20#include "libmesh/cell_prism21.h"
21#include "libmesh/edge_edge3.h"
22#include "libmesh/face_quad9.h"
23#include "libmesh/face_tri7.h"
24#include "libmesh/enum_io_package.h"
25#include "libmesh/enum_order.h"
26#include "libmesh/int_range.h"
28#ifdef LIBMESH_ENABLE_AMR
56 {0, 2, 1, 8, 7, 6, 18, 99, 99},
57 {0, 1, 4, 3, 6, 10, 12, 9, 15},
58 {1, 2, 5, 4, 7, 11, 13, 10, 16},
59 {2, 0, 3, 5, 8, 9, 14, 11, 17},
60 {3, 4, 5, 12, 13, 14, 19, 99, 99}
105 const unsigned int s)
const
107 libmesh_assert_less (s,
n_sides());
116 libmesh_assert_less(s,
n_sides());
117 auto trim = (s > 0 && s < 4) ? 0 : 2;
124 libmesh_assert_less(e,
n_edges());
129 const unsigned int e)
const
131 libmesh_assert_less (e,
n_edges());
192 libmesh_assert_less (s, this->
n_sides());
217 libmesh_error_msg(
"Invalid side " << s);
224 unsigned int side_node)
const
226 libmesh_assert_less (side, this->
n_sides());
240 unsigned int edge_node)
const
242 libmesh_assert_less(edge, this->
n_edges());
252 libmesh_assert_less (i, this->
n_sides());
254 std::unique_ptr<Elem> face;
261 face = std::make_unique<Tri7>();
268 face = std::make_unique<Quad9>();
272 libmesh_error_msg(
"Invalid side i = " << i);
276 for (
auto n : face->node_index_range())
279 face->set_interior_parent(
this);
280 face->inherit_data_from(*
this);
288 const unsigned int i)
290 libmesh_assert_less (i, this->
n_sides());
297 if (!side.get() || side->type() !=
TRI7)
309 if (!side.get() || side->type() !=
QUAD9)
318 libmesh_error_msg(
"Invalid side i = " << i);
321 side->inherit_data_from(*
this);
324 for (
auto n : side->node_index_range())
332 return this->simple_build_edge_ptr<Edge3,Prism21>(i);
339 this->simple_build_edge_ptr<Prism21>(edge, i,
EDGE3);
346 std::vector<dof_id_type> & )
const
348 libmesh_not_implemented();
543 libmesh_error_msg(
"Invalid node n = " << n);
552 const unsigned int v)
const
554 libmesh_assert_greater_equal (n, this->
n_vertices());
555 libmesh_assert_less (n, this->
n_nodes());
570 libmesh_assert_less (v, 4);
583 libmesh_assert_less (v, 6);
584 return static_cast<unsigned short int>(v);
595 libmesh_assert_less (v, 2);
601 return static_cast<unsigned short int>(-1);
617std::pair<unsigned short int, unsigned short int>
620 libmesh_assert_greater_equal (n, this->
n_vertices());
621 libmesh_assert_less (n, this->
n_nodes());
623 return std::pair<unsigned short int, unsigned short int>
630#ifdef LIBMESH_ENABLE_AMR
639 { 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
640 { 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
641 { 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
642 { 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
643 { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0},
644 { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0},
645 { 3/8., -1/8., 0, 0, 0, 0, 3/4., 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
646 { 3/32., -1/32., -1/32., 0, 0, 0, 1/8., -1/8., 1/8., 0, 0, 0, 0, 0, 0, 0, 0, 0, 27/32., 0, 0},
