libMesh
cell_pyramid.h
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1 // The libMesh Finite Element Library.
2 // Copyright (C) 2002-2019 Benjamin S. Kirk, John W. Peterson, Roy H. Stogner
3 
4 // This library is free software; you can redistribute it and/or
5 // modify it under the terms of the GNU Lesser General Public
6 // License as published by the Free Software Foundation; either
7 // version 2.1 of the License, or (at your option) any later version.
8 
9 // This library is distributed in the hope that it will be useful,
10 // but WITHOUT ANY WARRANTY; without even the implied warranty of
11 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 // Lesser General Public License for more details.
13 
14 // You should have received a copy of the GNU Lesser General Public
15 // License along with this library; if not, write to the Free Software
16 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
17 
18 
19 
20 #ifndef LIBMESH_CELL_PYRAMID_H
21 #define LIBMESH_CELL_PYRAMID_H
22 
23 // Local includes
24 #include "libmesh/cell.h"
25 
26 namespace libMesh
27 {
28 
29 
30 
31 
39 class Pyramid : public Cell
40 {
41 public:
42 
48  Pyramid(const unsigned int nn, Elem * p, Node ** nodelinkdata) :
49  Cell(nn, Pyramid::n_sides(), p, _elemlinks_data, nodelinkdata)
50  {
51  // Make sure the interior parent isn't undefined
52  if (LIBMESH_DIM > 3)
53  this->set_interior_parent(nullptr);
54  }
55 
56  Pyramid (Pyramid &&) = delete;
57  Pyramid (const Pyramid &) = delete;
58  Pyramid & operator= (const Pyramid &) = delete;
59  Pyramid & operator= (Pyramid &&) = delete;
60  virtual ~Pyramid() = default;
61 
66  virtual Point master_point (const unsigned int i) const override
67  {
68  libmesh_assert_less(i, this->n_nodes());
69  return Point(_master_points[i][0],
70  _master_points[i][1],
71  _master_points[i][2]);
72  }
73 
78  virtual unsigned int n_nodes() const override { return 5; }
79 
83  virtual unsigned int n_sides() const override { return 5; }
84 
88  virtual unsigned int n_vertices() const override { return 5; }
89 
93  virtual unsigned int n_edges() const override { return 8; }
94 
98  virtual unsigned int n_faces() const override { return 5; }
99 
103  virtual unsigned int n_children() const override { return 10; }
104 
109  virtual bool is_child_on_side(const unsigned int c,
110  const unsigned int s) const override;
111 
115  virtual bool is_edge_on_side(const unsigned int e,
116  const unsigned int s) const override;
117 
121  using Elem::key;
122 
128  virtual dof_id_type key (const unsigned int s) const override;
129 
133  virtual unsigned int which_node_am_i(unsigned int side,
134  unsigned int side_node) const override;
135 
139  virtual std::unique_ptr<Elem> side_ptr (const unsigned int i) override;
140 
144  virtual void side_ptr (std::unique_ptr<Elem> & side, const unsigned int i) override;
145 
146 protected:
147 
151  Elem * _elemlinks_data[6+(LIBMESH_DIM>3)];
152 
156  static const Real _master_points[14][3];
157 
158 #ifdef LIBMESH_ENABLE_AMR
159 
163  unsigned int side_children_matrix (const unsigned int,
164  const unsigned int) const
165  { libmesh_not_implemented(); return 0; }
166 
167 #endif
168 
169 };
170 
171 } // namespace libMesh
172 
173 #endif // LIBMESH_CELL_PYRAMID_H
The Pyramid is an element in 3D with 5 sides.
Definition: cell_pyramid.h:39
A Node is like a Point, but with more information.
Definition: node.h:52
unsigned int side_children_matrix(const unsigned int, const unsigned int) const
Matrix that allows children to inherit boundary conditions.
Definition: cell_pyramid.h:163
virtual dof_id_type key() const
This is the base class from which all geometric element types are derived.
Definition: elem.h:101
virtual unsigned int n_sides() const override
Definition: cell_pyramid.h:83
The libMesh namespace provides an interface to certain functionality in the library.
virtual bool is_child_on_side(const unsigned int c, const unsigned int s) const override
virtual unsigned int n_vertices() const override
Definition: cell_pyramid.h:88
void set_interior_parent(Elem *p)
Sets the pointer to the element&#39;s interior_parent.
Pyramid & operator=(const Pyramid &)=delete
The Cell is an abstract element type that lives in three dimensions.
Definition: cell.h:38
virtual unsigned int n_children() const override
Definition: cell_pyramid.h:103
virtual bool is_edge_on_side(const unsigned int e, const unsigned int s) const override
virtual ~Pyramid()=default
virtual unsigned int which_node_am_i(unsigned int side, unsigned int side_node) const override
Elem * _elemlinks_data[6+(LIBMESH_DIM >3)]
Data for links to parent/neighbor/interior_parent elements.
Definition: cell_pyramid.h:151
virtual unsigned int n_nodes() const override
Definition: cell_pyramid.h:78
DIE A HORRIBLE DEATH HERE typedef LIBMESH_DEFAULT_SCALAR_TYPE Real
virtual unsigned int n_edges() const override
Definition: cell_pyramid.h:93
Pyramid(const unsigned int nn, Elem *p, Node **nodelinkdata)
Default pyramid, one quad face, four triangular faces, takes number of nodes and parent.
Definition: cell_pyramid.h:48
static const Real _master_points[14][3]
Master element node locations.
Definition: cell_pyramid.h:156
virtual Point master_point(const unsigned int i) const override
Definition: cell_pyramid.h:66
virtual unsigned int n_faces() const override
Definition: cell_pyramid.h:98
A Point defines a location in LIBMESH_DIM dimensional Real space.
Definition: point.h:38
virtual std::unique_ptr< Elem > side_ptr(const unsigned int i) override
uint8_t dof_id_type
Definition: id_types.h:67