ResponseHistoryMean

ResponseHistoryMean computes the mean history given the response histories of a list of nodes or a boundary. These nodal response histories are computed using the ResponseHistoryBuilder class. This vector is then passed on to ResponseHistoryMean to compute the mean history calculated as a function of time and will be stored in a csv file.

Implementation of ResponseHistoryMean is presented below. Further information on the theory of ResponseHistoryMean can be found in theory manual. For detailed description on the usage of ResponseHistoryMean, refer to user manual.

[VectorPostprocessors<<<{"href": "../../syntax/VectorPostprocessors/index.html"}>>>]
  [./disp_nodes]
    type = ResponseHistoryBuilder<<<{"description": "Calculates response histories for a given node and variable(s).", "href": "ResponseHistoryBuilder.html"}>>>
    variables<<<{"description": "Variable name for which the response history is requested."}>>> = 'u'
    nodes<<<{"description": "Node number(s) at which the response history is needed."}>>> = '2 6 10'
  [../]
  [./disp_mean]
    type = ResponseHistoryMean<<<{"description": "Calculate the mean acceleration time series given a response history.", "href": "ResponseHistoryMean.html"}>>>
    response_history<<<{"description": "Name of the ResponseHistoryBuilder vectorpostprocessor, for which response spectra are calculated."}>>> = disp_nodes
    outputs<<<{"description": "Vector of output names where you would like to restrict the output of variables(s) associated with this object"}>>> = out
  [../]
[]
(test/tests/vectorpostprocessors/response_history_mean/response_history_mean.i)

Input Parameters

  • response_historyName of the ResponseHistoryBuilder vectorpostprocessor, for which response spectra are calculated.

    C++ Type:VectorPostprocessorName

    Unit:(no unit assumed)

    Controllable:No

    Description:Name of the ResponseHistoryBuilder vectorpostprocessor, for which response spectra are calculated.

Required Parameters

  • parallel_typeREPLICATEDSet how the data is represented within the VectorPostprocessor (VPP); 'distributed' indicates that data within the VPP is distributed and no auto communication is performed, this setting will result in parallel output within the CSV output; 'replicated' indicates that the data within the VPP is correct on processor 0, the data will automatically be broadcast to all processors unless the '_auto_broadcast' param is set to false within the validParams function.

    Default:REPLICATED

    C++ Type:MooseEnum

    Options:DISTRIBUTED, REPLICATED

    Controllable:No

    Description:Set how the data is represented within the VectorPostprocessor (VPP); 'distributed' indicates that data within the VPP is distributed and no auto communication is performed, this setting will result in parallel output within the CSV output; 'replicated' indicates that the data within the VPP is correct on processor 0, the data will automatically be broadcast to all processors unless the '_auto_broadcast' param is set to false within the validParams function.

Optional Parameters

  • allow_duplicate_execution_on_initialFalseIn the case where this UserObject is depended upon by an initial condition, allow it to be executed twice during the initial setup (once before the IC and again after mesh adaptivity (if applicable).

    Default:False

    C++ Type:bool

    Controllable:No

    Description:In the case where this UserObject is depended upon by an initial condition, allow it to be executed twice during the initial setup (once before the IC and again after mesh adaptivity (if applicable).

  • execution_order_group0Execution order groups are executed in increasing order (e.g., the lowest number is executed first). Note that negative group numbers may be used to execute groups before the default (0) group. Please refer to the user object documentation for ordering of user object execution within a group.

    Default:0

    C++ Type:int

    Controllable:No

    Description:Execution order groups are executed in increasing order (e.g., the lowest number is executed first). Note that negative group numbers may be used to execute groups before the default (0) group. Please refer to the user object documentation for ordering of user object execution within a group.

  • force_postauxFalseForces the UserObject to be executed in POSTAUX

    Default:False

    C++ Type:bool

    Controllable:No

    Description:Forces the UserObject to be executed in POSTAUX

  • force_preauxFalseForces the UserObject to be executed in PREAUX

    Default:False

    C++ Type:bool

    Controllable:No

    Description:Forces the UserObject to be executed in PREAUX

  • force_preicFalseForces the UserObject to be executed in PREIC during initial setup

    Default:False

    C++ Type:bool

    Controllable:No

    Description:Forces the UserObject to be executed in PREIC during initial setup

Execution Scheduling Parameters

  • control_tagsAdds user-defined labels for accessing object parameters via control logic.

    C++ Type:std::vector<std::string>

    Controllable:No

    Description:Adds user-defined labels for accessing object parameters via control logic.

  • enableTrueSet the enabled status of the MooseObject.

    Default:True

    C++ Type:bool

    Controllable:Yes

    Description:Set the enabled status of the MooseObject.

  • outputsVector of output names where you would like to restrict the output of variables(s) associated with this object

    C++ Type:std::vector<OutputName>

    Controllable:No

    Description:Vector of output names where you would like to restrict the output of variables(s) associated with this object

  • use_displaced_meshFalseWhether or not this object should use the displaced mesh for computation. Note that in the case this is true but no displacements are provided in the Mesh block the undisplaced mesh will still be used.

    Default:False

    C++ Type:bool

    Controllable:No

    Description:Whether or not this object should use the displaced mesh for computation. Note that in the case this is true but no displacements are provided in the Mesh block the undisplaced mesh will still be used.

Advanced Parameters

  • prop_getter_suffixAn optional suffix parameter that can be appended to any attempt to retrieve/get material properties. The suffix will be prepended with a '_' character.

    C++ Type:MaterialPropertyName

    Unit:(no unit assumed)

    Controllable:No

    Description:An optional suffix parameter that can be appended to any attempt to retrieve/get material properties. The suffix will be prepended with a '_' character.

  • use_interpolated_stateFalseFor the old and older state use projected material properties interpolated at the quadrature points. To set up projection use the ProjectedStatefulMaterialStorageAction.

    Default:False

    C++ Type:bool

    Controllable:No

    Description:For the old and older state use projected material properties interpolated at the quadrature points. To set up projection use the ProjectedStatefulMaterialStorageAction.

Material Property Retrieval Parameters

Input Files