119 std::unique_ptr<MeshBase> & mesh_2d, std::vector<std::unique_ptr<MeshBase>> & hole_meshes_2d)
125 for (
const auto & node : mesh_2d->node_ptr_range())
130 "The level set function does not match the nodes in the given boundary of the "
138 mesh_2d->prepare_for_use();
139 MeshTools::Modification::all_tri(*mesh_2d);
141 for (
const auto & elem : mesh_2d->active_element_ptr_range())
142 for (
const auto & i_side : elem->side_index_range())
143 if (elem->neighbor_ptr(i_side) ==
nullptr)
144 mesh_2d->get_boundary_info().add_side(elem, i_side, mesh_2d_ext_bdry);
147 auto mesh_2d_dummy = dynamic_pointer_cast<MeshBase>(mesh_2d->clone());
152 *mesh_2d_dummy, {std::to_string(mesh_2d_ext_bdry)}, new_block_id_1d, SubdomainName(),
type());
157 mesh_2d_dummy->clear();
160 std::vector<std::unique_ptr<MeshBase>> hole_meshes_1d;
161 for (
auto & hole_mesh_2d : hole_meshes_2d)
165 hole_mesh_2d->find_neighbors();
167 for (
const auto & elem : hole_mesh_2d->active_element_ptr_range())
168 for (
const auto & i_side : elem->side_index_range())
169 if (elem->neighbor_ptr(i_side) ==
nullptr)
170 hole_mesh_2d->get_boundary_info().add_side(elem, i_side, hole_mesh_2d_ext_bdry);
173 {std::to_string(hole_mesh_2d_ext_bdry)},
174 new_hole_block_id_1d,
180 *hole_mesh_2d, *hole_meshes_1d.back(), {std::to_string(new_hole_block_id_1d)});
181 hole_mesh_2d->clear();
191 "The normal vector of some elements in the 2D mesh deviates too much from the "
192 "global average normal vector. The maximum deviation is " +
194 ". Consider dividing the boundary into several parts to "
195 "reduce the angle deviation.");
198 MeshTools::Modification::translate(*mesh_1d, -centroid(0), -centroid(1), -centroid(2));
199 MeshTools::Modification::translate(*mesh_2d, -centroid(0), -centroid(1), -centroid(2));
201 for (
auto & hole_mesh_1d : hole_meshes_1d)
202 MeshTools::Modification::translate(*hole_mesh_1d, -centroid(0), -centroid(1), -centroid(2));
206 const Real theta = std::acos(mesh_norm(2)) / M_PI * 180.0;
208 (MooseUtils::absoluteFuzzyLessThan(mesh_norm(2), 1.0) ? std::atan2(mesh_norm(1), mesh_norm(0))
211 MeshTools::Modification::rotate(*mesh_1d, 90.0 - phi, theta, 0.0);
212 MeshTools::Modification::rotate(*mesh_2d, 90.0 - phi, theta, 0.0);
214 for (
auto & hole_mesh_1d : hole_meshes_1d)
215 MeshTools::Modification::rotate(*hole_mesh_1d, 90.0 - phi, theta, 0.0);
218 auto mesh_2d_xyz = dynamic_pointer_cast<MeshBase>(mesh_2d->clone());
221 for (
const auto & node : mesh_2d->node_ptr_range())
224 for (
const auto & node : mesh_1d->node_ptr_range())
227 for (
auto & hole_mesh_1d : hole_meshes_1d)
229 for (
const auto & node : hole_mesh_1d->node_ptr_range())
233 std::vector<libMesh::TriangulatorInterface::MeshedHole> meshed_holes;
234 std::vector<libMesh::TriangulatorInterface::Hole *> triangulator_hole_ptrs(hole_meshes_1d.size());
235 meshed_holes.reserve(hole_meshes_1d.size());
236 for (
auto hole_i : index_range(hole_meshes_1d))
238 hole_meshes_1d[hole_i]->prepare_for_use();
239 meshed_holes.emplace_back(*hole_meshes_1d[hole_i]);
240 triangulator_hole_ptrs[hole_i] = &meshed_holes.back();
244 std::unique_ptr<UnstructuredMesh>
mesh =
245 dynamic_pointer_cast<UnstructuredMesh>(std::move(mesh_1d));
247 Poly2TriTriangulator poly2tri(*
mesh);
248 poly2tri.triangulation_type() = TriangulatorInterface::PSLG;
250 poly2tri.set_interpolate_boundary_points(0);
251 poly2tri.set_refine_boundary_allowed(
false);
252 poly2tri.set_verify_hole_boundaries(
false);
253 poly2tri.desired_area() = 0;
254 poly2tri.minimum_angle() = 0;
255 poly2tri.smooth_after_generating() =
false;
256 if (!triangulator_hole_ptrs.empty())
257 poly2tri.attach_hole_list(&triangulator_hole_ptrs);
260 poly2tri.set_auto_area_function(this->
comm(),
265 poly2tri.triangulate();
268 for (
const auto & node :
mesh->node_ptr_range())
270 bool node_mod =
false;
272 for (
const auto & elem : mesh_2d->active_element_ptr_range())
274 if (elem->contains_point(Point((*node)(0), (*node)(1), 0.0)))
277 const auto elem_id = elem->id();
279 const Elem & elem_xyz = *mesh_2d_xyz->elem_ptr(elem_id);
281 const Point elem_normal =
elemNormal(elem_xyz);
282 const Point & elem_p = *mesh_2d_xyz->elem_ptr(elem_id)->node_ptr(0);
286 if (MooseUtils::absoluteFuzzyEqual((*node)(0), elem_p(0)) &&
287 MooseUtils::absoluteFuzzyEqual((*node)(1), elem_p(1)))
289 (*node)(2) = elem_p(2);
295 (*node)(2) = elem_p(2) - (((*node)(0) - elem_p(0)) * elem_normal(0) +
296 ((*node)(1) - elem_p(1)) * elem_normal(1)) /
307 MeshTools::Modification::rotate(*
mesh, 0.0, -theta, phi - 90.0);
309 MeshTools::Modification::translate(*
mesh, centroid(0), centroid(1), centroid(2));
314 for (
const auto & node :
mesh->node_ptr_range())
316 unsigned int iter_ct = 0;
329 const std::vector<BoundaryID> output_boundary_id =
336 mesh->unset_is_prepared();