647 { 3/8., 0, -1/8., 0, 0, 0, 0, 0, 3/4., 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
648 { 3/8., 0, 0, -1/8., 0, 0, 0, 0, 0, 3/4., 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
649 { 0, 0, 0, 0, 0, 0, 3/8., 0, 0, 0, 0, 0, -1/8., 0, 0, 3/4., 0, 0, 0, 0, 0},
650 { 0, 0, 0, 0, 0, 0, 0, 0, 3/8., 0, 0, 0, 0, 0, -1/8., 0, 0, 3/4., 0, 0, 0},
651 { 0, 0, 0, 0, 0, 0, 0, 0, 0, 3/8., -1/8., 0, 0, 0, 0, 3/4., 0, 0, 0, 0, 0},
652 { 0, 0, 0, 0, 0, 0, 0, 0, 0, 3/32., -1/32., -1/32., 0, 0, 0, 1/8., -1/8., 1/8., 0, 0, 27/32.},
653 { 0, 0, 0, 0, 0, 0, 0, 0, 0, 3/8., 0, -1/8., 0, 0, 0, 0, 0, 3/4., 0, 0, 0},
654 { 9/64., -3/64., 0, -3/64., 1/64., 0, 9/32., 0, 0, 9/32., -3/32., 0, -3/32., 0, 0, 9/16., 0, 0, 0, 0, 0},
655 { 9/256., -3/256., -3/256., -3/256., 1/256., 1/256., 3/64., -3/64., 3/64., 9/128., -3/128., -3/128., -1/64., 1/64., -1/64., 3/32., -3/32., 3/32., 81/256., -27/256., 81/128.},
656 { 9/64., 0, -3/64., -3/64., 0, 1/64., 0, 0, 9/32., 9/32., 0, -3/32., 0, 0, -3/32., 0, 0, 9/16., 0, 0, 0},
657 { 5/r18, -1/r18, -1/r18, 0, 0, 0, 2/r9, -1/r9, 2/r9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1/2., 0, 0},
658 { 0, 0, 0, 0, 0, 0, 0, 0, 0, 5/r18, -1/r18, -1/r18, 0, 0, 0, 2/r9, -1/r9, 2/r9, 0, 0, 1/2.},
659 { 5/r48, -1/r48, -1/r48, -5/r144, 1/r144, 1/r144, 1/r12, -1/r24, 1/r12, 5/r24, -1/r24, -1/r24, -1/r36, 1/r72, -1/r36, 1/r6, -1/r12, 1/r6, 3/16., -1/16., 3/8.}
664 { 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
665 { 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
666 { 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
667 { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0},
668 { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
669 { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0},
670 { -1/8., 3/8., 0, 0, 0, 0, 3/4., 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
671 { 0, 3/8., -1/8., 0, 0, 0, 0, 3/4., 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
672 { -1/32., 3/32., -1/32., 0, 0, 0, 1/8., 1/8., -1/8., 0, 0, 0, 0, 0, 0, 0, 0, 0, 27/32., 0, 0},
673 { 0, 0, 0, 0, 0, 0, 3/8., 0, 0, 0, 0, 0, -1/8., 0, 0, 3/4., 0, 0, 0, 0, 0},
674 { 0, 3/8., 0, 0, -1/8., 0, 0, 0, 0, 0, 3/4., 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
675 { 0, 0, 0, 0, 0, 0, 0, 3/8., 0, 0, 0, 0, 0, -1/8., 0, 0, 3/4., 0, 0, 0, 0},
676 { 0, 0, 0, 0, 0, 0, 0, 0, 0, -1/8., 3/8., 0, 0, 0, 0, 3/4., 0, 0, 0, 0, 0},
677 { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3/8., -1/8., 0, 0, 0, 0, 3/4., 0, 0, 0, 0},
678 { 0, 0, 0, 0, 0, 0, 0, 0, 0, -1/32., 3/32., -1/32., 0, 0, 0, 1/8., 1/8., -1/8., 0, 0, 27/32.},
679 { -3/64., 9/64., 0, 1/64., -3/64., 0, 9/32., 0, 0, -3/32., 9/32., 0, -3/32., 0, 0, 9/16., 0, 0, 0, 0, 0},
680 { 0, 9/64., -3/64., 0, -3/64., 1/64., 0, 9/32., 0, 0, 9/32., -3/32., 0, -3/32., 0, 0, 9/16., 0, 0, 0, 0},
681 { -3/256., 9/256., -3/256., 1/256., -3/256., 1/256., 3/64., 3/64., -3/64., -3/128., 9/128., -3/128., -1/64., -1/64., 1/64., 3/32., 3/32., -3/32., 81/256., -27/256., 81/128.},
