- gravityGravitational acceleration vector.
C++ Type:libMesh::VectorValue<double>
Unit:(no unit assumed)
Controllable:No
Description:Gravitational acceleration vector.
- momentum_componentThe component of the momentum equation that this kernel applies to.
C++ Type:MooseEnum
Controllable:No
Description:The component of the momentum equation that this kernel applies to.
- ref_temperatureThe value for the reference temperature.
C++ Type:double
Unit:(no unit assumed)
Controllable:No
Description:The value for the reference temperature.
- rhoThe value for the density. A functor is any of the following: a variable, a functor material property, a function, a postprocessor or a number.
C++ Type:MooseFunctorName
Unit:(no unit assumed)
Controllable:No
Description:The value for the density. A functor is any of the following: a variable, a functor material property, a function, a postprocessor or a number.
- variableThe name of the variable whose linear system this object contributes to
C++ Type:LinearVariableName
Unit:(no unit assumed)
Controllable:No
Description:The name of the variable whose linear system this object contributes to
LinearFVMomentumBoussinesq
This kernel adds the contributions of the Boussinesq buoyancy treatment for density through a force/source term to the right hand side of the momentum equation system for the finite volume SIMPLE segregated solver SIMPLE. The Boussinesq buoyancy treatment is applicable for low changes in density, and assumes constant density value in all other equation terms.
This term is described by present in the momentum equation conservation when describing an incompressible fluid, where is the reference density, is the thermal expansion coefficient, is the gravity vector, is the temperature, and is a reference temperature. The Boussinesq buoyancy model assumes the changes in density as a function of temperature are linear and relevant only in the buoyant force term of the equation system. The Boussinesq kernel allows for modeling natural convection.
This term deals only with the force due to the variation in density , with the fluid density being . Thus, with no extra added terms to the conventional incompressible Navier Stokes equations, the system will solve for the total pressure minus the hydrostatic pressure. For natural convection simulations, it is advisable to compute relevant dimensionless numbers such as the Rayleigh number or the Richardson number to decide on the need for turbulence models, mesh refinement and stability considerations.
Input Parameters
- T_fluidThe fluid temperature variable.
C++ Type:VariableName
Unit:(no unit assumed)
Controllable:No
Description:The fluid temperature variable.
- alpha_namealpha_bThe name of the thermal expansion coefficientthis is of the form rho = rho_ref*(1-alpha (T-T_ref)). A functor is any of the following: a variable, a functor material property, a function, a postprocessor or a number.
Default:alpha_b
C++ Type:MooseFunctorName
Unit:(no unit assumed)
Controllable:No
Description:The name of the thermal expansion coefficientthis is of the form rho = rho_ref*(1-alpha (T-T_ref)). A functor is any of the following: a variable, a functor material property, a function, a postprocessor or a number.
- blockThe list of blocks (ids or names) that this object will be applied
C++ Type:std::vector<SubdomainName>
Controllable:No
Description:The list of blocks (ids or names) that this object will be applied
- matrix_onlyFalseWhether this object is only doing assembly to matrices (no vectors)
Default:False
C++ Type:bool
Controllable:No
Description:Whether this object is only doing assembly to matrices (no vectors)
Optional Parameters
- absolute_value_vector_tagsThe tags for the vectors this residual object should fill with the absolute value of the residual contribution
C++ Type:std::vector<TagName>
Controllable:No
Description:The tags for the vectors this residual object should fill with the absolute value of the residual contribution
- extra_matrix_tagsThe extra tags for the matrices this Kernel should fill
C++ Type:std::vector<TagName>
Controllable:No
Description:The extra tags for the matrices this Kernel should fill
- extra_vector_tagsThe extra tags for the vectors this Kernel should fill
C++ Type:std::vector<TagName>
Controllable:No
Description:The extra tags for the vectors this Kernel should fill
- matrix_tagssystemThe tag for the matrices this Kernel should fill
Default:system
C++ Type:MultiMooseEnum
Controllable:No
Description:The tag for the matrices this Kernel should fill
- vector_tagsrhsThe tag for the vectors this Kernel should fill
Default:rhs
C++ Type:MultiMooseEnum
Controllable:No
Description:The tag for the vectors this Kernel should fill
Contribution To Tagged Field Data Parameters
- control_tagsAdds user-defined labels for accessing object parameters via control logic.
C++ Type:std::vector<std::string>
Controllable:No
Description:Adds user-defined labels for accessing object parameters via control logic.
- enableTrueSet the enabled status of the MooseObject.
Default:True
C++ Type:bool
Controllable:Yes
Description:Set the enabled status of the MooseObject.
- implicitTrueDetermines whether this object is calculated using an implicit or explicit form
Default:True
C++ Type:bool
Controllable:No
Description:Determines whether this object is calculated using an implicit or explicit form
- seed0The seed for the master random number generator
Default:0
C++ Type:unsigned int
Controllable:No
Description:The seed for the master random number generator
- use_displaced_meshFalseWhether or not this object should use the displaced mesh for computation. Note that in the case this is true but no displacements are provided in the Mesh block the undisplaced mesh will still be used.
Default:False
C++ Type:bool
Controllable:No
Description:Whether or not this object should use the displaced mesh for computation. Note that in the case this is true but no displacements are provided in the Mesh block the undisplaced mesh will still be used.
Advanced Parameters
- ghost_layers1The number of layers of elements to ghost.
Default:1
C++ Type:unsigned short
Controllable:No
Description:The number of layers of elements to ghost.
- use_point_neighborsFalseWhether to use point neighbors, which introduces additional ghosting to that used for simple face neighbors.
Default:False
C++ Type:bool
Controllable:No
Description:Whether to use point neighbors, which introduces additional ghosting to that used for simple face neighbors.