22 #include "libmesh/cell_prism.h" 23 #include "libmesh/cell_prism6.h" 24 #include "libmesh/face_quad4.h" 25 #include "libmesh/face_tri3.h" 87 libmesh_assert_less (s, this->
n_sides());
106 libmesh_error_msg(
"Invalid side " << s);
114 libmesh_assert_less (s, this->
n_sides());
133 libmesh_error_msg(
"Invalid side " << s);
140 unsigned int side_node)
const 142 libmesh_assert_less (side, this->
n_sides());
156 unsigned int edge_node)
const 158 libmesh_assert_less(edge, this->
n_edges());
168 libmesh_assert_less (i, this->
n_sides());
170 std::unique_ptr<Elem> face;
178 face = std::make_unique<Tri3>();
185 face = std::make_unique<Quad4>();
189 libmesh_error_msg(
"Invalid side i = " << i);
193 for (
auto n : face->node_index_range())
202 const unsigned int i)
204 libmesh_assert_less (i, this->
n_sides());
212 if (!side.get() || side->type() !=
TRI3)
224 if (!side.get() || side->type() !=
QUAD4)
233 libmesh_error_msg(
"Invalid side i = " << i);
239 for (
auto n : side->node_index_range())
246 const unsigned int s)
const 249 libmesh_assert_less (s, this->
n_sides());
251 for (
unsigned int i = 0; i != 4; ++i)
260 const unsigned int s)
const 262 libmesh_assert_less (e, this->
n_edges());
263 libmesh_assert_less (s, this->
n_sides());
272 libmesh_assert_less(e, this->
n_edges());
281 libmesh_assert_less (side_in, 5);
282 static const unsigned int prism_opposites[5] =
284 return prism_opposites[side_in];
298 std::vector<unsigned int>
301 libmesh_assert_less(n, this->
n_nodes());
318 const Real eps)
const 320 const Real & xi = p(0);
321 const Real & eta = p(1);
322 const Real & zeta = p(2);
325 return ((xi >= 0.-eps) &&
329 ((xi + eta) <= 1.+eps));
static const unsigned int side_nodes_map[num_sides][nodes_per_side]
This maps the node of the side to element node numbers.
static const int num_edges
virtual dof_id_type low_order_key(const unsigned int s) const override
const unsigned int invalid_uint
A number which is used quite often to represent an invalid or uninitialized value for an unsigned int...
virtual unsigned int n_nodes() const override
virtual bool is_face(const unsigned int i) const =0
virtual dof_id_type key() const
virtual unsigned int n_sides() const override final
virtual std::unique_ptr< Elem > side_ptr(const unsigned int i) override final
virtual unsigned int local_side_node(unsigned int side, unsigned int side_node) const override
The libMesh namespace provides an interface to certain functionality in the library.
static const int num_children
static const unsigned short int _second_order_adjacent_vertices[9][2]
Matrix that tells which vertices define the location of mid-side (or second-order) nodes...
virtual unsigned int n_children() const override final
virtual bool is_flipped() const override final
T triple_product(const TypeVector< T > &a, const TypeVector< T > &b, const TypeVector< T > &c)
static const Real _master_points[18][3]
Master element node locations.
virtual bool is_child_on_side(const unsigned int c, const unsigned int s) const override final
static const unsigned int adjacent_edges_map[6][3]
This maps the Prism vertex to the (in this case) 3 edge ids adjacent to the node.
static const unsigned short int _second_order_vertex_child_index[18]
Vector that names the child vertex index for each second order node.
virtual std::vector< unsigned int > sides_on_edge(const unsigned int e) const override final
virtual unsigned int local_edge_node(unsigned int edge, unsigned int edge_node) const override
virtual unsigned int n_vertices() const override final
virtual bool is_edge_on_side(const unsigned int e, const unsigned int s) const override final
static const unsigned short int _second_order_vertex_child_number[18]
Vector that names a child sharing each second order node.
static const int nodes_per_side
virtual unsigned int opposite_side(const unsigned int s) const override final
DIE A HORRIBLE DEATH HERE typedef LIBMESH_DEFAULT_SCALAR_TYPE Real
subdomain_id_type subdomain_id() const
virtual unsigned int n_edges() const override final
static const unsigned int edge_sides_map[9][2]
This maps each edge to the sides that contain said edge.
virtual bool is_vertex(const unsigned int i) const =0
static const int num_sides
Geometric constants for all Prisms.
static const int nodes_per_edge
virtual bool on_reference_element(const Point &p, const Real eps=TOLERANCE) const override final
static const unsigned int edge_nodes_map[num_edges][nodes_per_edge]
This maps the node of the edge to element node numbers.
static dof_id_type compute_key(dof_id_type n0)
virtual std::vector< unsigned int > edges_adjacent_to_node(const unsigned int n) const override
static const unsigned int side_elems_map[num_sides][nodes_per_side]
This maps the child elements with the associated side of the parent element.
A Point defines a location in LIBMESH_DIM dimensional Real space.
dof_id_type node_id(const unsigned int i) const
const Point & point(const unsigned int i) const
virtual bool is_edge(const unsigned int i) const =0
bool is_internal(const unsigned int i) const