshBase::is_prepared(), libMesh::MeshBase::is_replicated(), libMesh::Elem::level(), libMesh::libmesh_assert(), libMesh::Elem::low_order_key(), libMesh::make_range(), libMesh::MeshBase::max_elem_id(), mesh, libMesh::Elem::n_sides(), libMesh::Elem::neighbor_ptr(), libMesh::Elem::node_ref_range(), libMesh::MeshBase::parallel_max_unique_id(), libMesh::MeshBase::prepare_for_use(), libMesh::Real, libMesh::remote_elem, libMesh::DofObject::set_id(), libMesh::Elem::set_interior_parent(), libMesh::Elem::set_neighbor(), libMesh::DofObject::set_unique_id(), libMesh::Elem::side_index_range(), libMesh::Elem::side_ptr(), libMesh::BoundingBox::union_with(), and libMesh::MeshTools::valid_is_prepared().

Referenced by libMesh::NetGenMeshInterface::triangulate().

Member Data Documentation

◆ _desired_volume

Real libMesh::MeshTetInterface::_desired_volume
protectedinherited

The desired volume for the elements in the resulting mesh.

Unlimited (indicated by 0) by default

Definition at line 184 of file mesh_tet_interface.h.

Referenced by libMesh::MeshTetInterface::desired_volume(), libMesh::NetGenMeshInterface::triangulate(), and triangulate_pointset().

◆ _elem_type

ElemType libMesh::MeshTetInterface::_elem_type
protectedinherited

The exact type of tetrahedra we intend to construct.

Definition at line 195 of file mesh_tet_interface.h.

Referenced by libMesh::MeshTetInterface::elem_type(), libMesh::MeshTetInterface::increase_tet_order(), and libMesh::NetGenMeshInterface::triangulate().

◆ _holes

std::unique_ptr<std::vector<std::unique_ptr<UnstructuredMesh> > > libMesh::MeshTetInterface::_holes
protectedinherited

A pointer to a vector of meshes each defining a hole.

If this is nullptr, there are no holes!

Definition at line 206 of file mesh_tet_interface.h.

Referenced by libMesh::MeshTetInterface::attach_hole_list(), and libMesh::NetGenMeshInterface::triangulate().

◆ _mesh

UnstructuredMesh& libMesh::MeshTetInterface::_mesh
protectedinherited

◆ _sequential_to_libmesh_node_map

std::vector<unsigned> libMesh::TetGenMeshInterface::_sequential_to_libmesh_node_map
protected

We should not assume libmesh nodes are numbered sequentially... This is not the default behavior of DistributedMesh, for example, unless you specify node IDs explicitly.

So this array allows us to keep a mapping between the sequential numbering in tetgen_data.pointlist.

Definition at line 133 of file mesh_tetgen_interface.h.

Referenced by assign_nodes_to_elem(), fill_pointlist(), and triangulate_conformingDelaunayMesh_carvehole().

◆ _serializer

MeshSerializer libMesh::TetGenMeshInterface::_serializer
protected

Tetgen only operates on serial meshes.

Definition at line 138 of file mesh_tetgen_interface.h.

◆ _smooth_after_generating

bool libMesh::MeshTetInterface::_smooth_after_generating
protectedinherited

Flag which tells whether we should smooth the mesh after it is generated.

False by default.

Definition at line 190 of file mesh_tet_interface.h.

Referenced by pointset_convexhull(), libMesh::MeshTetInterface::smooth_after_generating(), triangulate_conformingDelaunayMesh_carvehole(), and triangulate_pointset().

◆ _switches

std::string libMesh::TetGenMeshInterface::_switches
protected

Parameter controlling the behaviour of tetgen.

By default quiet.

Definition at line 144 of file mesh_tetgen_interface.h.

Referenced by pointset_convexhull(), set_switches(), triangulate_conformingDelaunayMesh_carvehole(), and triangulate_pointset().

◆ _verbosity

unsigned int libMesh::MeshTetInterface::_verbosity
protectedinherited

The documentation for this class was generated from the following files: