const VariableValue & _u
Holds the solution at current quadrature points.
MarkerValue
This mirrors the main refinement flag values in libMesh in Elem::RefinementState but adds "dont_mark"...
unsigned int _qp
The current quadrature point.
static InputParameters validParams()
const QBase *const & _qrule
The quadrature rule for the system.
QuadraturePointMarker(const InputParameters ¶meters)
OutputTools< Real >::VariableValue VariableValue
An interface for accessing Materials.
Interface for objects that need to get values of MooseVariables.
virtual MarkerValue computeElementMarker() override
const InputParameters & parameters() const
Get the parameters of the object.
const MooseArray< Point > & _q_point
Position of the current quadrature point.
virtual MarkerValue computeQpMarker()=0
Override this to compute a marker value at each quadrature point.
MarkerValue _third_state
The behavior to use when "in-between" other states (what to do on the fringe)