SideSetsFromPointsGenerator

This MeshGenerator adds a new sideset to the mesh starting at a specific point (on an element surface) and including all element faces with the same normal. This is similar to the SideSetFromNormalsGenerator MeshGenerator but may be easier to use if the user knows the external coordinates of the mesh without knowing the normal vectors.

Adds a new sideset starting at the specified point containing all connected element faces with the same normal.

Input Parameters

  • inputThe mesh we want to modify

    C++ Type:MeshGeneratorName

    Options:

    Description:The mesh we want to modify

  • new_boundaryThe name of the boundary to create

    C++ Type:std::vector

    Options:

    Description:The name of the boundary to create

  • pointsA list of points from which to start painting sidesets

    C++ Type:std::vector

    Options:

    Description:A list of points from which to start painting sidesets

Required Parameters

  • variance0.1The variance [0.0 - 1.0] allowed when comparing normals

    Default:0.1

    C++ Type:double

    Options:

    Description:The variance [0.0 - 1.0] allowed when comparing normals

  • fixed_normalFalseThis Boolean determines whether we fix our normal or allow it to vary to "paint" around curves

    Default:False

    C++ Type:bool

    Options:

    Description:This Boolean determines whether we fix our normal or allow it to vary to "paint" around curves

Optional Parameters

  • control_tagsAdds user-defined labels for accessing object parameters via control logic.

    C++ Type:std::vector

    Options:

    Description:Adds user-defined labels for accessing object parameters via control logic.

  • enableTrueSet the enabled status of the MooseObject.

    Default:True

    C++ Type:bool

    Options:

    Description:Set the enabled status of the MooseObject.

Advanced Parameters

Input Files