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MaskedBodyForce.C
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1//* This file is part of the MOOSE framework
2//* https://mooseframework.inl.gov
3//*
4//* All rights reserved, see COPYRIGHT for full restrictions
5//* https://github.com/idaholab/moose/blob/master/COPYRIGHT
6//*
7//* Licensed under LGPL 2.1, please see LICENSE for details
8//* https://www.gnu.org/licenses/lgpl-2.1.html
9
10#include "MaskedBodyForce.h"
11
13
16{
18 params.addClassDescription("Customization of MatBodForce which uses a material property, scalar, "
19 "and/or postprocessor to provide a source term PDE contribution.");
20 params.renameParam("material_property", "mask", "Material property defining the mask.");
21 return params;
22}
registerMooseObject("PhaseFieldApp", MaskedBodyForce)
void renameParam(const std::string &old_name, const std::string &new_name, const std::string &new_docstring)
void addClassDescription(const std::string &doc_string)
This kernel creates a body force that is modified by a mask defined as a material.
static InputParameters validParams()
static InputParameters validParams()