682 { -1/r18, 5/r18, -1/r18, 0, 0, 0, 2/r9, 2/r9, -1/r9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1/2., 0, 0},
683 { 0, 0, 0, 0, 0, 0, 0, 0, 0, -1/r18, 5/r18, -1/r18, 0, 0, 0, 2/r9, 2/r9, -1/r9, 0, 0, 1/2.},
684 { -1/r48, 5/r48, -1/r48, 1/r144, -5/r144, 1/r144, 1/r12, 1/r12, -1/r24, -1/r24, 5/r24, -1/r24, -1/r36, -1/r36, 1/r72, 1/r6, 1/r6, -1/r12, 3/16., -1/16., 3/8.}
689 { 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
690 { 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
691 { 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
692 { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0},
693 { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0},
694 { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0},
695 { -1/32., -1/32., 3/32., 0, 0, 0, -1/8., 1/8., 1/8., 0, 0, 0, 0, 0, 0, 0, 0, 0, 27/32., 0, 0},
696 { 0, -1/8., 3/8., 0, 0, 0, 0, 3/4., 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
697 { -1/8., 0, 3/8., 0, 0, 0, 0, 0, 3/4., 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
698 { 0, 0, 0, 0, 0, 0, 0, 0, 3/8., 0, 0, 0, 0, 0, -1/8., 0, 0, 3/4., 0, 0, 0},
699 { 0, 0, 0, 0, 0, 0, 0, 3/8., 0, 0, 0, 0, 0, -1/8., 0, 0, 3/4., 0, 0, 0, 0},
700 { 0, 0, 3/8., 0, 0, -1/8., 0, 0, 0, 0, 0, 3/4., 0, 0, 0, 0, 0, 0, 0, 0, 0},
701 { 0, 0, 0, 0, 0, 0, 0, 0, 0, -1/32., -1/32., 3/32., 0, 0, 0, -1/8., 1/8., 1/8., 0, 0, 27/32.},
702 { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1/8., 3/8., 0, 0, 0, 0, 3/4., 0, 0, 0, 0},
703 { 0, 0, 0, 0, 0, 0, 0, 0, 0, -1/8., 0, 3/8., 0, 0, 0, 0, 0, 3/4., 0, 0, 0},
704 { -3/256., -3/256., 9/256., 1/256., 1/256., -3/256., -3/64., 3/64., 3/64., -3/128., -3/128., 9/128., 1/64., -1/64., -1/64., -3/32., 3/32., 3/32., 81/256., -27/256., 81/128.},
705 { 0, -3/64., 9/64., 0, 1/64., -3/64., 0, 9/32., 0, 0, -3/32., 9/32., 0, -3/32., 0, 0, 9/16., 0, 0, 0, 0},
706 { -3/64., 0, 9/64., 1/64., 0, -3/64., 0, 0, 9/32., -3/32., 0, 9/32., 0, 0, -3/32., 0, 0, 9/16., 0, 0, 0},
707 { -1/r18, -1/r18, 5/r18, 0, 0, 0, -1/r9, 2/r9, 2/r9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1/2., 0, 0},
708 { 0, 0, 0, 0, 0, 0, 0, 0, 0, -1/r18, -1/r18, 5/r18, 0, 0, 0, -1/r9, 2/r9, 2/r9, 0, 0, 1/2.},
709 { -1/r48, -1/r48, 5/r48, 1/r144, 1/r144, -5/r144, -1/r24, 1/r12, 1/r12, -1/r24, -1/r24, 5/r24, 1/r72, -1/r36, -1/r36, -1/r12, 1/r6, 1/r6, 3/16., -1/16., 3/8.}
714 { 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
715 { 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
716 { 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
717 { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0},
718 { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0},
719 { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0},
720 { -1/32., 3/32., -1/32., 0, 0, 0, 1/8., 1/8., -1/8., 0, 0, 0, 0, 0, 0, 0, 0, 0, 27/32., 0, 0},
721 { -1/32., -1/32., 3/32., 0, 0, 0, -1/8., 1/8., 1/8., 0, 0, 0, 0, 0, 0, 0, 0, 0, 27/32., 0, 0},
722 { 3/32., -1/32., -1/32., 0, 0, 0, 1/8., -1/8., 1/8., 0, 0, 0, 0, 0, 0, 0, 0, 0, 27/32., 0, 0},
