This kernel creates a body force that is modified by a mask defined as a material. More...
#include <MatBodyForce.h>
Public Member Functions | |
MatBodyForceTempl (const InputParameters ¶meters) | |
Static Public Member Functions | |
static InputParameters | validParams () |
Protected Member Functions | |
virtual GenericReal< is_ad > | computeQpResidual () override |
Protected Attributes | |
const GenericMaterialProperty< Real, is_ad > & | _property |
usingGenericKernelMembers | |
This kernel creates a body force that is modified by a mask defined as a material.
Common uses of this would be to turn off or change the body force in certain regions of the mesh.
Definition at line 22 of file MatBodyForce.h.
MatBodyForceTempl< is_ad, Parent >::MatBodyForceTempl | ( | const InputParameters & | parameters | ) |
Definition at line 27 of file MatBodyForce.C.
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overrideprotectedvirtual |
Definition at line 35 of file MatBodyForce.C.
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static |
Definition at line 17 of file MatBodyForce.C.
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protected |
Definition at line 32 of file MatBodyForce.h.
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protected |
Definition at line 34 of file MatBodyForce.h.