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SBMBndElementBase Class Reference

Base class for SBM boundary elements. More...

#include <SBMBndElementBase.h>

Inheritance diagram for SBMBndElementBase:
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Public Member Functions

 SBMBndElementBase (const Elem *elem, const Point &normal)
 Constructor takes a pointer to a boundary element and its precomputed unit normal. More...
 
virtual ~SBMBndElementBase ()=default
 Virtual destructor to ensure proper cleanup in derived classes. More...
 
const Elem & elem () const
 Getter for the underlying element. More...
 
const Point & normal () const
 Getter for the normal vector. More...
 
bool intersect (const LineSegment &line_segment) const
 Check if the given line segment intersects this boundary element. More...
 
unsigned int expectedEmbeddingMeshDim () const
 Getter of expected embedding solving mesh dimension Because the boundary element is a face of the embedding mesh, its dimension is one less than the dimension of the embedding mesh. More...
 
virtual Point distanceFrom (const Point &pt) const
 Compute the distance vector from an arbitrary point to this boundary element. More...
 
Ball computeBoundingBall () const
 Compute a bounding ball for this boundary element. More...
 
Real getProjectedBoundingBoxDiagonal (const Point &normal_dir) const
 Compute the length of the element bounding-box diagonal projected onto a plane orthogonal to a given direction. More...
 

Private Attributes

const Elem * _elem
 < Pointer to the libMesh element representing this boundary face. More...
 
const Point _normal
 

Detailed Description

Base class for SBM boundary elements.

Definition at line 18 of file SBMBndElementBase.h.

Constructor & Destructor Documentation

◆ SBMBndElementBase()

SBMBndElementBase::SBMBndElementBase ( const Elem *  elem,
const Point &  normal 
)

Constructor takes a pointer to a boundary element and its precomputed unit normal.

The normal is computed eagerly by derived classes (which know their geometry) so the base can store it const and shared concurrent reads are safe.

Definition at line 16 of file SBMBndElementBase.C.

18 {
19  mooseAssert(elem, "Element must not be null");
20  mooseAssert(MooseUtils::absoluteFuzzyEqual(_normal.norm(), 1),
21  "normal vector must be unit length, length = " << _normal.norm());
22 
23  // Validate side type once, here, so distanceFrom() can trust the invariant
24  // without paying a per-call check. libMesh standard elements have uniform
25  // side types, so probing side(0) is sufficient.
26  if (elem && elem->n_sides() > 0)
27  {
28  const auto t = elem->build_side_ptr(0)->type();
29  if (t != EDGE2 && t != NODEELEM)
30  mooseError("SBMBndElementBase: unsupported side type ",
32  " (from element type ",
34  "). distanceFrom() only handles EDGE2 and NODEELEM sides.");
35  }
36 }
const Elem & elem() const
Getter for the underlying element.
void mooseError(Args &&... args)
std::string enum_to_string(const T e)
const Point & normal() const
Getter for the normal vector.
const Elem * _elem
< Pointer to the libMesh element representing this boundary face.

◆ ~SBMBndElementBase()

virtual SBMBndElementBase::~SBMBndElementBase ( )
virtualdefault

Virtual destructor to ensure proper cleanup in derived classes.

Member Function Documentation

◆ computeBoundingBall()

Ball SBMBndElementBase::computeBoundingBall ( ) const

Compute a bounding ball for this boundary element.

Delegates to the underlying geometry via dynamic_cast.

Definition at line 134 of file SBMBndElementBase.C.

135 {
136  if (const auto * geom = dynamic_cast<const GeometryBase *>(this))
137  return geom->computeBoundingBall();
138 
139  mooseError("SBMBndElementBase::computeBoundingBall: unsupported geometry type");
140 }
void mooseError(Args &&... args)

◆ distanceFrom()

Point SBMBndElementBase::distanceFrom ( const Point &  pt) const
virtual

Compute the distance vector from an arbitrary point to this boundary element.

Default: normal-based distance vector. Override in derived class if needed. (a) First calculation of the normal-based distance and the projection point (b) If the projection point is outside the element, return the distance to the closest vertex.

Definition at line 39 of file SBMBndElementBase.C.

Referenced by UnsignedDistanceToSurfaceMesh::distanceVectorToSurface().

