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EulerAngles.h
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1 //* This file is part of the MOOSE framework
2 //* https://mooseframework.inl.gov
3 //*
4 //* All rights reserved, see COPYRIGHT for full restrictions
5 //* https://github.com/idaholab/moose/blob/master/COPYRIGHT
6 //*
7 //* Licensed under LGPL 2.1, please see LICENSE for details
8 //* https://www.gnu.org/licenses/lgpl-2.1.html
9 
10 #pragma once
11 
12 #include "MooseTypes.h"
13 #include "libmesh/vector_value.h"
14 // Ignore depcrecated copy warnings for this class from libmesh Eigen contrib
15 #include "libmesh/ignore_warnings.h"
16 #include <Eigen/Geometry>
17 
18 // forward declaration
19 class MooseRandom;
20 
25 {
26 public:
28 
29  // default constructor
30  EulerAngles();
31  // Quaternions to Euler Angles
32  EulerAngles(const Eigen::Quaternion<Real> & q);
33  // Components to Euler Angles
34  EulerAngles(const Real & v0, const Real & v1, const Real & v2);
35 
36  operator RealVectorValue() const { return RealVectorValue(phi1, Phi, phi2); }
37 
38  void random();
39  void random(MooseRandom & random);
40  // Euler to Quaternions
41  Eigen::Quaternion<Real> toQuaternion();
42 };
43 
44 // Restore warnings for other classes
45 #include "libmesh/restore_warnings.h"
void random()
Definition: EulerAngles.C:84
DIE A HORRIBLE DEATH HERE typedef LIBMESH_DEFAULT_SCALAR_TYPE Real
Euler angle triplet.
Definition: EulerAngles.h:24
Eigen::Quaternion< Real > toQuaternion()
Definition: EulerAngles.C:55