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cell_prism6.h
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1// The libMesh Finite Element Library.
2// Copyright (C) 2002-2026 Benjamin S. Kirk, John W. Peterson, Roy H. Stogner
3
4// This library is free software; you can redistribute it and/or
5// modify it under the terms of the GNU Lesser General Public
6// License as published by the Free Software Foundation; either
7// version 2.1 of the License, or (at your option) any later version.
8
9// This library is distributed in the hope that it will be useful,
10// but WITHOUT ANY WARRANTY; without even the implied warranty of
11// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12// Lesser General Public License for more details.
13
14// You should have received a copy of the GNU Lesser General Public
15// License along with this library; if not, write to the Free Software
16// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
17
18
19
20#ifndef LIBMESH_CELL_PRISM6_H
21#define LIBMESH_CELL_PRISM6_H
22
23// Local includes
24#include "libmesh/cell_prism.h"
25
26namespace libMesh
27{
28
58class Prism6 final : public Prism
59{
60public:
61
65 explicit
66 Prism6 (Elem * p=nullptr) :
68 {}
69
70 Prism6 (Prism6 &&) = delete;
71 Prism6 (const Prism6 &) = delete;
72 Prism6 & operator= (const Prism6 &) = delete;
73 Prism6 & operator= (Prism6 &&) = delete;
74 virtual ~Prism6() = default;
75
79 virtual ElemType type () const override { return PRISM6; }
80
84 virtual unsigned int n_sub_elem() const override { return 1; }
85
89 virtual bool is_vertex(const unsigned int i) const override;
90
94 virtual bool is_edge(const unsigned int i) const override;
95
99 virtual bool is_face(const unsigned int i) const override;
100
105 virtual bool is_node_on_side(const unsigned int n,
106 const unsigned int s) const override;
107
108 virtual std::vector<unsigned int> nodes_on_side(const unsigned int s) const override;
109
110 virtual std::vector<unsigned int> nodes_on_edge(const unsigned int e) const override;
111
116 virtual bool is_node_on_edge(const unsigned int n,
117 const unsigned int e) const override;
118
123 virtual bool has_affine_map () const override;
124
128 virtual Order default_order() const override;
129
134 virtual std::unique_ptr<Elem> build_side_ptr (const unsigned int i) override;
135
139 virtual void build_side_ptr (std::unique_ptr<Elem> & elem,
140 const unsigned int i) override;
141
142 // Avoid hiding deprecated version with different signature
144
149 virtual std::unique_ptr<Elem> build_edge_ptr (const unsigned int i) override;
150
155 virtual void build_edge_ptr (std::unique_ptr<Elem> & edge, const unsigned int i) override;
156
157 virtual void connectivity(const unsigned int sc,
158 const IOPackage iop,
159 std::vector<dof_id_type> & conn) const override;
160
164 static const int num_nodes = 6;
165 static const int nodes_per_side = 4;
166 static const int nodes_per_edge = 2;
167
172 static constexpr unsigned int side_nodes_map[num_sides][nodes_per_side] =
173 {
174 {0, 2, 1, 99}, // Side 0
175 {0, 1, 4, 3}, // Side 1
176 {1, 2, 5, 4}, // Side 2
177 {2, 0, 3, 5}, // Side 3
178 {3, 4, 5, 99} // Side 4
179 };
180
184 static const unsigned int side_elems_map[num_sides][nodes_per_side];
185
190 static constexpr unsigned int edge_nodes_map[num_edges][nodes_per_edge] =
191 {
192 {0, 1}, // Edge 0
193 {1, 2}, // Edge 1
194 {0, 2}, // Edge 2
195 {0, 3}, // Edge 3
196 {1, 4}, // Edge 4
197 {2, 5}, // Edge 5
198 {3, 4}, // Edge 6
199 {4, 5}, // Edge 7
200 {3, 5} // Edge 8
201 };
202
207 virtual Point true_centroid () const override;
208
212 virtual Real volume () const override;
213
217 virtual BoundingBox loose_bounding_box () const override;
218
219 virtual void permute(unsigned int perm_num) override final;
220
221 virtual void flip(BoundaryInfo *) override final;
222
223 ElemType side_type (const unsigned int s) const override final;
224
225 virtual Point side_vertex_average_normal(const unsigned int s) const override final;
226
227protected:
228
233
234
235
236#ifdef LIBMESH_ENABLE_AMR
237
241 virtual Real embedding_matrix (const unsigned int i,
242 const unsigned int j,
243 const unsigned int k) const override
244 { return _embedding_matrix[i][j][k]; }
245
251
253
254#endif // LIBMESH_ENABLE_AMR
255
256};
257
258} // namespace libMesh
259
260#endif // LIBMESH_CELL_PRISM6_H
The BoundaryInfo class contains information relevant to boundary conditions including storing faces,...
Defines a Cartesian bounding box by the two corner extremum.
This is the base class from which all geometric element types are derived.
Definition elem.h:96
virtual std::unique_ptr< Elem > build_side_ptr(const unsigned int i)=0
A Node is like a Point, but with more information.
Definition node.h:55
A Point defines a location in LIBMESH_DIM dimensional Real space.
Definition point.h:41
The Prism6 is an element in 3D composed of 6 nodes.
Definition cell_prism6.h:59
virtual std::vector< unsigned int > nodes_on_side(const unsigned int s) const override
Prism6(Elem *p=nullptr)
Constructor.
Definition cell_prism6.h:66
static constexpr unsigned int side_nodes_map[num_sides][nodes_per_side]
This maps the node of the side to element node numbers.
virtual bool is_node_on_side(const unsigned int n, const unsigned int s) const override
virtual Order default_order() const override
virtual void connectivity(const unsigned int sc, const IOPackage iop, std::vector< dof_id_type > &conn) const override
virtual std::unique_ptr< Elem > build_edge_ptr(const unsigned int i) override
Builds a EDGE2 or INFEDGE2 built coincident with face i.
virtual bool is_face(const unsigned int i) const override
Prism6 & operator=(const Prism6 &)=delete
Prism6(const Prism6 &)=delete
virtual BoundingBox loose_bounding_box() const override
Builds a bounding box out of the nodal positions.
virtual Point true_centroid() const override
An Optimized numerical quadrature approach for computing the centroid of the Prism6.
virtual std::vector< unsigned int > nodes_on_edge(const unsigned int e) const override
virtual unsigned int n_sub_elem() const override
Definition cell_prism6.h:84
virtual Real embedding_matrix(const unsigned int i, const unsigned int j, const unsigned int k) const override
Matrix used to create the elements children.
virtual bool is_edge(const unsigned int i) const override
virtual ~Prism6()=default
virtual bool has_affine_map() const override
virtual void permute(unsigned int perm_num) override final
Permutes the element (by swapping node and neighbor pointers) according to the specified index.
virtual ElemType type() const override
Definition cell_prism6.h:79
static const unsigned int side_elems_map[num_sides][nodes_per_side]
This maps the child elements with the associated side of the parent element.
virtual void flip(BoundaryInfo *) override final
Flips the element (by swapping node and neighbor pointers) to have a mapping Jacobian of opposite sig...
static const int nodes_per_edge
virtual Real volume() const override
Specialized function for computing the element volume.
Node * _nodelinks_data[num_nodes]
Data for links to nodes.
virtual bool is_node_on_edge(const unsigned int n, const unsigned int e) const override
static const int nodes_per_side
static const int num_nodes
Geometric constants for Prism6.
static const Real _embedding_matrix[num_children][num_nodes][num_nodes]
Matrix that computes new nodal locations/solution values from current nodes/solution.
ElemType side_type(const unsigned int s) const override final
virtual bool is_vertex(const unsigned int i) const override
Prism6(Prism6 &&)=delete
virtual std::unique_ptr< Elem > build_side_ptr(const unsigned int i) override
Builds a QUAD4 or TRI3 built coincident with face i.
virtual Point side_vertex_average_normal(const unsigned int s) const override final
static constexpr unsigned int edge_nodes_map[num_edges][nodes_per_edge]
This maps the node of the edge to element node numbers.
The Prism is an element in 3D with 5 sides.
Definition cell_prism.h:37
static const int num_children
Definition cell_prism.h:75
static const int num_edges
Definition cell_prism.h:74
static const int num_sides
Geometric constants for all Prisms.
Definition cell_prism.h:73
The libMesh namespace provides an interface to certain functionality in the library.
IOPackage
libMesh interfaces with several different software packages for the purposes of creating,...
ElemType
Defines an enum for geometric element types.
DIE A HORRIBLE DEATH HERE typedef LIBMESH_DEFAULT_SCALAR_TYPE Real