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18 #ifndef LIBMESH_FACE_TRI3_SHELL_H
19 #define LIBMESH_FACE_TRI3_SHELL_H
TriShell3 & operator=(const TriShell3 &)=delete
virtual ~TriShell3()=default
The libMesh namespace provides an interface to certain functionality in the library.
TriShell3(Elem *p=nullptr)
Constructor.
virtual ElemType type() const override
The Tri3 is an element in 2D composed of 3 nodes.
This is the base class from which all geometric element types are derived.
TriShell3 is almost identical to Tri3.
ElemType
Defines an enum for geometric element types.