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ComputeBlockOrientationBase.C
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3 //*
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9 
11 #include "MooseMesh.h"
12 
13 #include "libmesh/mesh_tools.h"
14 
17 {
19  return params;
20 }
21 
23  : ElementUserObject(parameters)
24 {
25 }
26 
29 {
30  return _block_ea_values.at(block);
31 }
32 
33 void
35 {
36  _block_ea_values.clear();
37 }
std::map< SubdomainID, EulerAngles > _block_ea_values
static InputParameters validParams()
static InputParameters validParams()
ComputeBlockOrientationBase(const InputParameters &parameters)
virtual void initialize() override
This is called before execute so you can reset any internal data.
Euler angle triplet.
Definition: EulerAngles.h:24
virtual EulerAngles getBlockOrientation(SubdomainID block) const
Given a block ID return the block orientation of that block.