libMesh
Loading...
Searching...
No Matches
quadrature_nodal_1D.C
Go to the documentation of this file.
1// The libMesh Finite Element Library.
2// Copyright (C) 2002-2026 Benjamin S. Kirk, John W. Peterson, Roy H. Stogner
3
4// This library is free software; you can redistribute it and/or
5// modify it under the terms of the GNU Lesser General Public
6// License as published by the Free Software Foundation; either
7// version 2.1 of the License, or (at your option) any later version.
8
9// This library is distributed in the hope that it will be useful,
10// but WITHOUT ANY WARRANTY; without even the implied warranty of
11// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12// Lesser General Public License for more details.
13
14// You should have received a copy of the GNU Lesser General Public
15// License along with this library; if not, write to the Free Software
16// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
17
18
19
20// Local includes
21#include "libmesh/quadrature_nodal.h"
22#include "libmesh/quadrature_trap.h"
23#include "libmesh/quadrature_simpson.h"
24#include "libmesh/enum_to_string.h"
25
26namespace libMesh
27{
28
30{
31 switch (_type)
32 {
33 case EDGE2:
34 {
35 // Nodal quadrature on an Edge2 is QTrap
36 QTrap rule(/*dim=*/1, /*ignored*/_order);
37 rule.init(*this);
38 _points.swap (rule.get_points());
39 _weights.swap(rule.get_weights());
40 return;
41 }
42 case EDGE3:
43 {
44 // Nodal quadrature on an Edge3 is QSimpson
45 QSimpson rule(/*dim=*/1, /*ignored*/_order);
46 rule.init(*this);
47 _points.swap (rule.get_points());
48 _weights.swap(rule.get_weights());
49 return;
50 }
51 case EDGE4:
52 {
53 // The 4-point variant of Simpson's rule. The quadrature
54 // points are in the same order as the reference element
55 // nodes.
56 _points = {Point(-1,0.,0.), Point(+1,0.,0.),
57 Point(-Real(1)/3,0.,0.), Point(Real(1)/3,0.,0.)};
58 _weights = {0.25, 0.25, 0.75, 0.75};
59 return;
60 }
61 default:
62 libmesh_error_msg("Element type not supported:" << Utility::enum_to_string(_type));
63 }
64}
65
66} // namespace libMesh
A Point defines a location in LIBMESH_DIM dimensional Real space.
Definition point.h:40
std::vector< Point > _points
The locations of the quadrature points in reference element space.
Definition quadrature.h:409
ElemType _type
The type of element for which the current values have been computed.
Definition quadrature.h:391
const std::vector< Point > & get_points() const
Definition quadrature.h:156
const std::vector< Real > & get_weights() const
Definition quadrature.h:168
std::vector< Real > _weights
The quadrature weights.
Definition quadrature.h:415
virtual void init(const Elem &e, unsigned int p_level=invalid_uint)
Initializes the data structures for a quadrature rule for the element e.
Definition quadrature.C:65
Order _order
The polynomial order which the quadrature rule is capable of integrating exactly.
Definition quadrature.h:385
virtual void init_1D() override
Initializes the 1D quadrature rule by filling the points and weights vectors with the appropriate val...
This class implements Simpson quadrature.
This class implements trapezoidal quadrature.
std::string enum_to_string(const T e)
The libMesh namespace provides an interface to certain functionality in the library.
DIE A HORRIBLE DEATH HERE typedef LIBMESH_DEFAULT_SCALAR_TYPE Real