723 { 0, 0, 0, 0, 0, 0, 3/8., 0, 0, 0, 0, 0, -1/8., 0, 0, 3/4., 0, 0, 0, 0, 0},
724 { 0, 0, 0, 0, 0, 0, 0, 3/8., 0, 0, 0, 0, 0, -1/8., 0, 0, 3/4., 0, 0, 0, 0},
725 { 0, 0, 0, 0, 0, 0, 0, 0, 3/8., 0, 0, 0, 0, 0, -1/8., 0, 0, 3/4., 0, 0, 0},
726 { 0, 0, 0, 0, 0, 0, 0, 0, 0, -1/32., 3/32., -1/32., 0, 0, 0, 1/8., 1/8., -1/8., 0, 0, 27/32.},
727 { 0, 0, 0, 0, 0, 0, 0, 0, 0, -1/32., -1/32., 3/32., 0, 0, 0, -1/8., 1/8., 1/8., 0, 0, 27/32.},
728 { 0, 0, 0, 0, 0, 0, 0, 0, 0, 3/32., -1/32., -1/32., 0, 0, 0, 1/8., -1/8., 1/8., 0, 0, 27/32.},
729 { -3/256., 9/256., -3/256., 1/256., -3/256., 1/256., 3/64., 3/64., -3/64., -3/128., 9/128., -3/128., -1/64., -1/64., 1/64., 3/32., 3/32., -3/32., 81/256., -27/256., 81/128.},
730 { -3/256., -3/256., 9/256., 1/256., 1/256., -3/256., -3/64., 3/64., 3/64., -3/128., -3/128., 9/128., 1/64., -1/64., -1/64., -3/32., 3/32., 3/32., 81/256., -27/256., 81/128.},
731 { 9/256., -3/256., -3/256., -3/256., 1/256., 1/256., 3/64., -3/64., 3/64., 9/128., -3/128., -3/128., -1/64., 1/64., -1/64., 3/32., -3/32., 3/32., 81/256., -27/256., 81/128.},
732 { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0},
733 { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1},
734 { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3/8., -1/8., 3/4.}
739 { 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
740 { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0},
741 { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0},
742 { 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
743 { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0},
744 { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0},
745 { 0, 0, 0, 0, 0, 0, 0, 0, 0, 3/8., -1/8., 0, 0, 0, 0, 3/4., 0, 0, 0, 0, 0},
746 { 0, 0, 0, 0, 0, 0, 0, 0, 0, 3/32., -1/32., -1/32., 0, 0, 0, 1/8., -1/8., 1/8., 0, 0, 27/32.},
747 { 0, 0, 0, 0, 0, 0, 0, 0, 0, 3/8., 0, -1/8., 0, 0, 0, 0, 0, 3/4., 0, 0, 0},
748 { -1/8., 0, 0, 3/8., 0, 0, 0, 0, 0, 3/4., 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
749 { 0, 0, 0, 0, 0, 0, -1/8., 0, 0, 0, 0, 0, 3/8., 0, 0, 3/4., 0, 0, 0, 0, 0},
750 { 0, 0, 0, 0, 0, 0, 0, 0, -1/8., 0, 0, 0, 0, 0, 3/8., 0, 0, 3/4., 0, 0, 0},
751 { 0, 0, 0, 3/8., -1/8., 0, 0, 0, 0, 0, 0, 0, 3/4., 0, 0, 0, 0, 0, 0, 0, 0},
752 { 0, 0, 0, 3/32., -1/32., -1/32., 0, 0, 0, 0, 0, 0, 1/8., -1/8., 1/8., 0, 0, 0, 0, 27/32., 0},
753 { 0, 0, 0, 3/8., 0, -1/8., 0, 0, 0, 0, 0, 0, 0, 0, 3/4., 0, 0, 0, 0, 0, 0},
754 { -3/64., 1/64., 0, 9/64., -3/64., 0, -3/32., 0, 0, 9/32., -3/32., 0, 9/32., 0, 0, 9/16., 0, 0, 0, 0, 0},
755 { -3/256., 1/256., 1/256., 9/256., -3/256., -3/256., -1/64., 1/64., -1/64., 9/128., -3/128., -3/128., 3/64., -3/64., 3/64., 3/32., -3/32., 3/32., -27/256., 81/256., 81/128.},
756 { -3/64., 0, 1/64., 9/64., 0, -3/64., 0, 0, -3/32., 9/32., 0, -3/32., 0, 0, 9/32., 0, 0, 9/16., 0, 0, 0},
757 { 0, 0, 0, 0, 0, 0, 0, 0, 0, 5/r18, -1/r18, -1/r18, 0, 0, 0, 2/r9, -1/r9, 2/r9, 0, 0, 1/2.},
758 { 0, 0, 0, 5/r18, -1/r18, -1/r18, 0, 0, 0, 0, 0, 0, 2/r9, -1/r9, 2/r9, 0, 0, 0, 0, 1/2., 0},
