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cell_prism21.h
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1// The libMesh Finite Element Library.
2// Copyright (C) 2002-2026 Benjamin S. Kirk, John W. Peterson, Roy H. Stogner
3
4// This library is free software; you can redistribute it and/or
5// modify it under the terms of the GNU Lesser General Public
6// License as published by the Free Software Foundation; either
7// version 2.1 of the License, or (at your option) any later version.
8
9// This library is distributed in the hope that it will be useful,
10// but WITHOUT ANY WARRANTY; without even the implied warranty of
11// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12// Lesser General Public License for more details.
13
14// You should have received a copy of the GNU Lesser General Public
15// License along with this library; if not, write to the Free Software
16// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
17
18
19
20#ifndef LIBMESH_CELL_PRISM21_H
21#define LIBMESH_CELL_PRISM21_H
22
23// Local includes
24#include "libmesh/cell_prism.h"
25#include "libmesh/cell_prism6.h"
26#include "libmesh/fe_reference_element_traits.h"
27
28namespace libMesh
29{
30
84class Prism21 final : public Prism
85{
86public:
87
91 explicit
92 Prism21 (Elem * p=nullptr) :
94 {}
95
96 Prism21 (Prism21 &&) = delete;
97 Prism21 (const Prism21 &) = delete;
98 Prism21 & operator= (const Prism21 &) = delete;
99 Prism21 & operator= (Prism21 &&) = delete;
100 virtual ~Prism21() = default;
101
105 virtual ElemType type () const override { return PRISM21; }
106
110 virtual unsigned int n_nodes() const override { return num_nodes; }
111
115 virtual unsigned int n_sub_elem() const override { return 8; }
116
120 virtual bool is_vertex(const unsigned int i) const override;
121
125 virtual bool is_edge(const unsigned int i) const override;
126
130 virtual bool is_face(const unsigned int i) const override;
131
136 virtual bool is_node_on_side(const unsigned int n,
137 const unsigned int s) const override;
138
139 virtual std::vector<unsigned int> nodes_on_side(const unsigned int s) const override;
140
141 virtual std::vector<unsigned int> nodes_on_edge(const unsigned int e) const override;
142
147 virtual bool is_node_on_edge(const unsigned int n,
148 const unsigned int e) const override;
149
154 virtual bool has_affine_map () const override;
155
159 virtual Order default_order() const override;
160
164 using Elem::key;
165
174 virtual dof_id_type key (const unsigned int s) const override;
175
179 virtual unsigned int local_side_node(unsigned int side,
180 unsigned int side_node) const override;
181
185 virtual unsigned int local_edge_node(unsigned int edge,
186 unsigned int edge_node) const override;
187
192 virtual std::unique_ptr<Elem> build_side_ptr (const unsigned int i) override;
193
197 virtual void build_side_ptr (std::unique_ptr<Elem> & elem,
198 const unsigned int i) override;
199
200 // Avoid hiding deprecated version with different signature
202
207 virtual std::unique_ptr<Elem> build_edge_ptr (const unsigned int i) override;
208
213 virtual void build_edge_ptr (std::unique_ptr<Elem> & edge, const unsigned int i) override;
214
215 virtual void connectivity(const unsigned int sc,
216 const IOPackage iop,
217 std::vector<dof_id_type> & conn) const override;
218
223 virtual unsigned int n_second_order_adjacent_vertices (const unsigned int) const override;
224
231 virtual unsigned short int second_order_adjacent_vertex (const unsigned int n,
232 const unsigned int v) const override;
233
239 virtual std::pair<unsigned short int, unsigned short int>
240 second_order_child_vertex (const unsigned int n) const override;
241
245 static const int num_nodes = 21;
246 static const int nodes_per_side = 9;
247 static const int nodes_per_edge = 3;
248
255 _edge_nodes = derived_edge_nodes<Prism6, num_edges>();
256 static constexpr const unsigned int (&edge_nodes_map)[num_edges][nodes_per_edge] = _edge_nodes.values;
257
259 _side_nodes = derived_side_nodes<Prism6, num_sides, nodes_per_side>
260 (_edge_nodes.values, [](unsigned int s) { return s == 0 ? 18u : s == 4 ? 19u : 14 + s; });
261 static constexpr const unsigned int (&side_nodes_map)[num_sides][nodes_per_side] = _side_nodes.values;
262
263 virtual void permute(unsigned int perm_num) override final;
264
265 virtual void flip(BoundaryInfo *) override final;
266
267#ifdef LIBMESH_ENABLE_AMR
268 virtual
269 const std::vector<std::pair<unsigned char, unsigned char>> &
271 unsigned int n) const override
272 { return _parent_bracketing_nodes[c][n]; }
273#endif
274
275 unsigned int center_node_on_side(const unsigned short side) const override final;
276
277 ElemType side_type (const unsigned int s) const override final;
278
279protected:
280
285
286
287
288#ifdef LIBMESH_ENABLE_AMR
289
293 virtual Real embedding_matrix (const unsigned int i,
294 const unsigned int j,
295 const unsigned int k) const override
296 { return _embedding_matrix[i][j][k]; }
297
303
308 static const std::vector<std::pair<unsigned char, unsigned char>>
310
312
313#endif // LIBMESH_ENABLE_AMR
314
324 static const unsigned short int _remaining_second_order_adjacent_vertices[5][4];
325};
326
327} // namespace libMesh
328
329#endif // LIBMESH_CELL_PRISM21_H
void ErrorVector unsigned int
The BoundaryInfo class contains information relevant to boundary conditions including storing faces,...
