libMesh
quadrature_nodal_1D.C
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1 // The libMesh Finite Element Library.
2 // Copyright (C) 2002-2025 Benjamin S. Kirk, John W. Peterson, Roy H. Stogner
3 
4 // This library is free software; you can redistribute it and/or
5 // modify it under the terms of the GNU Lesser General Public
6 // License as published by the Free Software Foundation; either
7 // version 2.1 of the License, or (at your option) any later version.
8 
9 // This library is distributed in the hope that it will be useful,
10 // but WITHOUT ANY WARRANTY; without even the implied warranty of
11 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 // Lesser General Public License for more details.
13 
14 // You should have received a copy of the GNU Lesser General Public
15 // License along with this library; if not, write to the Free Software
16 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
17 
18 
19 
20 // Local includes
21 #include "libmesh/quadrature_nodal.h"
22 #include "libmesh/quadrature_trap.h"
23 #include "libmesh/quadrature_simpson.h"
24 #include "libmesh/enum_to_string.h"
25 
26 namespace libMesh
27 {
28 
30 {
31  switch (_type)
32  {
33  case EDGE2:
34  {
35  // Nodal quadrature on an Edge2 is QTrap
36  QTrap rule(/*dim=*/1, /*ignored*/_order);
37  rule.init(*this);
38  _points.swap (rule.get_points());
39  _weights.swap(rule.get_weights());
40  return;
41  }
42  case EDGE3:
43  {
44  // Nodal quadrature on an Edge3 is QSimpson
45  QSimpson rule(/*dim=*/1, /*ignored*/_order);
46  rule.init(*this);
47  _points.swap (rule.get_points());
48  _weights.swap(rule.get_weights());
49  return;
50  }
51  case EDGE4:
52  {
53  // The 4-point variant of Simpson's rule. The quadrature
54  // points are in the same order as the reference element
55  // nodes.
56  _points = {Point(-1,0.,0.), Point(+1,0.,0.),
57  Point(-Real(1)/3,0.,0.), Point(Real(1)/3,0.,0.)};
58  _weights = {0.25, 0.25, 0.75, 0.75};
59  return;
60  }
61  default:
62  libmesh_error_msg("Element type not supported:" << Utility::enum_to_string(_type));
63  }
64 }
65 
66 } // namespace libMesh
This class implements Simpson quadrature.
ElemType _type
The type of element for which the current values have been computed.
Definition: quadrature.h:391
const std::vector< Real > & get_weights() const
Definition: quadrature.h:168
virtual void init_1D() override
Initializes the 1D quadrature rule by filling the points and weights vectors with the appropriate val...
The libMesh namespace provides an interface to certain functionality in the library.
std::vector< Point > _points
The locations of the quadrature points in reference element space.
Definition: quadrature.h:409
std::vector< Real > _weights
The quadrature weights.
Definition: quadrature.h:415
std::string enum_to_string(const T e)
Order _order
The polynomial order which the quadrature rule is capable of integrating exactly. ...
Definition: quadrature.h:385
DIE A HORRIBLE DEATH HERE typedef LIBMESH_DEFAULT_SCALAR_TYPE Real
const std::vector< Point > & get_points() const
Definition: quadrature.h:156
virtual void init(const Elem &e, unsigned int p_level=invalid_uint)
Initializes the data structures for a quadrature rule for the element e.
Definition: quadrature.C:65
A Point defines a location in LIBMESH_DIM dimensional Real space.
Definition: point.h:39
This class implements trapezoidal quadrature.