759 { -5/r144, 1/r144, 1/r144, 5/r48, -1/r48, -1/r48, -1/r36, 1/r72, -1/r36, 5/r24, -1/r24, -1/r24, 1/r12, -1/r24, 1/r12, 1/r6, -1/r12, 1/r6, -1/16., 3/16., 3/8.}
764 { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0},
765 { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
766 { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0},
767 { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0},
768 { 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
769 { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0},
770 { 0, 0, 0, 0, 0, 0, 0, 0, 0, -1/8., 3/8., 0, 0, 0, 0, 3/4., 0, 0, 0, 0, 0},
771 { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3/8., -1/8., 0, 0, 0, 0, 3/4., 0, 0, 0, 0},
772 { 0, 0, 0, 0, 0, 0, 0, 0, 0, -1/32., 3/32., -1/32., 0, 0, 0, 1/8., 1/8., -1/8., 0, 0, 27/32.},
773 { 0, 0, 0, 0, 0, 0, -1/8., 0, 0, 0, 0, 0, 3/8., 0, 0, 3/4., 0, 0, 0, 0, 0},
774 { 0, -1/8., 0, 0, 3/8., 0, 0, 0, 0, 0, 3/4., 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
775 { 0, 0, 0, 0, 0, 0, 0, -1/8., 0, 0, 0, 0, 0, 3/8., 0, 0, 3/4., 0, 0, 0, 0},
776 { 0, 0, 0, -1/8., 3/8., 0, 0, 0, 0, 0, 0, 0, 3/4., 0, 0, 0, 0, 0, 0, 0, 0},
777 { 0, 0, 0, 0, 3/8., -1/8., 0, 0, 0, 0, 0, 0, 0, 3/4., 0, 0, 0, 0, 0, 0, 0},
778 { 0, 0, 0, -1/32., 3/32., -1/32., 0, 0, 0, 0, 0, 0, 1/8., 1/8., -1/8., 0, 0, 0, 0, 27/32., 0},
779 { 1/64., -3/64., 0, -3/64., 9/64., 0, -3/32., 0, 0, -3/32., 9/32., 0, 9/32., 0, 0, 9/16., 0, 0, 0, 0, 0},
780 { 0, -3/64., 1/64., 0, 9/64., -3/64., 0, -3/32., 0, 0, 9/32., -3/32., 0, 9/32., 0, 0, 9/16., 0, 0, 0, 0},
781 { 1/256., -3/256., 1/256., -3/256., 9/256., -3/256., -1/64., -1/64., 1/64., -3/128., 9/128., -3/128., 3/64., 3/64., -3/64., 3/32., 3/32., -3/32., -27/256., 81/256., 81/128.},
782 { 0, 0, 0, 0, 0, 0, 0, 0, 0, -1/r18, 5/r18, -1/r18, 0, 0, 0, 2/r9, 2/r9, -1/r9, 0, 0, 1/2.},
783 { 0, 0, 0, -1/r18, 5/r18, -1/r18, 0, 0, 0, 0, 0, 0, 2/r9, 2/r9, -1/r9, 0, 0, 0, 0, 1/2., 0},
784 { 1/r144, -5/r144, 1/r144, -1/r48, 5/r48, -1/r48, -1/r36, -1/r36, 1/r72, -1/r24, 5/r24, -1/r24, 1/r12, 1/r12, -1/r24, 1/r6, 1/r6, -1/r12, -1/16., 3/16., 3/8.}
789 { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0},
790 { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0},
791 { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0},
792 { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0},
793 { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0},
794 { 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
795 { 0, 0, 0, 0, 0, 0, 0, 0, 0, -1/32., -1/32., 3/32., 0, 0, 0, -1/8., 1/8., 1/8., 0, 0, 27/32.},
796 { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1/8., 3/8., 0, 0, 0, 0, 3/4., 0, 0, 0, 0},
797 { 0, 0, 0, 0, 0, 0, 0, 0, 0, -1/8., 0, 3/8., 0, 0, 0, 0, 0, 3/4., 0, 0, 0},
798 { 0, 0, 0, 0, 0, 0, 0, 0, -1/8., 0, 0, 0, 0, 0, 3/8., 0, 0, 3/4., 0, 0, 0},
799 { 0, 0, 0, 0, 0, 0, 0, -1/8., 0, 0, 0, 0, 0, 3/8., 0, 0, 3/4., 0, 0, 0, 0},
800 { 0, 0, -1/8., 0, 0, 3/8., 0, 0, 0, 0, 0, 3/4., 0, 0, 0, 0, 0, 0, 0, 0, 0},
