boundary_id_type BoundaryID
A class for requiring an object to be boundary restricted.
An interface for accessing Materials.
const InputParameters & parameters() const
Get the parameters of the object.
MooseMesh wraps a libMesh::Mesh object and enhances its capabilities by caching additional data and s...
Base class for user objects executed one or more sidesets, which may be on the outer boundary of the ...
const Real & _current_side_volume
const unsigned int & _current_side
current side of the current element
static InputParameters validParams()
const MooseArray< Real > & _coord
void checkNoInterfaceMaterialPropertyDependencies() const
const QBase *const & _qrule
const MooseArray< Real > & _JxW
const Elem *const & _current_side_elem
virtual void initialSetup() override
Gets called at the beginning of the simulation before this object is asked to do its job.
const MooseArray< Point > & _q_point
const MooseArray< Point > & _normals
const Elem *const & _current_elem
void getFaceInfos()
Computes the local FaceInfo(s) to use in functor arguments and interpolations.
std::vector< const FaceInfo * > _face_infos
Holds the FaceInfos to loop on to consider all active neighbors of an element on a given side.
const BoundaryID & _current_boundary_id
Interface for objects that needs transient capabilities.
Base class for user-specific data.