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ComputeUserObjectsThread.h File Reference

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Classes

class  libMesh::NumericVector< T >
 
class  ComputeUserObjectsThread
 Class for threaded computation of UserObjects. More...
 

Namespaces

 libMesh
 The following methods are specializations for using the libMesh::Parallel::packed_range_* routines for std::strings.
 

Functions

template<typename T >
void groupUserObjects (TheWarehouse &w, AuxiliarySystem &aux, const ExecFlagEnum &execute_flags, const std::vector< T *> &objs, const std::set< std::string > &ic_deps)
 

Function Documentation

◆ groupUserObjects()

template<typename T >
void groupUserObjects ( TheWarehouse w,
AuxiliarySystem aux,
const ExecFlagEnum execute_flags,
const std::vector< T *> &  objs,
const std::set< std::string > &  ic_deps 
)

Definition at line 101 of file ComputeUserObjectsThread.h.

Referenced by FEProblemBase::initialSetup().

106 {
107  // These flags indicate when a user object will be executed for a given exec flag time.
108  // The attributes are set by this function and their values are queried in
109  // FEProblemBase::computeUserObjectsInternal(). If a UO is found to be in one of the
110  // three groups: PRE_IC, PRE_AUX, or POST_AUX, then that UO is executed with that group.
111  //
112  // PRE_IC objects are run before initial conditions during the "INITIAL" exec flag time.
113  // On any other exec flag time, they are run in POST_AUX by default or if there is
114  // an dependency for some exec flag or if force_preaux is set, they are run in
115  // PRE_AUX
116  //
117  // PRE_AUX objects are run before the dependent AuxKernels exec flag
118  //
119  // POST_AUX objects are run after AuxKernels on any given exec flag time, and is the
120  // default group for UOs. Dependencies that would otherwise move a UO into the
121  // PRE_AUX group can be overridden by specifying the parameter force_postaux
122  //
123  // This function attempts to sort a UO based on any ICs or AuxKernels which depend on
124  // it. Alternatively, a user may select which group to execute their object with by
125  // controlling the force_preic, force_preaux and force_postaux input parameters.
126  //
127 
128  std::map<T *, std::set<int>> pre_aux_dependencies;
129  std::map<T *, std::set<int>> post_aux_dependencies;
130  // This map is used to indicate, after all dependencies have
131  // been looked through, whether the UO has been flagged to
132  // execute on EXEC_INITIAL, either through a dependency or
133  // because force_preic was indicated. If neither of these
134  // are true, the UO needs to be run in POST_AUX for EXEC_INITIAL
135  std::map<T *, bool> is_pre_ic;
136 
137  for (const auto obj : objs)
138  is_pre_ic[obj] = false;
139 
140  for (const ExecFlagType & flag : execute_flags.items())
141  {
142  std::set<std::string> depend_objects_aux = aux.getDependObjects(flag);
143  for (const auto obj : objs)
144  {
145  if (depend_objects_aux.count(obj->name()) > 0)
146  {
147  pre_aux_dependencies[obj].insert(flag);
148  if (flag == EXEC_INITIAL)
149  is_pre_ic.at(obj) = true;
150  }
151  else if (flag != EXEC_INITIAL)
152  // default is for UO to be post_aux. If EXEC_INITIAL, check first if UO
153  // will be dependent on IC or have force_preic before deciding to put in
154  // post_aux
155  post_aux_dependencies[obj].insert(flag);
156  }
157  }
158 
159  for (const auto obj : objs)
160  {
161  if (ic_deps.count(obj->name()) > 0 ||
162  (obj->isParamValid("force_preic") && obj->template getParam<bool>("force_preic")))
163  {
164  w.update(obj, AttribPreIC(w, true));
165  is_pre_ic.at(obj) = true;
166  }
167 
168  if ((obj->isParamValid("force_preaux") && obj->template getParam<bool>("force_preaux")))
169  {
170  post_aux_dependencies[obj].clear();
171  for (const ExecFlagType & flag : execute_flags.items())
172  pre_aux_dependencies[obj].insert(flag);
173  }
174  else if (obj->isParamValid("force_postaux") && obj->template getParam<bool>("force_postaux"))
175  {
176  pre_aux_dependencies[obj].clear();
177  for (const ExecFlagType & flag : execute_flags.items())
178  post_aux_dependencies[obj].insert(flag);
179  }
180  else
181  {
182  // If at this point, then check if the UO has already been set to execute
183  // by either the force_preic param, an IC dependency, or a dependency
184  // already found for exec flage EXEC_INITIAL. If none of these are true,
185  // then is_pre_ic.at(obj) is false and the UO is added to the default
186  // post_aux group for the EXEC_INITIAL flag
187  if (!is_pre_ic.at(obj))
188  post_aux_dependencies[obj].insert(EXEC_INITIAL);
189  }
190  }
191 
192  for (auto & item : pre_aux_dependencies)
193  w.update(item.first, AttribPreAux(w, item.second));
194 
195  for (auto & item : post_aux_dependencies)
196  w.update(item.first, AttribPostAux(w, item.second));
197 }
TODO: delete this later - it is a temporary hack for dealing with inter-system dependencies.
Definition: Attributes.h:313
TODO: delete this later - it is a temporary hack for dealing with inter-system dependencies.
Definition: Attributes.h:294
const std::set< ExecFlagType > & items() const
Reference the all the available items.
Definition: ExecFlagEnum.h:71
std::set< std::string > getDependObjects(ExecFlagType type)
Get a list of dependent UserObjects for this exec type.
TODO: delete this later - it is a temporary hack for dealing with inter-system dependencies.
Definition: Attributes.h:344
void update(MooseObject *obj)
update updates the metadata/attribute-info stored for the given object obj that must already exists i...
Definition: TheWarehouse.C:154
Class for containing MooseEnum item information.
Definition: MooseEnumItem.h:18
ExecFlagEnum execute_flags
Storage for the registered execute flags.
const ExecFlagType EXEC_INITIAL
Definition: Moose.C:28