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DumpObjectsLinearSystem.h
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1 //* This file is part of the MOOSE framework
2 //* https://mooseframework.inl.gov
3 //*
4 //* All rights reserved, see COPYRIGHT for full restrictions
5 //* https://github.com/idaholab/moose/blob/master/COPYRIGHT
6 //*
7 //* Licensed under LGPL 2.1, please see LICENSE for details
8 //* https://www.gnu.org/licenses/lgpl-2.1.html
9 
10 #pragma once
11 
12 #include "LinearSystem.h"
13 
14 namespace libMesh
15 {
16 template <typename T>
17 class NumericVector;
18 }
19 
26 {
27 public:
28  DumpObjectsLinearSystem(FEProblemBase & problem, const std::string & name);
29 
30  virtual void solve() override {}
31  virtual void stopSolve(const ExecFlagType &, const std::set<TagID> &) override {}
32  virtual bool converged() override { return true; }
33 
34 protected:
36 };
The following methods are specializations for using the libMesh::Parallel::packed_range_* routines fo...
Specialization of SubProblem for solving nonlinear equations plus auxiliary equations.
virtual const std::string & name() const
Definition: SystemBase.C:1330
virtual void solve() override
Solve the system (using libMesh magic)
virtual bool converged() override
At the moment, this is only used for the multi-system fixed point iteration.
Linear system for dumping objects TODO: consider creating a base class for LinearSystems to be able t...
Class for containing MooseEnum item information.
Definition: MooseEnumItem.h:18
DumpObjectsLinearSystem(FEProblemBase &problem, const std::string &name)
Linear system to be solved.
Definition: LinearSystem.h:35
virtual void stopSolve(const ExecFlagType &, const std::set< TagID > &) override
Quit the current solve as soon as possible.
NumericVector< Number > * _dummy