20 #ifndef LIBMESH_CELL_HEX27_H 21 #define LIBMESH_CELL_HEX27_H 24 #include "libmesh/cell_hex.h" 86 virtual ~Hex27() =
default;
101 virtual unsigned int n_sub_elem()
const override {
return 8; }
106 virtual bool is_vertex(
const unsigned int i)
const override;
111 virtual bool is_edge(
const unsigned int i)
const override;
116 virtual bool is_face(
const unsigned int i)
const override;
123 const unsigned int s)
const override;
125 virtual std::vector<unsigned int>
nodes_on_side(
const unsigned int s)
const override;
127 virtual std::vector<unsigned int>
nodes_on_edge(
const unsigned int e)
const override;
134 const unsigned int e)
const override;
166 unsigned int side_node)
const override;
172 unsigned int edge_node)
const override;
178 virtual std::unique_ptr<Elem>
build_side_ptr (
const unsigned int i,
179 bool proxy=
false)
override;
185 const unsigned int i)
override;
191 virtual std::unique_ptr<Elem>
build_edge_ptr (
const unsigned int i)
override;
196 virtual void build_edge_ptr (std::unique_ptr<Elem> & edge,
const unsigned int i)
override;
200 std::vector<dof_id_type> & conn)
const override;
215 const unsigned int v)
const override;
222 virtual std::pair<unsigned short int, unsigned short int>
252 virtual void permute(
unsigned int perm_num)
override final;
269 #ifdef LIBMESH_ENABLE_AMR 275 const unsigned int j,
276 const unsigned int k)
const override 287 #endif // LIBMESH_ENABLE_AMR 310 #endif // LIBMESH_CELL_HEX27_H static const int num_children
virtual void connectivity(const unsigned int sc, const IOPackage iop, std::vector< dof_id_type > &conn) const override
virtual void flip(BoundaryInfo *) override final
Flips the element (by swapping node and neighbor pointers) to have a mapping Jacobian of opposite sig...
ElemType
Defines an enum for geometric element types.
Order
defines an enum for polynomial orders.
A Node is like a Point, but with more information.
static const Real _embedding_matrix[num_children][num_nodes][num_nodes]
Matrix that computes new nodal locations/solution values from current nodes/solution.
virtual std::pair< unsigned short int, unsigned short int > second_order_child_vertex(const unsigned int n) const override
virtual unsigned int n_nodes() const override
static const int num_sides
virtual Real embedding_matrix(const unsigned int i, const unsigned int j, const unsigned int k) const override
Matrix used to create the elements children.
virtual bool has_affine_map() const override
virtual Order default_order() const override
virtual dof_id_type key() const
static const int num_nodes
Geometric constants for Hex27.
The Hex is an element in 3D with 6 sides.
virtual bool is_vertex(const unsigned int i) const override
IOPackage
libMesh interfaces with several different software packages for the purposes of creating, reading, and writing mesh files.
This is the base class from which all geometric element types are derived.
unsigned int center_node_on_side(const unsigned short side) const override final
virtual bool is_node_on_side(const unsigned int n, const unsigned int s) const override
virtual unsigned int n_second_order_adjacent_vertices(const unsigned int) const override
The libMesh namespace provides an interface to certain functionality in the library.
virtual std::unique_ptr< Elem > build_side_ptr(const unsigned int i, bool proxy=false) override
Builds a QUAD9 built coincident with face i.
virtual void permute(unsigned int perm_num) override final
Permutes the element (by swapping node and neighbor pointers) according to the specified index...
virtual ElemType type() const override
Hex27(Elem *p=nullptr)
Constructor.
virtual bool is_node_on_edge(const unsigned int n, const unsigned int e) const override
ElemType side_type(const unsigned int s) const override final
static const unsigned int edge_nodes_map[num_edges][nodes_per_edge]
This maps the node of the edge to element node numbers.
The BoundaryInfo class contains information relevant to boundary conditions including storing faces...
Hex27 & operator=(const Hex27 &)=delete
virtual Real volume() const override
A specialization for computing the volume of a Hex27.
static const int num_edges
virtual unsigned int local_edge_node(unsigned int edge, unsigned int edge_node) const override
static const int nodes_per_side
static const int nodes_per_edge
LIBMESH_ENABLE_TOPOLOGY_CACHES
static const unsigned short int _remaining_second_order_adjacent_vertices[6][4]
Matrix that tells which vertices define the location of mid-side (or second-order) nodes...
DIE A HORRIBLE DEATH HERE typedef LIBMESH_DEFAULT_SCALAR_TYPE Real
virtual std::vector< unsigned int > nodes_on_side(const unsigned int s) const override
The Hex27 is an element in 3D composed of 27 nodes.
virtual bool is_face(const unsigned int i) const override
virtual unsigned short int second_order_adjacent_vertex(const unsigned int n, const unsigned int v) const override
virtual unsigned int n_sub_elem() const override
virtual std::unique_ptr< Elem > build_edge_ptr(const unsigned int i) override
Builds a EDGE3 built coincident with edge i.
virtual std::vector< unsigned int > nodes_on_edge(const unsigned int e) const override
static const unsigned int side_nodes_map[num_sides][nodes_per_side]
This maps the node of the side to element node numbers.
virtual unsigned int local_side_node(unsigned int side, unsigned int side_node) const override
virtual bool is_edge(const unsigned int i) const override
Node * _nodelinks_data[num_nodes]
Data for links to nodes.