libMesh
mesh_triangle_wrapper.h
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1 // The libMesh Finite Element Library.
2 // Copyright (C) 2002-2024 Benjamin S. Kirk, John W. Peterson, Roy H. Stogner
3 
4 // This library is free software; you can redistribute it and/or
5 // modify it under the terms of the GNU Lesser General Public
6 // License as published by the Free Software Foundation; either
7 // version 2.1 of the License, or (at your option) any later version.
8 
9 // This library is distributed in the hope that it will be useful,
10 // but WITHOUT ANY WARRANTY; without even the implied warranty of
11 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 // Lesser General Public License for more details.
13 
14 // You should have received a copy of the GNU Lesser General Public
15 // License along with this library; if not, write to the Free Software
16 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
17 
18 
19 #ifndef LIBMESH_MESH_TRIANGLE_WRAPPER_H
20 #define LIBMESH_MESH_TRIANGLE_WRAPPER_H
21 
22 #include "libmesh/libmesh_config.h"
23 
24 #ifdef LIBMESH_HAVE_TRIANGLE
25 
26 // Local Includes
27 #include "libmesh/libmesh_common.h" // Real
28 
29 // C++ includes
30 #include <cstddef>
31 
32 namespace libMesh
33 {
34 // Forward declarations
35 class UnstructuredMesh;
36 enum ElemType : int;
37 
38 // Make sure Triangle uses our "Real" as its "REAL"
39 typedef Real REAL;
40 
50 namespace TriangleWrapper
51 {
52 extern "C"
53 {
54 #include "triangle.h"
55 }
56 
57 enum IO_Type {
58  INPUT = 0,
59  OUTPUT = 1,
60  BOTH = 2};
61 
68 void init(triangulateio & t);
69 
80 void destroy(triangulateio & t, IO_Type);
81 
88 void copy_tri_to_mesh(const triangulateio & triangle_data_input,
89  UnstructuredMesh & mesh_output,
90  const ElemType type,
91  const triangulateio * voronoi = nullptr);
92 } // namespace TriangleWrapper
93 } // namespace libMesh
94 
95 
96 #endif // LIBMESH_HAVE_TRIANGLE
97 
98 #endif // LIBMESH_MESH_TRIANGLE_WRAPPER_H
ElemType
Defines an enum for geometric element types.
The libMesh namespace provides an interface to certain functionality in the library.
The UnstructuredMesh class is derived from the MeshBase class.
void copy_tri_to_mesh(const triangulateio &triangle_data_input, UnstructuredMesh &mesh_output, const ElemType type, const triangulateio *voronoi=nullptr)
Copies triangulation data computed by triangle from a triangulateio object to a LibMesh mesh...
void init(triangulateio &t)
Initializes the fields of t to nullptr/0 as necessary.
DIE A HORRIBLE DEATH HERE typedef LIBMESH_DEFAULT_SCALAR_TYPE Real
void destroy(triangulateio &t, IO_Type)
Frees any memory which has been dynamically allocated by Triangle.
void ErrorVector unsigned int
Definition: adjoints_ex3.C:360