libMesh
face_quad9_shell.h
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1 // The libMesh Finite Element Library.
2 // Copyright (C) 2002-2025 Benjamin S. Kirk, John W. Peterson, Roy H. Stogner
3 
4 // This library is free software; you can redistribute it and/or
5 // modify it under the terms of the GNU Lesser General Public
6 // License as published by the Free Software Foundation; either
7 // version 2.1 of the License, or (at your option) any later version.
8 
9 // This library is distributed in the hope that it will be useful,
10 // but WITHOUT ANY WARRANTY; without even the implied warranty of
11 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 // Lesser General Public License for more details.
13 
14 // You should have received a copy of the GNU Lesser General Public
15 // License along with this library; if not, write to the Free Software
16 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
17 
18 #ifndef LIBMESH_FACE_QUAD9_SHELL_H
19 #define LIBMESH_FACE_QUAD9_SHELL_H
20 
21 #include "face_quad9.h"
22 
23 namespace libMesh
24 {
25 
36 class QuadShell9 : public Quad9
37 {
38 public:
42  explicit
43  QuadShell9 (Elem * p=nullptr) :
44  Quad9(p) {}
45 
46  QuadShell9 (QuadShell9 &&) = delete;
47  QuadShell9 (const QuadShell9 &) = delete;
48  QuadShell9 & operator= (const QuadShell9 &) = delete;
49  QuadShell9 & operator= (QuadShell9 &&) = delete;
50  virtual ~QuadShell9() = default;
51 
55  virtual ElemType type () const override { return QUADSHELL9; }
56 };
57 
58 } // namespace libMesh
59 
60 #endif
virtual ElemType type() const override
ElemType
Defines an enum for geometric element types.
QuadShell9 & operator=(const QuadShell9 &)=delete
This is the base class from which all geometric element types are derived.
Definition: elem.h:94
The libMesh namespace provides an interface to certain functionality in the library.
QuadShell9(Elem *p=nullptr)
Constructor.
virtual ~QuadShell9()=default
The QUAD9 is an element in 2D composed of 9 nodes.
Definition: face_quad9.h:51
QuadShell9 is almost identical to Quad9.