20 #ifndef LIBMESH_CELL_HEX_H 21 #define LIBMESH_CELL_HEX_H 24 #include "libmesh/cell.h" 53 Hex (
const Hex &) =
delete;
56 virtual ~Hex() =
default;
64 libmesh_assert_less(i, this->
n_nodes());
73 virtual unsigned int n_sides() const override final {
return 6; }
78 virtual unsigned int n_vertices() const override final {
return 8; }
83 virtual unsigned int n_edges() const override final {
return 12; }
88 virtual unsigned int n_faces() const override final {
return 6; }
93 virtual unsigned int n_children() const override final {
return 8; }
99 const unsigned int s)
const override final;
105 const unsigned int s)
const override final;
111 virtual unsigned int opposite_side(
const unsigned int s)
const override final;
119 const unsigned int s)
const override final;
144 unsigned int side_node)
const override;
150 unsigned int edge_node)
const override;
155 virtual std::unique_ptr<Elem>
side_ptr (
const unsigned int i)
override final;
160 virtual void side_ptr (std::unique_ptr<Elem> & side,
const unsigned int i)
override final;
175 virtual std::vector<unsigned int>
sides_on_edge(
const unsigned int e)
const override final;
182 virtual bool is_flipped() const override final;
229 #endif // LIBMESH_CELL_HEX_H virtual unsigned int opposite_side(const unsigned int s) const override final
virtual std::vector< unsigned int > sides_on_edge(const unsigned int e) const override final
virtual Point master_point(const unsigned int i) const override final
A Node is like a Point, but with more information.
static const Real _master_points[27][3]
Master element node locations.
virtual dof_id_type key() const
virtual std::pair< Real, Real > qual_bounds(const ElemQuality q) const override
virtual bool is_flipped() const override final
The Hex is an element in 3D with 6 sides.
static const unsigned short int _second_order_adjacent_vertices[12][2]
Matrix that tells which vertices define the location of mid-side (or second-order) nodes...
virtual unsigned int n_permutations() const override final
Six sides, four orientations per side.
This is the base class from which all geometric element types are derived.
Elem * _elemlinks_data[7+(LIBMESH_DIM >3)]
Data for links to parent/neighbor/interior_parent elements.
virtual unsigned int n_children() const override final
The libMesh namespace provides an interface to certain functionality in the library.
void set_interior_parent(Elem *p)
Sets the pointer to the element's interior_parent.
virtual unsigned int local_edge_node(unsigned int edge, unsigned int edge_node) const override
virtual bool is_child_on_side(const unsigned int c, const unsigned int s) const override final
virtual unsigned int n_nodes() const =0
static const int _child_node_lookup[8][27]
Lookup table from child id, child node id to "possible node location" (a simple dictionary-index in a...
The Cell is an abstract element type that lives in three dimensions.
virtual std::unique_ptr< Elem > side_ptr(const unsigned int i) override final
ElemQuality
Defines an enum for element quality metrics.
virtual unsigned int n_edges() const override final
virtual unsigned int n_faces() const override final
virtual unsigned int n_vertices() const override final
virtual dof_id_type low_order_key(const unsigned int s) const override
DIE A HORRIBLE DEATH HERE typedef LIBMESH_DEFAULT_SCALAR_TYPE Real
virtual unsigned int n_sides() const override final
virtual Real quality(const ElemQuality q) const override
static const unsigned short int _second_order_vertex_child_number[27]
Vector that names a child sharing each second order node.
Hex(const unsigned int nn, Elem *p, Node **nodelinkdata)
Default brick element, takes number of nodes and parent.
static const unsigned short int _second_order_vertex_child_index[27]
Vector that names the child vertex index for each second order node.
virtual unsigned int opposite_node(const unsigned int n, const unsigned int s) const override final
virtual unsigned int local_side_node(unsigned int side, unsigned int side_node) const override
A Point defines a location in LIBMESH_DIM dimensional Real space.
Hex & operator=(const Hex &)=delete
virtual bool is_edge_on_side(const unsigned int e, const unsigned int s) const override final
static const unsigned int edge_sides_map[12][2]
This maps each edge to the sides that contain said edge.