801 { 0, 0, 0, -1/32., -1/32., 3/32., 0, 0, 0, 0, 0, 0, -1/8., 1/8., 1/8., 0, 0, 0, 0, 27/32., 0},
802 { 0, 0, 0, 0, -1/8., 3/8., 0, 0, 0, 0, 0, 0, 0, 3/4., 0, 0, 0, 0, 0, 0, 0},
803 { 0, 0, 0, -1/8., 0, 3/8., 0, 0, 0, 0, 0, 0, 0, 0, 3/4., 0, 0, 0, 0, 0, 0},
804 { 1/256., 1/256., -3/256., -3/256., -3/256., 9/256., 1/64., -1/64., -1/64., -3/128., -3/128., 9/128., -3/64., 3/64., 3/64., -3/32., 3/32., 3/32., -27/256., 81/256., 81/128.},
805 { 0, 1/64., -3/64., 0, -3/64., 9/64., 0, -3/32., 0, 0, -3/32., 9/32., 0, 9/32., 0, 0, 9/16., 0, 0, 0, 0},
806 { 1/64., 0, -3/64., -3/64., 0, 9/64., 0, 0, -3/32., -3/32., 0, 9/32., 0, 0, 9/32., 0, 0, 9/16., 0, 0, 0},
807 { 0, 0, 0, 0, 0, 0, 0, 0, 0, -1/r18, -1/r18, 5/r18, 0, 0, 0, -1/r9, 2/r9, 2/r9, 0, 0, 1/2.},
808 { 0, 0, 0, -1/r18, -1/r18, 5/r18, 0, 0, 0, 0, 0, 0, -1/r9, 2/r9, 2/r9, 0, 0, 0, 0, 1/2., 0},
809 { 1/r144, 1/r144, -5/r144, -1/r48, -1/r48, 5/r48, 1/r72, -1/r36, -1/r36, -1/r24, -1/r24, 5/r24, -1/r24, 1/r12, 1/r12, -1/r12, 1/r6, 1/r6, -1/16., 3/16., 3/8.}
814 { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0},
815 { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0},
816 { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0},
817 { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0},
818 { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0},
819 { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0},
820 { 0, 0, 0, 0, 0, 0, 0, 0, 0, -1/32., 3/32., -1/32., 0, 0, 0, 1/8., 1/8., -1/8., 0, 0, 27/32.},
821 { 0, 0, 0, 0, 0, 0, 0, 0, 0, -1/32., -1/32., 3/32., 0, 0, 0, -1/8., 1/8., 1/8., 0, 0, 27/32.},
822 { 0, 0, 0, 0, 0, 0, 0, 0, 0, 3/32., -1/32., -1/32., 0, 0, 0, 1/8., -1/8., 1/8., 0, 0, 27/32.},
823 { 0, 0, 0, 0, 0, 0, -1/8., 0, 0, 0, 0, 0, 3/8., 0, 0, 3/4., 0, 0, 0, 0, 0},
824 { 0, 0, 0, 0, 0, 0, 0, -1/8., 0, 0, 0, 0, 0, 3/8., 0, 0, 3/4., 0, 0, 0, 0},
825 { 0, 0, 0, 0, 0, 0, 0, 0, -1/8., 0, 0, 0, 0, 0, 3/8., 0, 0, 3/4., 0, 0, 0},
826 { 0, 0, 0, -1/32., 3/32., -1/32., 0, 0, 0, 0, 0, 0, 1/8., 1/8., -1/8., 0, 0, 0, 0, 27/32., 0},
827 { 0, 0, 0, -1/32., -1/32., 3/32., 0, 0, 0, 0, 0, 0, -1/8., 1/8., 1/8., 0, 0, 0, 0, 27/32., 0},
828 { 0, 0, 0, 3/32., -1/32., -1/32., 0, 0, 0, 0, 0, 0, 1/8., -1/8., 1/8., 0, 0, 0, 0, 27/32., 0},
829 { 1/256., -3/256., 1/256., -3/256., 9/256., -3/256., -1/64., -1/64., 1/64., -3/128., 9/128., -3/128., 3/64., 3/64., -3/64., 3/32., 3/32., -3/32., -27/256., 81/256., 81/128.},
830 { 1/256., 1/256., -3/256., -3/256., -3/256., 9/256., 1/64., -1/64., -1/64., -3/128., -3/128., 9/128., -3/64., 3/64., 3/64., -3/32., 3/32., 3/32., -27/256., 81/256., 81/128.},
831 { -3/256., 1/256., 1/256., 9/256., -3/256., -3/256., -1/64., 1/64., -1/64., 9/128., -3/128., -3/128., 3/64., -3/64., 3/64., 3/32., -3/32., 3/32., -27/256., 81/256., 81/128.},
832 { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1},
833 { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0},
834 { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1/8., 3/8., 3/4.}
838const std::vector<std::pair<unsigned char, unsigned char>>
