libMesh
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no_solution_history.h
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1// The libMesh Finite Element Library.
2// Copyright (C) 2002-2026 Benjamin S. Kirk, John W. Peterson, Roy H. Stogner
3
4// This library is free software; you can redistribute it and/or
5// modify it under the terms of the GNU Lesser General Public
6// License as published by the Free Software Foundation; either
7// version 2.1 of the License, or (at your option) any later version.
8
9// This library is distributed in the hope that it will be useful,
10// but WITHOUT ANY WARRANTY; without even the implied warranty of
11// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12// Lesser General Public License for more details.
13
14// You should have received a copy of the GNU Lesser General Public
15// License along with this library; if not, write to the Free Software
16// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
17
18#ifndef LIBMESH_NO_SOLUTION_HISTORY_H
19#define LIBMESH_NO_SOLUTION_HISTORY_H
20
21// Local includes
22#include "libmesh/solution_history.h"
23
24// C++ Includes
25#include <memory>
26
27namespace libMesh
28{
29
38{
39public:
40
45
49 virtual ~NoSolutionHistory() {}
50
54 virtual void store(bool is_adjoint_solve, Real time) override;
55
59 virtual void retrieve(bool is_adjoint_solve, Real time) override;
60
64 virtual std::unique_ptr<SolutionHistory > clone() const override
65 {
66 return std::make_unique<NoSolutionHistory>();
67 }
68};
69
70} // end namespace libMesh
71
72#endif // LIBMESH_NO_SOLUTION_HISTORY_H
'Save nothing' subclass of Solution History, this is the default.
virtual void store(bool is_adjoint_solve, Real time) override
Virtual function store which we will be overriding.
virtual ~NoSolutionHistory()
Destructor.
virtual std::unique_ptr< SolutionHistory > clone() const override
Definition of the clone function needed for the setter function.
virtual void retrieve(bool is_adjoint_solve, Real time) override
Virtual function retrieve which we will be overriding.
A SolutionHistory class that enables the storage and retrieval of timesteps and (in the future) adapt...
The libMesh namespace provides an interface to certain functionality in the library.
DIE A HORRIBLE DEATH HERE typedef LIBMESH_DEFAULT_SCALAR_TYPE Real