22 #include "libmesh/cell_pyramid.h" 23 #include "libmesh/cell_pyramid5.h" 24 #include "libmesh/face_tri3.h" 25 #include "libmesh/face_quad4.h" 79 libmesh_assert_less (s, this->
n_sides());
98 libmesh_error_msg(
"Invalid side s = " << s);
106 libmesh_assert_less (s, this->
n_sides());
125 libmesh_error_msg(
"Invalid side s = " << s);
132 unsigned int side_node)
const 134 libmesh_assert_less (side, this->
n_sides());
148 unsigned int edge_node)
const 150 libmesh_assert_less(edge, this->
n_edges());
160 libmesh_assert_less (i, this->
n_sides());
163 std::unique_ptr<Elem> face;
173 face = std::make_unique<Tri3>();
178 face = std::make_unique<Quad4>();
182 libmesh_error_msg(
"Invalid side i = " << i);
186 for (
auto n : face->node_index_range())
195 const unsigned int i)
197 libmesh_assert_less (i, this->
n_sides());
206 if (!side.get() || side->type() !=
TRI3)
216 if (!side.get() || side->type() !=
QUAD4)
225 libmesh_error_msg(
"Invalid side i = " << i);
231 for (
auto n : side->node_index_range())
238 const unsigned int s)
const 241 libmesh_assert_less (s, this->
n_sides());
243 for (
unsigned int i = 0; i != 4; ++i)
252 const unsigned int s)
const 254 libmesh_assert_less (e, this->
n_edges());
255 libmesh_assert_less (s, this->
n_sides());
264 libmesh_assert_less (e, this->
n_edges());
277 std::vector<unsigned int>
280 libmesh_assert_less(n, this->
n_nodes());
283 auto trim = (n < 4) ? 1 : 0;
301 const Real eps)
const 303 const Real & xi = p(0);
304 const Real & eta = p(1);
305 const Real & zeta = p(2);
315 return ((-eta - 1. + zeta <= 0.+eps) &&
316 ( xi - 1. + zeta <= 0.+eps) &&
317 ( eta - 1. + zeta <= 0.+eps) &&
318 ( -xi - 1. + zeta <= 0.+eps) &&
const unsigned int invalid_uint
A number which is used quite often to represent an invalid or uninitialized value for an unsigned int...
static const int num_edges
virtual bool is_face(const unsigned int i) const =0
virtual dof_id_type key() const
virtual std::vector< unsigned int > edges_adjacent_to_node(const unsigned int n) const override
virtual bool is_flipped() const override final
static const int nodes_per_edge
static const unsigned int edge_nodes_map[num_edges][nodes_per_edge]
This maps the node of the edge to element node numbers.
virtual unsigned int n_sides() const override
The libMesh namespace provides an interface to certain functionality in the library.
virtual std::vector< unsigned int > sides_on_edge(const unsigned int e) const override final
virtual unsigned int n_vertices() const override
virtual bool on_reference_element(const Point &p, const Real eps=TOLERANCE) const override final
virtual std::unique_ptr< Elem > side_ptr(const unsigned int i) override
virtual unsigned int local_side_node(unsigned int side, unsigned int side_node) const override
virtual bool is_edge_on_side(const unsigned int e, const unsigned int s) const override
T triple_product(const TypeVector< T > &a, const TypeVector< T > &b, const TypeVector< T > &c)
virtual unsigned int local_edge_node(unsigned int edge, unsigned int edge_node) const override
const Node & node_ref(const unsigned int i) const
virtual bool is_child_on_side(const unsigned int c, const unsigned int s) const override
virtual unsigned int n_children() const override
static const int nodes_per_side
static const int num_sides
Geometric constants for all Pyramids.
bool absolute_fuzzy_equals(const TypeVector< T > &rhs, Real tol=TOLERANCE) const
unsigned int local_singular_node(const Point &p, const Real tol=TOLERANCE *TOLERANCE) const override final
virtual unsigned int n_nodes() const override
DIE A HORRIBLE DEATH HERE typedef LIBMESH_DEFAULT_SCALAR_TYPE Real
subdomain_id_type subdomain_id() const
virtual unsigned int n_edges() const override
static const int num_children
virtual bool is_vertex(const unsigned int i) const =0
static const unsigned int adjacent_edges_map[5][4]
This maps the node to the 3 or 4 edge ids adjacent to the node.
static const Real _master_points[14][3]
Master element node locations.
static const unsigned int side_nodes_map[num_sides][nodes_per_side]
This maps the node of the side to element node numbers.
static dof_id_type compute_key(dof_id_type n0)
A Point defines a location in LIBMESH_DIM dimensional Real space.
dof_id_type node_id(const unsigned int i) const
const Point & point(const unsigned int i) const
virtual bool is_edge(const unsigned int i) const =0
virtual dof_id_type low_order_key(const unsigned int s) const override
static const unsigned int edge_sides_map[8][2]
This maps each edge to the sides that contain said edge.