Go to the documentation of this file.
18 #ifndef LIBMESH_FACE_QUAD4_SHELL_H
19 #define LIBMESH_FACE_QUAD4_SHELL_H
virtual ~QuadShell4()=default
The libMesh namespace provides an interface to certain functionality in the library.
QuadShell4(Elem *p=nullptr)
Constructor.
QuadShell4 & operator=(const QuadShell4 &)=delete
The QUAD4 is an element in 2D composed of 4 nodes.
virtual ElemType type() const override
This is the base class from which all geometric element types are derived.
QuadShell4 is almost identical to Quad4.
ElemType
Defines an enum for geometric element types.