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NodePositions.h
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2 //* https://mooseframework.inl.gov
3 //*
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5 //* https://github.com/idaholab/moose/blob/master/COPYRIGHT
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7 //* Licensed under LGPL 2.1, please see LICENSE for details
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9 
10 #pragma once
11 
12 // Moose includes
13 #include "Positions.h"
14 #include "BlockRestrictable.h"
15 
20 {
21 public:
24  virtual ~NodePositions() = default;
25 
26  virtual void initialize() override;
27 
28  // We need to override finalize to prune duplicate positions on distributed meshes.
29  virtual void finalize() override;
30 
31  const MooseMesh & _mesh;
32 };
Positions from nodes of elements in the mesh.
Definition: NodePositions.h:19
Positions objects are under the hood Reporters.
Definition: Positions.h:20
virtual void initialize() override
In charge of computing / loading the positions.
Definition: NodePositions.C:42
The main MOOSE class responsible for handling user-defined parameters in almost every MOOSE system...
virtual void finalize() override
In charge of reduction across all ranks & sorting for consistent output.
Definition: NodePositions.C:69
static InputParameters validParams()
Definition: NodePositions.C:17
MooseMesh wraps a libMesh::Mesh object and enhances its capabilities by caching additional data and s...
Definition: MooseMesh.h:88
NodePositions(const InputParameters &parameters)
Definition: NodePositions.C:32
virtual ~NodePositions()=default
const MooseMesh & _mesh
Definition: NodePositions.h:31
An interface that restricts an object to subdomains via the 'blocks' input parameter.
const InputParameters & parameters() const
Get the parameters of the object.