21 #include "libmesh/quadrature_monomial.h" 
   22 #include "libmesh/quadrature_gauss.h" 
   56                   {1.0L, 0.0L, 0.0L, 
Real(4)/3}
 
   59               const unsigned int rule_id[1] = {
 
   88               const Real lambda =  
Real(
std::sqrt(1919.L/3285.L - 148.L*sqrt19/3285.L + 4.L*tp/3285.L));
 
   91               const Real xi     = 
Real(-
std::sqrt(1121.L/3285.L +  74.L*sqrt19/3285.L - 2.L*tp/3285.L));
 
   94               const Real mu     =  
Real(
std::sqrt(1121.L/3285.L +  74.L*sqrt19/3285.L + 2.L*tp/3285.L));
 
   97               const Real gamma  =  
Real(
std::sqrt(1919.L/3285.L - 148.L*sqrt19/3285.L - 4.L*tp/3285.L));
 
  107               const Real B      = 
Real(1) / (
Real(260072)/133225  - 1520*sqrt19/133225 + (133 - 37*sqrt19)*tp/133225);
 
  110               const Real C      = 
Real(1) / (
Real(260072)/133225  - 1520*sqrt19/133225 - (133 - 37*sqrt19)*tp/133225);
 
  190                       {
Real(0.00000000000000000000000000000000e+00L), 
Real(0.00000000000000000000000000000000e+00L), 
Real(0.00000000000000000000000000000000e+00L), 
Real(-1.27536231884057971014492753623188e+00L)},
 
  191                       {
Real(5.85540043769119907612630781744060e-01L), 
Real(0.00000000000000000000000000000000e+00L), 
Real(0.00000000000000000000000000000000e+00L),  
Real(8.71111111111111111111111111111111e-01L)},
 
  192                       {
Real(6.94470135991704766602025803883310e-01L), 
Real(9.37161638568208038511047377665396e-01L), 
Real(4.15659267604065126239606672567031e-01L),  
Real(1.68695652173913043478260869565217e-01L)}
 
  195                   const unsigned int rule_id[3] = {
 
  225                 B1 = 
Real(8624)/29160,
 
  226                 B2 = 
Real(2744)/29160,
 
  227                 B3 = 8*(774*t*t - 230)/(9720*(t*t-s*s)),
 
  228                 B4 = 8*(230 - 774*s*s)/(9720*(t*t-s*s));
 
  238               const unsigned int rule_id[4] = {
 
  285                   {
Real(0.00000000000000000000000000000000e+00L), 
Real(0.00000000000000000000000000000000e+00L), 
Real(0.00000000000000000000000000000000e+00L), 
Real(4.51903714875199690490763818699555e-01L)},
 
  286                   {
Real(7.82460796435951590652813975429717e-01L), 
Real(0.00000000000000000000000000000000e+00L), 
Real(0.00000000000000000000000000000000e+00L), 
Real(2.99379177352338919703385618576171e-01L)},
 
  287                   {
Real(4.88094669706366480526729301468686e-01L), 
Real(4.88094669706366480526729301468686e-01L), 
Real(4.88094669706366480526729301468686e-01L), 
Real(3.00876159371240019939698689791164e-01L)},
 
  288                   {
Real(8.62218927661481188856422891110042e-01L), 
Real(8.62218927661481188856422891110042e-01L), 
Real(8.62218927661481188856422891110042e-01L), 
Real(4.94843255877038125738173175714853e-02L)},
 
  289                   {
Real(2.81113909408341856058098281846420e-01L), 
Real(9.44196578292008195318687494773744e-01L), 
Real(6.97574833707236996779391729948984e-01L), 
Real(1.22872389222467338799199767122592e-01L)}
 
  292               const unsigned int rule_id[5] = {
 
  319       libmesh_fallthrough();