20 #ifndef LIBMESH_CELL_PRISM21_H 21 #define LIBMESH_CELL_PRISM21_H 24 #include "libmesh/cell_prism.h" 113 virtual unsigned int n_sub_elem()
const override {
return 8; }
118 virtual bool is_vertex(
const unsigned int i)
const override;
123 virtual bool is_edge(
const unsigned int i)
const override;
128 virtual bool is_face(
const unsigned int i)
const override;
135 const unsigned int s)
const override;
137 virtual std::vector<unsigned int>
nodes_on_side(
const unsigned int s)
const override;
139 virtual std::vector<unsigned int>
nodes_on_edge(
const unsigned int e)
const override;
146 const unsigned int e)
const override;
178 unsigned int side_node)
const override;
184 unsigned int edge_node)
const override;
190 virtual std::unique_ptr<Elem>
build_side_ptr (
const unsigned int i)
override;
196 const unsigned int i)
override;
205 virtual std::unique_ptr<Elem>
build_edge_ptr (
const unsigned int i)
override;
211 virtual void build_edge_ptr (std::unique_ptr<Elem> & edge,
const unsigned int i)
override;
215 std::vector<dof_id_type> & conn)
const override;
230 const unsigned int v)
const override;
237 virtual std::pair<unsigned short int, unsigned short int>
259 virtual void permute(
unsigned int perm_num)
override final;
263 #ifdef LIBMESH_ENABLE_AMR 265 const std::vector<std::pair<unsigned char, unsigned char>> &
267 unsigned int n)
const override 284 #ifdef LIBMESH_ENABLE_AMR 290 const unsigned int j,
291 const unsigned int k)
const override 304 static const std::vector<std::pair<unsigned char, unsigned char>>
309 #endif // LIBMESH_ENABLE_AMR 325 #endif // LIBMESH_CELL_PRISM21_H virtual std::unique_ptr< Elem > build_side_ptr(const unsigned int i) override
Builds a QUAD9 or TRI6 built coincident with face i.
virtual ~Prism21()=default
ElemType
Defines an enum for geometric element types.
Order
defines an enum for polynomial orders.
A Node is like a Point, but with more information.
static const int num_edges
virtual std::unique_ptr< Elem > build_side_ptr(const unsigned int i)=0
virtual dof_id_type key() const
virtual unsigned int local_edge_node(unsigned int edge, unsigned int edge_node) const override
virtual bool is_face(const unsigned int i) const override
virtual ElemType type() const override
static const unsigned int side_nodes_map[num_sides][nodes_per_side]
This maps the node of the side to element node numbers.
IOPackage
libMesh interfaces with several different software packages for the purposes of creating, reading, and writing mesh files.
Prism21(Elem *p=nullptr)
Constructor.
This is the base class from which all geometric element types are derived.
virtual bool is_edge(const unsigned int i) const override
The libMesh namespace provides an interface to certain functionality in the library.
static const unsigned int edge_nodes_map[num_edges][nodes_per_edge]
This maps the node of the edge to element node numbers.
virtual std::pair< unsigned short int, unsigned short int > second_order_child_vertex(const unsigned int n) const override
static const int num_children
static const int nodes_per_edge
static const int nodes_per_side
virtual unsigned int n_nodes() const override
virtual bool is_node_on_edge(const unsigned int n, const unsigned int e) const override
virtual void flip(BoundaryInfo *) override final
Flips the element (by swapping node and neighbor pointers) to have a mapping Jacobian of opposite sig...
virtual unsigned int n_sub_elem() const override
static const int num_nodes
Geometric constants for Prism21.
virtual bool is_node_on_side(const unsigned int n, const unsigned int s) const override
virtual void connectivity(const unsigned int sc, const IOPackage iop, std::vector< dof_id_type > &conn) const override
virtual unsigned short int second_order_adjacent_vertex(const unsigned int n, const unsigned int v) const override
virtual bool has_affine_map() const override
virtual std::unique_ptr< Elem > build_edge_ptr(const unsigned int i) override
Builds a EDGE3 or INFEDGE2 built coincident with edge i.
virtual std::vector< unsigned int > nodes_on_side(const unsigned int s) const override
ElemType side_type(const unsigned int s) const override final
The BoundaryInfo class contains information relevant to boundary conditions including storing faces...
virtual unsigned int n_second_order_adjacent_vertices(const unsigned int) const override
The Prism is an element in 3D with 5 sides.
virtual Order default_order() const override
unsigned int center_node_on_side(const unsigned short side) const override final
static const unsigned short int _remaining_second_order_adjacent_vertices[5][4]
Matrix that tells which vertices define the location of mid-side (or second-order) nodes...
static const std::vector< std::pair< unsigned char, unsigned char > > _parent_bracketing_nodes[num_children][num_nodes]
Pairs of nodes that bracket child nodes when doing mesh refinement.
static const Real _embedding_matrix[num_children][num_nodes][num_nodes]
Matrix that computes new nodal locations/solution values from current nodes/solution.
virtual const std::vector< std::pair< unsigned char, unsigned char > > & parent_bracketing_nodes(unsigned int c, unsigned int n) const override
DIE A HORRIBLE DEATH HERE typedef LIBMESH_DEFAULT_SCALAR_TYPE Real
static const int num_sides
Geometric constants for all Prisms.
Node * _nodelinks_data[num_nodes]
Data for links to nodes.
virtual void permute(unsigned int perm_num) override final
Permutes the element (by swapping node and neighbor pointers) according to the specified index...
The Prism21 is an element in 3D composed of 21 nodes.
Prism21 & operator=(const Prism21 &)=delete
LIBMESH_ENABLE_TOPOLOGY_CACHES
virtual unsigned int local_side_node(unsigned int side, unsigned int side_node) const override
virtual bool is_vertex(const unsigned int i) const override
virtual Real embedding_matrix(const unsigned int i, const unsigned int j, const unsigned int k) const override
Matrix used to create the elements children.
virtual std::vector< unsigned int > nodes_on_edge(const unsigned int e) const override