842 { {},{{0,1}},{{0,2}},{{0,3}},{{0,4},{1,3},{6,12},{9,10}},{{0,5},{2,3},{8,14},{9,11}},
843 {{0,6}},{{6,8}},{{0,8}},{{0,9}},{{6,15}},{{8,17}},{{9,15}},{{15,17}},{{9,17}},
844 {{0,15},{6,9}},{{6,17},{8,15}},{{0,17},{8,9}},{{0,18}},{{9,20}},{{0,20},{9,18}} },
846 { {{0,1}}, {},{{1,2}},{{0,4},{1,3},{6,12},{9,10}},{{1,4}},{{1,5},{2,4},{7,13},{10,11}},
847 {{1,6}},{{1,7}},{{6,7}},{{6,15}},{{1,10}},{{7,16}},{{10,15}},{{10,16}},{{15,16}},
848 {{1,15},{6,10}},{{1,16},{7,10}},{{6,16},{7,15}},{{1,18}},{{10,20}},{{1,20},{10,18}} },
850 { {{0,2}},{{1,2}}, {},{{0,5},{2,3},{8,14},{9,11}},{{1,5},{2,4},{7,13},{10,11}},{{2,5}},
851 {{7,8}},{{2,7}},{{2,8}},{{8,17}},{{7,16}},{{2,11}},{{16,17}},{{11,16}},{{11,17}},
852 {{7,17},{8,16}},{{2,16},{7,11}},{{2,17},{8,11}},{{2,18}},{{11,20}},{{2,20},{11,18}} },
854 { {{0,1}},{{1,2}},{{0,2}},{{0,4},{1,3},{6,12},{9,10}},{{1,5},{2,4},{7,13},{10,11}},{{0,5},{2,3},{8,14},{9,11}},
855 {{6,7}},{{7,8}},{{6,8}},{{6,15}},{{7,16}},{{8,17}},{{15,16}},{{16,17}},{{15,17}},
856 {{6,16},{7,15}},{{7,17},{8,16}},{{6,17},{8,15}},{{0,7},{1,8},{2,6}},{{9,16},{10,17},{11,15}},{{0,16},{1,17},{2,15}} },
858 { {{0,3}},{{0,4},{1,3},{6,11},{9,10}},{{0,5},{2,3},{8,14},{9,11}}, {},{{3,4}},{{3,5}},
859 {{9,15}},{{15,17}},{{9,17}},{{3,9}},{{12,15}},{{14,17}},{{3,12}},{{12,14}},{{3,14}},
860 {{3,15},{9,12}},{{12,17},{14,15}},{{3,17},{9,14}},{{9,20}},{{3,19}},{{9,19},{3,20}} },
862 { {{0,4},{1,3},{6,12},{9,10}},{{1,4}},{{1,5},{2,4},{7,13},{10,11}},{{3,4}}, {},{{4,5}},
863 {{10,15}},{{10,16}},{{15,16}},{{12,15}},{{4,10}},{{13,16}},{{4,12}},{{4,13}},{{12,13}},
864 {{4,15},{10,12}},{{4,16},{10,13}},{{12,16},{13,15}},{{10,20}},{{4,19}},{{10,19},{4,20}} },
866 { {{0,5},{2,3},{8,14},{9,11}},{{1,5},{2,4},{7,13},{10,11}},{{2,5}},{{3,5}},{{4,5}}, {},
867 {{16,17}},{{11,16}},{{11,17}},{{14,17}},{{13,16}},{{5,11}},{{13,14}},{{5,13}},{{5,14}},
868 {{13,17},{14,16}},{{5,16},{11,13}},{{5,17},{11,14}},{{11,20}},{{5,19}},{{11,19},{5,20}} },
870 { {{0,4},{1,3},{6,12},{9,10}},{{1,5},{2,4},{7,13},{10,11}},{{0,5},{2,3},{8,14},{9,11}},{{3,4}},{{4,5}},{{3,5}},
871 {{15,16}},{{16,17}},{{15,17}},{{12,15}},{{13,16}},{{14,17}},{{12,13}},{{13,14}},{{12,14}},
872 {{12,16},{13,15}},{{13,17},{14,16}},{{12,17},{14,15}},{{9,16},{10,17},{11,15}},{{3,13},{4,14},{5,12}},{{3,16},{4,17},{5,15}} }
881 libmesh_assert_less (perm_num, 6);
882 const unsigned int side = perm_num % 2;
883 const unsigned int rotate = perm_num / 2;
885 for (
unsigned int i = 0; i != rotate; ++i)
940 if (side >= 1 && side <= 3)
951 libmesh_assert_less (s, 5);
952 if (s == 0 || s == 4)
The BoundaryInfo class contains information relevant to boundary conditions including storing faces,...
static constexpr Real affine_tol
Default tolerance to use in has_affine_map().
const Point & point(const unsigned int i) const
void swap2nodes(unsigned int n1, unsigned int n2)
Swaps two node_ptrs.
void swap3neighbors(unsigned int n1, unsigned int n2, unsigned int n3)
Swaps three neighbor_ptrs, "rotating" them.