40 {
41  // Side-type precondition is validated once in the base ctor; no per-call
42  // check needed here.
43 
44  // (a) Project pt onto the normal direction
45  const auto vec_to_first = _elem->point(0) - pt;
46  const auto scale = vec_to_first * _normal;
47  const auto projection = _normal * scale;
48 
49  // Check if projection point lands inside the geometry
50  if (_elem->contains_point(pt + projection))
51  return projection;
52 
53  // (d) Point to closest edge or node
54  Real min_dist = std::numeric_limits<Real>::max();
55  Point closest_vec;
56 
57  const unsigned int n_edges = _elem->n_sides();
58  for (unsigned int j = 0; j < n_edges; ++j)
59  {
60  std::unique_ptr<const Elem> curr_edge = _elem->build_side_ptr(j);
61 
62  switch (curr_edge->type())
63  {
64  case EDGE2:
65  {
66  const Point & p1 = *curr_edge->node_ptr(0);
67  const Point & p2 = *curr_edge->node_ptr(1);
68 
69  const Point edge = p2 - p1;
70  Real t = ((pt - p1) * edge) / (edge * edge);
71  t = std::clamp(t, 0.0, 1.0);
72  const Point proj = p1 + t * edge;
73  const Real dist = (pt - proj).norm();
74 
75  if (dist < min_dist)
76  {
77  min_dist = dist;
78  closest_vec = proj - pt;
79  }
80  break;
81  }
82 
83  case NODEELEM:
84  {
85  const Point & p = *curr_edge->node_ptr(0);
86  const Real dist = (pt - p).norm();
87  if (dist < min_dist)
88  {
89  min_dist = dist;
90  closest_vec = p - pt;
91  }
92  break;
93  }
94 
95  default:
96  mooseAssert(false, "unreachable: side type validated in SBMBndElementBase ctor");
97  }
98  }
99 
100  return closest_vec;
101 }
void scale(MeshBase &mesh, const Real xs, const Real ys=0., const Real zs=0.)
DIE A HORRIBLE DEATH HERE typedef LIBMESH_DEFAULT_SCALAR_TYPE Real
EDGE2
const Elem * _elem
< Pointer to the libMesh element representing this boundary face.
auto norm(const T &a)
const Real p
static const std::complex< double > j(0, 1)
Complex number "j" (also known as "i")
NODEELEM

◆ elem()

const Elem& SBMBndElementBase::elem ( ) const
inline

Getter for the underlying element.

Definition at line 32 of file SBMBndElementBase.h.

Referenced by SBMBndEdge2::SBMBndEdge2(), SBMBndElementBase(), and SBMBndTri3::SBMBndTri3().

32 { return *_elem; }
const Elem * _elem
< Pointer to the libMesh element representing this boundary face.

◆ expectedEmbeddingMeshDim()

unsigned int SBMBndElementBase::expectedEmbeddingMeshDim ( ) const
inline

Getter of expected embedding solving mesh dimension Because the boundary element is a face of the embedding mesh, its dimension is one less than the dimension of the embedding mesh.

Definition at line 46 of file SBMBndElementBase.h.

46 { return _elem->dim() + 1; }
const Elem * _elem
< Pointer to the libMesh element representing this boundary face.

◆ getProjectedBoundingBoxDiagonal()

Real SBMBndElementBase::getProjectedBoundingBoxDiagonal ( const Point &  normal_dir) const

Compute the length of the element bounding-box diagonal projected onto a plane orthogonal to a given direction.

The projection plane is defined only by its normal direction; the specific location (offset) of the plane is irrelevant for this operation. Equivalently, this function removes the component of the bounding-box diagonal along the given normal direction and returns the norm of the remaining tangential component.

Parameters
normal_dirA direction vector defining the plane normal.
Returns
The length of the longest diagonal of the projected rectangle.

Definition at line 104 of file SBMBndElementBase.C.

105 {
106  BoundingBox bbox = _elem->loose_bounding_box();
107 
108  const Point & min_pt = bbox.first;
109  const Point & max_pt = bbox.second;
110 
111  // Step (a): Calculate box_vec
112  Point box_vec = max_pt - min_pt;
113 
114  // Step (b): Project box_vec onto normal_dir
115  Real normal_scale = box_vec * normal_dir;
116  Point normal_box_vec = normal_dir * normal_scale;
117 
118  // Step (c): Calculate tangent_vec and its norm
119  Point tangent_vec = box_vec - normal_box_vec;
120 
121  return tangent_vec.norm();
122 }
DIE A HORRIBLE DEATH HERE typedef LIBMESH_DEFAULT_SCALAR_TYPE Real
const Elem * _elem
< Pointer to the libMesh element representing this boundary face.

◆ intersect()

bool SBMBndElementBase::intersect ( const LineSegment line_segment) const

Check if the given line segment intersects this boundary element.

Delegates to the underlying geometry via dynamic_cast.

Definition at line 125 of file SBMBndElementBase.C.

126 {
127  if (const auto * geom = dynamic_cast<const GeometryBase *>(this))
128  return geom->intersect(line_segment);
129 
130  mooseError("SBMBndElementBase::intersect: unsupported geometry type");
131 }
void mooseError(Args &&... args)

◆ normal()

const Point& SBMBndElementBase::normal ( ) const
inline

Getter for the normal vector.

Definition at line 35 of file SBMBndElementBase.h.

Referenced by UnsignedDistanceToSurfaceMesh::surfaceNormal().

35 { return _normal; }

Member Data Documentation

◆ _elem

const Elem* SBMBndElementBase::_elem
private

< Pointer to the libMesh element representing this boundary face.

Derived classes access it through elem() rather than this field directly. Unit normal vector of the boundary element, computed eagerly in the derived constructor and passed through the base constructor.

Definition at line 80 of file SBMBndElementBase.h.

Referenced by distanceFrom(), elem(), expectedEmbeddingMeshDim(), and getProjectedBoundingBoxDiagonal().

◆ _normal

const Point SBMBndElementBase::_normal
private

Definition at line 83 of file SBMBndElementBase.h.

Referenced by distanceFrom(), normal(), and SBMBndElementBase().


The documentation for this class was generated from the following files: