20 #ifndef LIBMESH_CELL_PRISM_H 21 #define LIBMESH_CELL_PRISM_H 24 #include "libmesh/cell.h" 56 virtual ~Prism() =
default;
64 libmesh_assert_less(i, this->
n_nodes());
81 virtual unsigned int n_nodes()
const override {
return 6; }
86 virtual unsigned int n_sides() const override final {
return 5; }
91 virtual unsigned int n_vertices() const override final {
return 6; }
96 virtual unsigned int n_edges() const override final {
return 9; }
101 virtual unsigned int n_faces() const override final {
return 5; }
106 virtual unsigned int n_children() const override final {
return 8; }
112 const unsigned int s)
const override final;
118 const unsigned int s)
const override final;
143 unsigned int side_node)
const override;
149 unsigned int edge_node)
const override;
154 virtual std::unique_ptr<Elem>
side_ptr (
const unsigned int i)
override final;
159 virtual void side_ptr (std::unique_ptr<Elem> & side,
const unsigned int i)
override final;
161 virtual std::vector<unsigned int>
sides_on_edge(
const unsigned int e)
const override final;
168 virtual bool is_flipped() const override final;
222 #endif // LIBMESH_CELL_PRISM_H Prism(const unsigned int nn, Elem *p, Node **nodelinkdata)
Default prismatic element, takes number of nodes and parent.
Elem * _elemlinks_data[6+(LIBMESH_DIM >3)]
Data for links to parent/neighbor/interior_parent elements.
A Node is like a Point, but with more information.
static const int num_edges
virtual dof_id_type low_order_key(const unsigned int s) const override
virtual unsigned int n_permutations() const override final
Two triangular sides, three orientations.
virtual unsigned int n_nodes() const override
virtual dof_id_type key() const
static constexpr Real TOLERANCE
virtual unsigned int n_sides() const override final
This is the base class from which all geometric element types are derived.
virtual std::unique_ptr< Elem > side_ptr(const unsigned int i) override final
virtual unsigned int local_side_node(unsigned int side, unsigned int side_node) const override
virtual unsigned int n_faces() const override final
The libMesh namespace provides an interface to certain functionality in the library.
void set_interior_parent(Elem *p)
Sets the pointer to the element's interior_parent.
static const int num_children
static const unsigned short int _second_order_adjacent_vertices[9][2]
Matrix that tells which vertices define the location of mid-side (or second-order) nodes...
virtual unsigned int n_children() const override final
virtual Point master_point(const unsigned int i) const override final
virtual bool is_flipped() const override final
static const Real _master_points[18][3]
Master element node locations.
virtual bool is_child_on_side(const unsigned int c, const unsigned int s) const override final
static const unsigned int adjacent_edges_map[6][3]
This maps the Prism vertex to the (in this case) 3 edge ids adjacent to the node.
static const unsigned short int _second_order_vertex_child_index[18]
Vector that names the child vertex index for each second order node.
virtual std::vector< unsigned int > sides_on_edge(const unsigned int e) const override final
virtual unsigned int local_edge_node(unsigned int edge, unsigned int edge_node) const override
The Cell is an abstract element type that lives in three dimensions.
The Prism is an element in 3D with 5 sides.
virtual unsigned int n_vertices() const override final
virtual bool is_edge_on_side(const unsigned int e, const unsigned int s) const override final
static const unsigned short int _second_order_vertex_child_number[18]
Vector that names a child sharing each second order node.
DIE A HORRIBLE DEATH HERE typedef LIBMESH_DEFAULT_SCALAR_TYPE Real
virtual unsigned int n_edges() const override final
static const unsigned int edge_sides_map[9][2]
This maps each edge to the sides that contain said edge.
static const int num_sides
Geometric constants for all Prisms.
Prism & operator=(const Prism &)=delete
virtual bool on_reference_element(const Point &p, const Real eps=TOLERANCE) const override final
virtual std::vector< unsigned int > edges_adjacent_to_node(const unsigned int n) const override
A Point defines a location in LIBMESH_DIM dimensional Real space.