20#ifndef LIBMESH_CELL_PYRAMID5_H
21#define LIBMESH_CELL_PYRAMID5_H
24#include "libmesh/cell_pyramid.h"
83 virtual unsigned int n_sub_elem()
const override {
return 1; }
88 virtual bool is_vertex(
const unsigned int i)
const override;
93 virtual bool is_edge(
const unsigned int i)
const override;
98 virtual bool is_face(
const unsigned int i)
const override;
105 const unsigned int s)
const override;
107 virtual std::vector<unsigned int>
nodes_on_side(
const unsigned int s)
const override;
109 virtual std::vector<unsigned int>
nodes_on_edge(
const unsigned int e)
const override;
116 const unsigned int e)
const override;
133 virtual std::unique_ptr<Elem>
build_side_ptr (
const unsigned int i)
override;
139 const unsigned int i)
override;
148 virtual std::unique_ptr<Elem>
build_edge_ptr (
const unsigned int i)
override;
153 virtual void build_edge_ptr (std::unique_ptr<Elem> & edge,
const unsigned int i)
override;
157 std::vector<dof_id_type> & conn)
const override;
194 virtual void permute(
unsigned int perm_num)
override final;
211#ifdef LIBMESH_ENABLE_AMR
218 const unsigned int)
const override
219 { libmesh_not_implemented();
return 0.; }
The BoundaryInfo class contains information relevant to boundary conditions including storing faces,...
Defines a Cartesian bounding box by the two corner extremum.
This is the base class from which all geometric element types are derived.
virtual std::unique_ptr< Elem > build_side_ptr(const unsigned int i)=0
A Node is like a Point, but with more information.
A Point defines a location in LIBMESH_DIM dimensional Real space.
The Pyramid5 is an element in 3D composed of 5 nodes.
Pyramid5 & operator=(const Pyramid5 &)=delete
virtual std::vector< unsigned int > nodes_on_edge(const unsigned int e) const override
Pyramid5(Pyramid5 &&)=delete
virtual void flip(BoundaryInfo *) override final
Flips the element (by swapping node and neighbor pointers) to have a mapping Jacobian of opposite sig...
virtual std::unique_ptr< Elem > build_side_ptr(const unsigned int i) override
Builds a QUAD4 or TRI3 built coincident with face i.
Pyramid5(const Pyramid5 &)=delete
virtual bool is_vertex(const unsigned int i) const override
static const unsigned int edge_nodes_map[num_edges][nodes_per_edge]
This maps the node of the edge to element node numbers.
virtual bool is_edge(const unsigned int i) const override
virtual std::unique_ptr< Elem > build_edge_ptr(const unsigned int i) override
Builds a EDGE2 built coincident with edge i.
virtual Real embedding_matrix(const unsigned int, const unsigned int, const unsigned int) const override
Matrix used to create the elements children.
Pyramid5(Elem *p=nullptr)
Constructor.
virtual Point true_centroid() const override
We compute the centroid of the Pyramid by treating it as a degenerate Hex8 element.
static const int num_nodes
Geometric constants for Pyramid5.
virtual ~Pyramid5()=default
virtual void permute(unsigned int perm_num) override final
Permutes the element (by swapping node and neighbor pointers) according to the specified index.
virtual BoundingBox loose_bounding_box() const override
Builds a bounding box out of the nodal positions.
static const int nodes_per_side
virtual Order default_order() const override
virtual bool is_face(const unsigned int i) const override
virtual void connectivity(const unsigned int sc, const IOPackage iop, std::vector< dof_id_type > &conn) const override
LIBMESH_ENABLE_TOPOLOGY_CACHES
virtual std::vector< unsigned int > nodes_on_side(const unsigned int s) const override
virtual Real volume() const override
Specialization for computing the volume of a pyramid.
virtual unsigned int n_sub_elem() const override
ElemType side_type(const unsigned int s) const override final
virtual bool is_node_on_edge(const unsigned int n, const unsigned int e) const override
virtual ElemType type() const override
virtual Point side_vertex_average_normal(const unsigned int s) const override final
static const int nodes_per_edge
virtual bool is_node_on_side(const unsigned int n, const unsigned int s) const override
static const unsigned int side_nodes_map[num_sides][nodes_per_side]
This maps the node of the side to element node numbers.
virtual bool has_affine_map() const override
Node * _nodelinks_data[num_nodes]
Data for links to nodes.
The Pyramid is an element in 3D with 5 sides.
static const int num_edges
static const int num_sides
Geometric constants for all Pyramids.
The libMesh namespace provides an interface to certain functionality in the library.
IOPackage
libMesh interfaces with several different software packages for the purposes of creating,...
ElemType
Defines an enum for geometric element types.
DIE A HORRIBLE DEATH HERE typedef LIBMESH_DEFAULT_SCALAR_TYPE Real