21#include "libmesh/quadrature_nodal.h"
22#include "libmesh/quadrature_trap.h"
23#include "libmesh/quadrature_simpson.h"
24#include "libmesh/enum_to_string.h"
A Point defines a location in LIBMESH_DIM dimensional Real space.
std::vector< Point > _points
The locations of the quadrature points in reference element space.
ElemType _type
The type of element for which the current values have been computed.
const std::vector< Point > & get_points() const
const std::vector< Real > & get_weights() const
std::vector< Real > _weights
The quadrature weights.
virtual void init(const Elem &e, unsigned int p_level=invalid_uint)
Initializes the data structures for a quadrature rule for the element e.
Order _order
The polynomial order which the quadrature rule is capable of integrating exactly.
virtual void init_1D() override
Initializes the 1D quadrature rule by filling the points and weights vectors with the appropriate val...
This class implements Simpson quadrature.
This class implements trapezoidal quadrature.
std::string enum_to_string(const T e)
The libMesh namespace provides an interface to certain functionality in the library.
DIE A HORRIBLE DEATH HERE typedef LIBMESH_DEFAULT_SCALAR_TYPE Real