Veneer to build userobjects that generate a uniformly distributed random number in the interval [-1:1] once per timestep for every quadrature point in a way that the integral over all random numbers is zero. More...
#include <ConservedUniformNoiseVeneer.h>
Public Member Functions | |
ConservedUniformNoiseVeneer (const InputParameters ¶meters) | |
Protected Member Functions | |
Real | getQpRandom () |
Veneer to build userobjects that generate a uniformly distributed random number in the interval [-1:1] once per timestep for every quadrature point in a way that the integral over all random numbers is zero.
Definition at line 21 of file ConservedUniformNoiseVeneer.h.
ConservedUniformNoiseVeneer< T >::ConservedUniformNoiseVeneer | ( | const InputParameters & | parameters | ) |
Definition at line 31 of file ConservedUniformNoiseVeneer.h.
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protected |
Definition at line 38 of file ConservedUniformNoiseVeneer.h.