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solid_mechanics
include
utils
EulerAngles.h
Go to the documentation of this file.
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//* This file is part of the MOOSE framework
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//* https://mooseframework.inl.gov
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//*
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//* All rights reserved, see COPYRIGHT for full restrictions
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//* https://github.com/idaholab/moose/blob/master/COPYRIGHT
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//*
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//* Licensed under LGPL 2.1, please see LICENSE for details
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//* https://www.gnu.org/licenses/lgpl-2.1.html
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#pragma once
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#include "
MooseTypes.h
"
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#include "libmesh/vector_value.h"
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// Ignore depcrecated copy warnings for this class from libmesh Eigen contrib
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#include "libmesh/ignore_warnings.h"
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#include <Eigen/Geometry>
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// forward declaration
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class
MooseRandom
;
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class
EulerAngles
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{
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public
:
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Real
phi1
,
Phi
,
phi2
;
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// default constructor
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EulerAngles
();
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// Quaternions to Euler Angles
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EulerAngles
(
const
Eigen::Quaternion<Real> & q);
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// Components to Euler Angles
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EulerAngles
(
const
Real & v0,
const
Real & v1,
const
Real & v2);
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operator
RealVectorValue()
const
{
return
RealVectorValue(
phi1
,
Phi
,
phi2
); }
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void
random
();
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void
random
(
MooseRandom
&
random
);
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// Euler to Quaternions
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Eigen::Quaternion<Real>
toQuaternion
();
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};
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// Restore warnings for other classes
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#include "libmesh/restore_warnings.h"
MooseTypes.h
EulerAngles
Euler angle triplet.
Definition
EulerAngles.h:25
EulerAngles::random
void random()
Definition
EulerAngles.C:84
EulerAngles::EulerAngles
EulerAngles()
Definition
EulerAngles.C:14
EulerAngles::phi1
Real phi1
Definition
EulerAngles.h:27
EulerAngles::phi2
Real phi2
Definition
EulerAngles.h:27
EulerAngles::toQuaternion
Eigen::Quaternion< Real > toQuaternion()
Definition
EulerAngles.C:55
EulerAngles::Phi
Real Phi
Definition
EulerAngles.h:27
MooseRandom
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