void swap2neighbors(unsigned int n1, unsigned int n2)
Swaps two neighbor_ptrs.
void swap2boundarysides(unsigned short s1, unsigned short s2, BoundaryInfo *boundary_info) const
Swaps two sides in boundary_info, if it is non-null.
static dof_id_type compute_key(dof_id_type n0)
void swap3nodes(unsigned int n1, unsigned int n2, unsigned int n3)
Swaps three node_ptrs, "rotating" them.
void swap2boundaryedges(unsigned short e1, unsigned short e2, BoundaryInfo *boundary_info) const
Swaps two edges in boundary_info, if it is non-null.
dof_id_type node_id(const unsigned int i) const
A Point defines a location in LIBMESH_DIM dimensional Real space.
static const int nodes_per_edge
static const std::vector< std::pair< unsigned char, unsigned char > > _parent_bracketing_nodes[num_children][num_nodes]
Pairs of nodes that bracket child nodes when doing mesh refinement.
virtual void flip(BoundaryInfo *) override final
Flips the element (by swapping node and neighbor pointers) to have a mapping Jacobian of opposite sig...
static const int nodes_per_side
virtual unsigned int n_second_order_adjacent_vertices(const unsigned int) const override
virtual bool is_node_on_side(const unsigned int n, const unsigned int s) const override
virtual std::vector< unsigned int > nodes_on_side(const unsigned int s) const override
virtual bool is_edge(const unsigned int i) const override
virtual void connectivity(const unsigned int sc, const IOPackage iop, std::vector< dof_id_type > &conn) const override
virtual Order default_order() const override
static const unsigned int edge_nodes_map[num_edges][nodes_per_edge]
This maps the node of the edge to element node numbers.
virtual unsigned short int second_order_adjacent_vertex(const unsigned int n, const unsigned int v) const override
virtual unsigned int local_side_node(unsigned int side, unsigned int side_node) const override
virtual std::unique_ptr< Elem > build_edge_ptr(const unsigned int i) override
Builds a EDGE3 or INFEDGE2 built coincident with edge i.
virtual std::pair< unsigned short int, unsigned short int > second_order_child_vertex(const unsigned int n) const override
virtual bool is_vertex(const unsigned int i) const override
virtual void permute(unsigned int perm_num) override final
Permutes the element (by swapping node and neighbor pointers) according to the specified index.
unsigned int center_node_on_side(const unsigned short side) const override final
static const unsigned short int _remaining_second_order_adjacent_vertices[5][4]
Matrix that tells which vertices define the location of mid-side (or second-order) nodes.
virtual dof_id_type key() const
Don't hide Elem::key() defined in the base class.
static const Real _embedding_matrix[num_children][num_nodes][num_nodes]
Matrix that computes new nodal locations/solution values from current nodes/solution.
virtual std::vector< unsigned int > nodes_on_edge(const unsigned int e) const override
virtual unsigned int n_nodes() const override
virtual bool is_face(const unsigned int i) const override
virtual bool has_affine_map() const override
virtual bool is_node_on_edge(const unsigned int n, const unsigned int e) const override
ElemType side_type(const unsigned int s) const override final
virtual unsigned int local_edge_node(unsigned int edge, unsigned int edge_node) const override
static const int num_nodes
Geometric constants for Prism21.
static const unsigned int side_nodes_map[num_sides][nodes_per_side]
This maps the node of the side to element node numbers.
virtual std::unique_ptr< Elem > build_side_ptr(const unsigned int i) override
Builds a QUAD9 or TRI6 built coincident with face i.
virtual unsigned int n_vertices() const override final
virtual unsigned int n_edges() const override final
static const int num_children
virtual unsigned int n_sides() const override final
static const unsigned short int _second_order_vertex_child_number[18]
Vector that names a child sharing each second order node.
static const int num_edges
static const int num_sides
Geometric constants for all Prisms.
static const unsigned short int _second_order_adjacent_vertices[9][2]
Matrix that tells which vertices define the location of mid-side (or second-order) nodes.
static const unsigned short int _second_order_vertex_child_index[18]
Vector that names the child vertex index for each second order node.
bool relative_fuzzy_equals(const TypeVector< T > &rhs, Real tol=TOLERANCE) const
The libMesh namespace provides an interface to certain functionality in the library.
IOPackage
libMesh interfaces with several different software packages for the purposes of creating,...
ElemType
Defines an enum for geometric element types.
DIE A HORRIBLE DEATH HERE typedef LIBMESH_DEFAULT_SCALAR_TYPE Real