virtual MarkerValue computeElementMarker() override
ErrorFractionMarker(const InputParameters ¶meters)
MarkerValue
This mirrors the main refinement flag values in libMesh in Elem::RefinementState but adds "dont_mark"...
virtual void markerSetup() override
Is called before any element looping is started so any "global" computation can be done...
DIE A HORRIBLE DEATH HERE typedef LIBMESH_DEFAULT_SCALAR_TYPE Real
const InputParameters & parameters() const
Get the parameters of the object.
static InputParameters validParams()