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20 #ifndef LIBMESH_CELL_INF_PRISM_H
21 #define LIBMESH_CELL_INF_PRISM_H
23 #include "libmesh/libmesh_config.h"
25 #ifdef LIBMESH_ENABLE_INFINITE_ELEMENTS
28 #include "libmesh/cell_inf.h"
70 libmesh_assert_less(i, this->
n_nodes());
81 virtual unsigned int n_sides() const override final {
return 4; }
87 virtual unsigned int n_vertices() const override final {
return 6; }
93 virtual unsigned int n_edges() const override final {
return 6; }
98 virtual unsigned int n_faces() const override final {
return 4; }
103 virtual unsigned int n_children() const override final {
return 4; }
110 override final {
return (i > 2 && i < 6); }
116 const unsigned int s)
const override final;
122 const unsigned int s)
const override final;
140 unsigned int side_node)
const override;
146 virtual std::unique_ptr<Elem>
side_ptr (
const unsigned int i)
override final;
152 virtual void side_ptr (std::unique_ptr<Elem> & side,
const unsigned int i)
override final;
177 #endif // ifdef LIBMESH_ENABLE_INFINITE_ELEMENTS
179 #endif // LIBMESH_CELL_INF_PRISM_H
virtual unsigned int n_vertices() const override final
virtual ~InfPrism()=default
virtual bool is_mid_infinite_edge_node(const unsigned int i) const override final
The InfPrism is an element in 3D with 4 sides.
virtual unsigned int n_nodes() const =0
InfPrism(const unsigned int nn, Elem *p, Node **nodelinkdata)
Default infinite prism element, takes number of nodes and parent.
virtual unsigned int n_sides() const override final
The libMesh namespace provides an interface to certain functionality in the library.
static const Real TOLERANCE
Elem * _elemlinks_data[5+(LIBMESH_DIM >3)]
Data for links to parent/neighbor/interior_parent elements.
virtual bool is_edge_on_side(const unsigned int e, const unsigned int s) const override final
InfPrism & operator=(const InfPrism &)=delete
static const Real _master_points[12][3]
Master element node locations.
virtual unsigned int n_faces() const override final
The InfCell is an abstract element type that lives in three dimensions.
A Point defines a location in LIBMESH_DIM dimensional Real space.
virtual dof_id_type key() const
A Node is like a Point, but with more information.
virtual unsigned int which_node_am_i(unsigned int side, unsigned int side_node) const override
virtual Point master_point(const unsigned int i) const override final
virtual unsigned int n_edges() const override final
virtual std::unique_ptr< Elem > side_ptr(const unsigned int i) override final
virtual unsigned int n_children() const override final
This is the base class from which all geometric element types are derived.
virtual bool contains_point(const Point &p, Real tol=TOLERANCE) const override
DIE A HORRIBLE DEATH HERE typedef LIBMESH_DEFAULT_SCALAR_TYPE Real
virtual bool is_child_on_side(const unsigned int c, const unsigned int s) const override final