This is the base class from which all geometric element types are derived.
Definition elem.h:96
virtual dof_id_type key(const unsigned int s) const =0
virtual std::unique_ptr< Elem > build_side_ptr(const unsigned int i)=0
A Node is like a Point, but with more information.
Definition node.h:55
The Prism21 is an element in 3D composed of 21 nodes.
static constexpr const unsigned int(& edge_nodes_map)[num_edges][nodes_per_edge]
static const int nodes_per_edge
static const std::vector< std::pair< unsigned char, unsigned char > > _parent_bracketing_nodes[num_children][num_nodes]
Pairs of nodes that bracket child nodes when doing mesh refinement.
virtual void flip(BoundaryInfo *) override final
Flips the element (by swapping node and neighbor pointers) to have a mapping Jacobian of opposite sig...
Prism21(Elem *p=nullptr)
Constructor.
static const int nodes_per_side
virtual unsigned int n_second_order_adjacent_vertices(const unsigned int) const override
virtual unsigned int n_sub_elem() const override
virtual bool is_node_on_side(const unsigned int n, const unsigned int s) const override
virtual std::vector< unsigned int > nodes_on_side(const unsigned int s) const override
virtual bool is_edge(const unsigned int i) const override
virtual void connectivity(const unsigned int sc, const IOPackage iop, std::vector< dof_id_type > &conn) const override
virtual Order default_order() const override
Prism21(Prism21 &&)=delete
Prism21 & operator=(const Prism21 &)=delete
virtual unsigned short int second_order_adjacent_vertex(const unsigned int n, const unsigned int v) const override
virtual unsigned int local_side_node(unsigned int side, unsigned int side_node) const override
virtual std::unique_ptr< Elem > build_edge_ptr(const unsigned int i) override
Builds a EDGE3 or INFEDGE2 built coincident with edge i.
Prism21(const Prism21 &)=delete
virtual std::pair< unsigned short int, unsigned short int > second_order_child_vertex(const unsigned int n) const override
virtual bool is_vertex(const unsigned int i) const override
virtual void permute(unsigned int perm_num) override final
Permutes the element (by swapping node and neighbor pointers) according to the specified index.
virtual Real embedding_matrix(const unsigned int i, const unsigned int j, const unsigned int k) const override
Matrix used to create the elements children.
unsigned int center_node_on_side(const unsigned short side) const override final
Node * _nodelinks_data[num_nodes]
Data for links to nodes.
virtual ElemType type() const override
static const unsigned short int _remaining_second_order_adjacent_vertices[5][4]
Matrix that tells which vertices define the location of mid-side (or second-order) nodes.
virtual dof_id_type key() const
Don't hide Elem::key() defined in the base class.
Definition elem.C:678
static constexpr NodeMapTable< num_edges, nodes_per_edge > _edge_nodes
These map the node of the edge or side to element node numbers.
static const Real _embedding_matrix[num_children][num_nodes][num_nodes]
Matrix that computes new nodal locations/solution values from current nodes/solution.
virtual std::vector< unsigned int > nodes_on_edge(const unsigned int e) const override
virtual unsigned int n_nodes() const override
virtual ~Prism21()=default
virtual bool is_face(const unsigned int i) const override
virtual bool has_affine_map() const override
static constexpr NodeMapTable< num_sides, nodes_per_side > _side_nodes
virtual bool is_node_on_edge(const unsigned int n, const unsigned int e) const override
ElemType side_type(const unsigned int s) const override final
virtual const std::vector< std::pair< unsigned char, unsigned char > > & parent_bracketing_nodes(unsigned int c, unsigned int n) const override
virtual unsigned int local_edge_node(unsigned int edge, unsigned int edge_node) const override
static constexpr const unsigned int(& side_nodes_map)[num_sides][nodes_per_side]
static const int num_nodes
Geometric constants for Prism21.
virtual std::unique_ptr< Elem > build_side_ptr(const unsigned int i) override
Builds a QUAD9 or TRI6 built coincident with face i.
The Prism is an element in 3D with 5 sides.
Definition cell_prism.h:37
static const int num_children
Definition cell_prism.h:75
static const int num_edges
Definition cell_prism.h:74
static const int num_sides
Geometric constants for all Prisms.
Definition cell_prism.h:73
The libMesh namespace provides an interface to certain functionality in the library.
IOPackage
libMesh interfaces with several different software packages for the purposes of creating,...
ElemType
Defines an enum for geometric element types.
uint8_t dof_id_type
Definition id_types.h:67
DIE A HORRIBLE DEATH HERE typedef LIBMESH_DEFAULT_SCALAR_TYPE Real
A fixed-size table that constexpr functions can return.
unsigned int values[Rows][Cols]