16 #include "libmesh/enum_order.h" 45 const BoundaryName & secondary,
48 const BoundaryName & secondary,
52 const BoundaryName & secondary);
57 const BoundaryName & secondary);
123 bool reiniting =
false);
std::map< std::pair< BoundaryID, BoundaryID >, PenetrationLocator * > _penetration_locators
bool _first
Denotes whether this is the first time the geometric search objects have been updated.
NearestNodeLocator & getNearestNodeLocator(const BoundaryName &primary, const BoundaryName &secondary)
Finds the nearest node to each node in boundary1 to each node in boundary2 and the other way around...
std::set< BoundaryID > _quadrature_boundaries
These are real boundaries that have quadrature nodes on them.
virtual ~GeometricSearchData()
void updateGhostedElems()
Updates the list of ghosted elements at the start of each time step for the nonlinear iteration patch...
Real maxPatchPercentage()
Maximum percentage through the search patch that any NearestNodeLocator had to look.
PenetrationLocator & getPenetrationLocator(const BoundaryName &primary, const BoundaryName &secondary, Order order=FIRST)
std::map< std::pair< BoundaryID, BoundaryID >, NearestNodeLocator * > _nearest_node_locators
void reinitQuadratureNodes(const BoundaryID secondary_id)
Completely redo quadrature nodes.
void addElementPairLocator(BoundaryID interface_id, std::shared_ptr< ElementPairLocator > epl)
std::map< BoundaryID, BoundaryID > _secondary_to_qsecondary
A mapping of the real boundary id to the secondary boundary ids.
boundary_id_type BoundaryID
MooseMesh wraps a libMesh::Mesh object and enhances its capabilities by caching additional data and s...
PenetrationLocator & getQuadraturePenetrationLocator(const BoundaryName &primary, const BoundaryName &secondary, Order order=FIRST)
NearestNodeLocator & getQuadratureNearestNodeLocator(const BoundaryName &primary, const BoundaryName &secondary)
void reinit()
Completely redo all geometric search objects.
This is the ElementPairLocator class.
std::map< BoundaryID, std::shared_ptr< ElementPairLocator > > _element_pair_locators
GeometricSearchType
Used to select groups of geometric search objects to update.
void updateQuadratureNodes(const BoundaryID secondary_id)
Update the positions of the quadrature nodes.
const std::map< std::pair< BoundaryID, BoundaryID >, PenetrationLocator * > & getPenetrationLocators() const
DIE A HORRIBLE DEATH HERE typedef LIBMESH_DEFAULT_SCALAR_TYPE Real
Generic class for solving transient nonlinear problems.
void update(GeometricSearchType type=ALL)
Update all of the search objects.
void clearNearestNodeLocators()
Clear out the Penetration Locators so they will redo the search.
void generateQuadratureNodes(const BoundaryID secondary_id, const BoundaryID qsecondary_id, bool reiniting=false)
Add Quadrature Nodes to the Mesh in support of Quadrature based penetration location and nearest node...
GeometricSearchData(SubProblem &subproblem, MooseMesh &mesh)