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ConservedMaskedUniformNoise.h
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3 //*
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6 //*
7 //* Licensed under LGPL 2.1, please see LICENSE for details
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9 
10 #pragma once
11 
14 
15 // Forward delcarations
17 
18 template <>
20 
28 class ConservedMaskedUniformNoise : public ConservedUniformNoiseVeneer<ConservedMaskedNoiseBase>
29 {
30 public:
31  ConservedMaskedUniformNoise(const InputParameters & parameters)
33  {
34  }
35 };
36 
ConservedUniformNoiseVeneer.h
ConservedUniformNoiseVeneer
Veneer to build userobjects that generate a uniformly distributed random number in the interval [-1:1...
Definition: ConservedUniformNoiseVeneer.h:21
ConservedMaskedUniformNoise
Userobject that generates a uniformly distributed random number in the interval [-1:1] once per times...
Definition: ConservedMaskedUniformNoise.h:28
validParams< ConservedMaskedUniformNoise >
InputParameters validParams< ConservedMaskedUniformNoise >()
Definition: ConservedMaskedUniformNoise.C:16
ConservedMaskedNoiseBase
This Userobject is the base class of Userobjects that generate one random number per timestep and qua...
Definition: ConservedMaskedNoiseBase.h:32
ConservedMaskedNoiseBase.h
ConservedMaskedUniformNoise::ConservedMaskedUniformNoise
ConservedMaskedUniformNoise(const InputParameters &parameters)
Definition: ConservedMaskedUniformNoise.h:31